Player Matchup

Nu Wa
Nu Wa
BlackR00ster
Nu Wa
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,395 Elo+
Solo
Izanami
Izanami
JCoIesIaw
Izanami
Level 82
God Stats
18W - 10L
1,684 SR
Queue Stats
515W - 460L
1,591 Elo+
Party 2
Arachne
Arachne
Spagoso
Arachne
Level 46
God Stats
32W - 15L
1,741 SR
Queue Stats
135W - 100L
1,574 Elo+
Party 2
Zhong Kui
Zhong Kui
idk_how_2playlol
Zhong Kui
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,117 Elo+
Solo
Ganesha
Ganesha
kodaih
Ganesha
Level 87
God Stats
19W - 17L
1,666 SR
Queue Stats
247W - 171L
1,586 Elo+
Party 2
Team Averages
Level 70
1,618 SR
1,453 Elo+

VS

Team Averages
Level 92
1,471 SR
1,611 Elo+
Thanatos
Thanatos
EzBotBoy
Thanatos
Level 121
God Stats
2W - 0L
1,341 SR
Queue Stats
15W - 6L
1,742 Elo+
Party 1
Chang'e
Chang'e
JustSlund
Chang'e
Level 99
God Stats
6W - 3L
1,350 SR
Queue Stats
98W - 87L
1,298 Elo+
Solo
Chaac
Chaac
Pelus5088
Chaac
Level 68
God Stats
3W - 1L
1,443 SR
Queue Stats
27W - 13L
1,677 Elo+
Party 1
Anhur
Anhur
Pomnah
Anhur
Level 126
God Stats
3W - 0L
1,943 SR
Queue Stats
39W - 14L
1,757 Elo+
Party 1
Cerberus
Cerberus
weeshie
Cerberus
Level 47
God Stats
1W - 1L
1,277 SR
Queue Stats
63W - 56L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,362
454
6,750
8,055
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
JCoIesIaw
Izanami
11
5 / 5 / 2
7,313
522
9,087
11,859
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Spagoso
Arachne
11
6 / 2 / 0
7,412
529
7,505
12,232
4,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
13
1 / 4 / 2
7,617
544
7,889
12,412
8,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ganesha
kodaih
Ganesha
11
0 / 2 / 6
7,309
522
7,877
10,932
9,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EzBotBoy
Thanatos
13
9 / 2 / 3
7,976
570
9,693
13,408
5,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
JustSlund
Chang'e
13
1 / 1 / 3
7,192
514
8,094
11,112
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
Pelus5088
Chaac
12
1 / 3 / 3
7,130
509
6,854
12,379
12,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
Pomnah
Anhur
12
3 / 4 / 1
7,241
517
9,798
10,419
3,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
weeshie
Cerberus
10
1 / 2 / 3
6,799
486
5,141
14,493
10,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
12
Kills
15
15
Deaths
12
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Thanatos
EzBotBoy
Thanatos
9
2
3
5.25
L
Izanami
JCoIesIaw
Izanami
5
5
2
1.2
W
Chang'e
JustSlund
Chang'e
1
1
3
2.5
W
Chaac
Pelus5088
Chaac
1
3
3
0.83
W
Anhur
Pomnah
Anhur
3
4
1
0.88
L
Arachne
Spagoso
Arachne
6
2
0
3
L
Zhong Kui
1
4
2
0.5
L
Ganesha
kodaih
Ganesha
0
2
6
1.5
W
Cerberus
weeshie
Cerberus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,108
Damage
39,580
55,490
Taken
61,811
28,441
Mitigated
36,413
13,231
Healing
27,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,750
1,002
51
847
8,055
3,473
83
4,853
3,202
43,206
0
W
Thanatos
EzBotBoy
Thanatos
9,693
2,772
0
9,550
13,408
5,300
0
4,008
9,352
0
46,894
L
Izanami
JCoIesIaw
Izanami
9,087
7,265
0
1,925
11,859
2,801
0
1,516
10,343
0
46,779
W
Chang'e
JustSlund
Chang'e
8,094
860
1,208
4,632
11,112
4,368
0
5,739
5,373
70,710
0
W
Chaac
Pelus5088
Chaac
6,854
1,948
0
3,854
12,379
12,571
561
6,322
5,506
0
51,669
W
Anhur
Pomnah
Anhur
9,798
6,591
0
2,842
10,419
3,391
0
1,734
8,685
0
52,591
L
Arachne
Spagoso
Arachne
7,505
6,026
0
1,778
12,232
4,659
0
2,248
9,984
0
42,014
L
Zhong Kui
7,889
1,549
0
5,303
12,412
8,192
996
272
12,140
50,825
0
L
Ganesha
kodaih
Ganesha
7,877
1,825
350
2,977
10,932
9,316
89
4,346
6,586
29,655
3,346
W
Cerberus
weeshie
Cerberus
5,141
441
273
5,437
14,493
10,783
0
3,902
10,559
18,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,013
Gold Earned
36,338
360
Minions Killed
398
0
Camps Cleared
0
1,248,680
Distance Traveled
1,280,754
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,362
454
81
6
0
220,124
4
W
Thanatos
7,976
570
80
6
0
274,300
3
L
Izanami
7,313
522
81
6
0
248,236
2
W
Chang'e
7,192
514
120
9
0
266,082
4
W
Chaac
7,130
509
84
6
0
243,336
2
W
Anhur
7,241
517
92
7
0
233,022
6
L
Arachne
7,412
529
72
5
0
283,249
1
L
Zhong Kui
7,617
544
113
8
0
227,563
2
L
Ganesha
7,309
522
13
1
0
269,508
2
W
Cerberus
6,799
486
22
2
0
264,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role