Player Matchup

Zeus
Zeus
ToastyBurrito26
Zeus
Level 64
God Stats
299W - 437L
1,420 SR
Queue Stats
319W - 467L
1,309 Elo+
Solo
Neith
Neith
YeetMaster69187
Neith
Level 28
God Stats
14W - 19L
1,306 SR
Queue Stats
14W - 22L
1,208 Elo+
Party 2
Chronos
Chronos
lYoloMaster69l
Chronos
Level 105
God Stats
6W - 7L
1,437 SR
Queue Stats
17W - 34L
1,262 Elo+
Party 2
Team Averages
Level 66
1,388 SR
1,260 Elo+

VS

Team Averages
Level 107
1,561 SR
1,564 Elo+
Morgan Le Fay
Morgan Le Fay
Lil_Ole_Ghost22
Morgan Le Fay
Level 118
God Stats
5W - 1L
1,554 SR
Queue Stats
28W - 11L
1,710 Elo+
Party 1
Ares
Ares
LordPistachio
Ares
Level 48
God Stats
2W - 0L
1,456 SR
Queue Stats
18W - 14L
1,426 Elo+
Party 1
Hun Batz
Hun Batz
MoistHero
Hun Batz
Level 155
God Stats
6W - 1L
1,672 SR
Queue Stats
82W - 45L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,675
568
4,602
6,108
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 1
5,908
591
2,661
5,475
2,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 1
6,126
613
3,861
9,370
4,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lil_Ole_Ghost22
Morgan Le Fay
12
3 / 1 / 5
7,710
771
9,593
5,445
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 1 / 9
7,272
727
1,446
7,592
6,903
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
MoistHero
Hun Batz
13
6 / 0 / 3
7,797
780
7,960
5,228
2,374
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
1
Kills
10
10
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Lil_Ole_Ghost22
Morgan Le Fay
3
1
5
5.5
W
1
1
9
5.5
W
Hun Batz
MoistHero
Hun Batz
6
0
3
7.5
L
0
3
1
0.17
L
0
3
1
0.17
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,124
Damage
18,999
20,953
Taken
18,265
8,790
Mitigated
11,865
2,416
Healing
5,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Lil_Ole_Ghost22
Morgan Le Fay
9,593
774
0
1,420
5,445
2,588
742
2,382
3,063
30,576
0
W
1,446
39
450
1,792
7,592
6,903
32
3,907
3,685
8,610
0
W
Hun Batz
MoistHero
Hun Batz
7,960
2,295
0
1,576
5,228
2,374
462
2,070
3,158
0
31,055
L
4,602
513
0
147
6,108
2,101
0
2,219
3,889
13,163
0
L
2,661
1,066
0
183
5,475
2,374
0
4,253
1,222
0
9,909
L
3,861
1,227
0
2,086
9,370
4,315
0
4,879
4,491
15,491
1,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,709
Gold Earned
22,779
71
Minions Killed
126
0
Camps Cleared
9
433,185
Distance Traveled
593,667
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,710
771
56
6
0
196,549
1
W
Ares
7,272
727
16
2
1
186,608
1
W
Hun Batz
7,797
780
54
5
8
210,510
4
L
Zeus
5,675
568
19
2
0
155,334
3
L
Neith
5,908
591
24
2
0
129,314
0
L
Chronos
6,126
613
28
3
0
148,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role