Player Matchup

Janus
Janus
II Akuma Ryu II
Janus
Level 131
God Stats
1W - 0L
1,183 SR
Queue Stats
59W - 87L
1,342 Elo+
Party 2
Jormungandr
Jormungandr
JSilver4308
Jormungandr
Level 149
God Stats
4W - 3L
1,468 SR
Queue Stats
37W - 72L
1,326 Elo+
Party 2
Ishtar
Ishtar
LordDuck14
Ishtar
Level 128
God Stats
4W - 1L
1,558 SR
Queue Stats
30W - 43L
1,320 Elo+
Party 2
Chang'e
Chang'e
MínzeDragon
Chang'e
Level 17
God Stats
16W - 11L
1,339 SR
Queue Stats
24W - 23L
1,288 Elo+
Party 2
Nemesis
Nemesis
Zatanity
Nemesis
Level 107
God Stats
239W - 214L
1,465 SR
Queue Stats
369W - 375L
1,422 Elo+
Solo
Team Averages
Level 106
1,402 SR
1,340 Elo+

VS

Team Averages
Level 54
1,457 SR
1,443 Elo+
Thoth
Thoth
 
Thoth
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Badermon
Artemis
Level 8
God Stats
0W - 2L
1,287 SR
Queue Stats
1W - 5L
1,342 Elo+
Party 3
Sylvanus
Sylvanus
DNeff
Sylvanus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,116
612
2,528
3,442
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
JSilver4308
Jormungandr
11
2 / 0 / 0
6,631
663
6,259
4,785
2,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ishtar
LordDuck14
Ishtar
9
1 / 0 / 4
5,721
572
3,976
3,549
1,145
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
MínzeDragon
Chang'e
10
4 / 0 / 1
6,632
663
2,583
4,772
1,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Zatanity
Nemesis
12
2 / 0 / 1
6,488
649
2,550
7,260
2,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
1 / 3 / 1
5,343
534
2,621
5,763
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
 
Sun Wukong
9
0 / 1 / 0
5,133
513
2,210
8,526
4,202
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
 
Thanatos
5
0 / 3 / 0
4,047
405
503
5,153
1,562
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Badermon
Artemis
8
0 / 3 / 0
4,509
451
2,080
4,278
1,213
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
DNeff
Sylvanus
8
0 / 1 / 0
4,987
499
1,837
5,974
3,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
10
Kills
1
2
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
3
1
0.5
L
Sun Wukong
 
Sun Wukong
0
1
0
0
L
Thanatos
 
Thanatos
0
3
0
0
L
Artemis
Badermon
Artemis
0
3
0
0
L
Sylvanus
DNeff
Sylvanus
0
1
0
0
W
1
2
2
1
W
Jormungandr
JSilver4308
Jormungandr
2
0
0
2
W
Ishtar
LordDuck14
Ishtar
1
0
4
3
W
Chang'e
MínzeDragon
Chang'e
4
0
1
4.5
W
Nemesis
Zatanity
Nemesis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,896
Damage
9,251
23,808
Taken
29,694
9,216
Mitigated
12,153
7,096
Healing
7,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,621
163
0
1,260
5,763
1,936
0
2,715
2,824
31,995
0
L
Sun Wukong
 
Sun Wukong
2,210
653
0
1,500
8,526
4,202
0
5,657
2,869
0
34,083
L
Thanatos
 
Thanatos
503
182
0
1,954
5,153
1,562
0
602
4,551
0
12,850
L
Artemis
Badermon
Artemis
2,080
985
0
676
4,278
1,213
0
1,169
3,109
0
23,465
L
Sylvanus
DNeff
Sylvanus
1,837
739
228
1,712
5,974
3,240
0
1,003
4,971
23,688
0
W
2,528
156
0
500
3,442
1,305
424
1,986
1,456
36,085
0
W
Jormungandr
JSilver4308
Jormungandr
6,259
3,293
0
1,470
4,785
2,592
1,056
0
4,721
44,445
0
W
Ishtar
LordDuck14
Ishtar
3,976
2,265
0
1,042
3,549
1,145
1,402
991
2,558
0
31,966
W
Chang'e
MínzeDragon
Chang'e
2,583
257
506
2,828
4,772
1,678
778
846
3,926
19,769
0
W
Nemesis
Zatanity
Nemesis
2,550
1,243
0
750
7,260
2,496
0
635
6,625
0
57,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,588
Gold Earned
24,019
373
Minions Killed
237
0
Camps Cleared
0
976,362
Distance Traveled
833,400
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,343
534
50
5
0
170,239
0
L
Sun Wukong
5,133
513
71
7
0
202,796
1
L
Thanatos
4,047
405
30
3
0
142,791
1
L
Artemis
4,509
451
51
5
0
149,990
1
L
Sylvanus
4,987
499
35
4
0
167,584
3
W
Janus
6,116
612
71
7
0
183,486
2
W
Jormungandr
6,631
663
91
9
0
190,648
0
W
Ishtar
5,721
572
74
7
0
185,083
2
W
Chang'e
6,632
663
30
3
0
201,384
4
W
Nemesis
6,488
649
107
11
0
215,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role