Player Matchup

Ymir
Ymir
DigitalVirtue
Ymir
Level 29
God Stats
2W - 1L
1,766 SR
Queue Stats
25W - 33L
1,391 Elo+
Party 1
Shiva
Shiva
Logan2708
Shiva
Level 55
God Stats
4W - 4L
1,227 SR
Queue Stats
24W - 37L
1,347 Elo+
Party 1
Thoth
Thoth
Mitch0907
Thoth
Level 49
God Stats
2W - 1L
1,327 SR
Queue Stats
16W - 30L
1,314 Elo+
Party 1
Nemesis
Nemesis
Zatanity
Nemesis
Level 107
God Stats
239W - 214L
1,472 SR
Queue Stats
369W - 375L
1,434 Elo+
Solo
Izanami
Izanami
umo144
Izanami
Level 18
God Stats
4W - 4L
1,826 SR
Queue Stats
38W - 47L
1,423 Elo+
Party 1
Team Averages
Level 52
1,524 SR
1,382 Elo+

VS

Team Averages
Level 90
1,603 SR
1,365 Elo+
Nemesis
Nemesis
GayTea
Nemesis
Level 88
God Stats
7W - 5L
1,578 SR
Queue Stats
284W - 287L
1,416 Elo+
Solo
Ganesha
Ganesha
Mrs slimjim
Ganesha
Level 109
God Stats
3W - 4L
1,701 SR
Queue Stats
40W - 42L
1,347 Elo+
Party 2
Medusa
Medusa
Neskas85
Medusa
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,518 Elo+
Party 2
Gilgamesh
Gilgamesh
glenski28
Gilgamesh
Level 26
God Stats
4W - 3L
1,756 SR
Queue Stats
134W - 149L
1,339 Elo+
Party 2
Baron Samedi
Baron Samedi
languiet
Baron Samedi
Level 105
God Stats
2W - 1L
1,480 SR
Queue Stats
23W - 18L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 6
9,786
408
9,151
27,836
10,681
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shiva
Logan2708
Shiva
18
8 / 6 / 8
12,539
522
25,301
30,309
29,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
Mitch0907
Thoth
17
3 / 6 / 7
11,044
460
14,377
19,674
7,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Zatanity
Nemesis
18
5 / 6 / 3
11,399
475
10,344
23,569
9,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
umo144
Izanami
14
3 / 9 / 2
9,563
398
6,523
17,251
6,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GayTea
Nemesis
20
2 / 5 / 2
13,358
557
10,013
21,206
9,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
Mrs slimjim
Ganesha
17
1 / 3 / 17
12,465
519
8,433
23,697
27,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Neskas85
Medusa
20
21 / 2 / 7
14,424
601
38,984
19,182
9,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
glenski28
Gilgamesh
16
2 / 5 / 9
10,532
439
10,382
26,210
26,682
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
languiet
Baron Samedi
18
9 / 6 / 8
13,084
545
23,019
18,336
9,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
78
21
Kills
35
35
Deaths
21
26
Assists
43
Player
Kills
Deaths
Assists
KDA
L
2
8
6
0.63
W
Nemesis
GayTea
Nemesis
2
5
2
0.6
L
Shiva
Logan2708
Shiva
8
6
8
2
L
Thoth
Mitch0907
Thoth
3
6
7
1.08
W
Ganesha
Mrs slimjim
Ganesha
1
3
17
3.17
W
Medusa
Neskas85
Medusa
21
2
7
12.25
L
Nemesis
Zatanity
Nemesis
5
6
3
1.08
W
Gilgamesh
glenski28
Gilgamesh
2
5
9
1.3
W
Baron Samedi
languiet
Baron Samedi
9
6
8
2.17
L
Izanami
umo144
Izanami
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,696
Damage
90,831
118,639
Taken
108,631
64,276
Mitigated
81,999
22,092
Healing
30,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,151
1,086
0
1,886
27,836
10,681
0
8,581
19,255
43,370
0
W
Nemesis
GayTea
Nemesis
10,013
4,618
0
2,549
21,206
9,047
794
2,528
18,678
0
143,739
L
Shiva
Logan2708
Shiva
25,301
4,795
164
6,617
30,309
29,795
516
7,475
22,834
244
94,045
L
Thoth
Mitch0907
Thoth
14,377
564
134
3,002
19,674
7,698
0
7,535
12,139
86,337
0
W
Ganesha
Mrs slimjim
Ganesha
8,433
441
0
7,387
23,697
27,566
1,528
5,126
18,571
53,526
0
W
Medusa
Neskas85
Medusa
38,984
23,377
0
8,389
19,182
9,399
8,110
5,251
13,931
0
126,276
L
Nemesis
Zatanity
Nemesis
10,344
6,112
0
8,195
23,569
9,728
0
2,849
20,720
0
94,178
W
Gilgamesh
glenski28
Gilgamesh
10,382
2,597
0
3,809
26,210
26,682
55
6,384
19,826
0
51,941
W
Baron Samedi
languiet
Baron Samedi
23,019
1,387
2,669
5,520
18,336
9,305
1,134
5,063
13,273
90,874
0
L
Izanami
umo144
Izanami
6,523
3,903
0
2,094
17,251
6,374
2,160
5,012
12,239
0
45,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,331
Gold Earned
63,863
523
Minions Killed
584
0
Camps Cleared
0
2,056,227
Distance Traveled
2,150,803
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,786
408
65
3
0
382,197
0
W
Nemesis
13,358
557
202
8
0
458,237
1
L
Shiva
12,539
522
97
4
0
403,154
2
L
Thoth
11,044
460
134
6
0
415,449
2
W
Ganesha
12,465
519
29
1
0
437,014
1
W
Medusa
14,424
601
175
7
0
432,694
1
L
Nemesis
11,399
475
140
6
0
481,872
2
W
Gilgamesh
10,532
439
61
3
0
428,394
0
W
Baron Samedi
13,084
545
117
5
0
394,464
0
L
Izanami
9,563
398
87
4
0
373,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role