Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Joshua-547
Hera
Level 119
God Stats
6W - 7L
1,550 SR
Queue Stats
64W - 81L
1,456 Elo+
Party 1
Atlas
Atlas
VolatileError
Atlas
Level 128
God Stats
27W - 28L
1,498 SR
Queue Stats
142W - 163L
1,396 Elo+
Solo
Arachne
Arachne
adamgill89
Arachne
Level 93
God Stats
5W - 5L
1,624 SR
Queue Stats
10W - 17L
1,419 Elo+
Party 1
Ishtar
Ishtar
conqouer
Ishtar
Level 105
God Stats
1W - 5L
1,344 SR
Queue Stats
84W - 97L
1,471 Elo+
Party 1
Team Averages
Level 103
1,503 SR
1,448 Elo+

VS

Team Averages
Level 101
1,499 SR
1,439 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
ThePeachClobber
Ishtar
Level 129
God Stats
13W - 13L
1,917 SR
Queue Stats
768W - 817L
1,468 Elo+
Solo
Hera
Hera
Witchoriiaa
Hera
Level 73
God Stats
3W - 11L
1,114 SR
Queue Stats
64W - 94L
1,220 Elo+
Solo
Chronos
Chronos
wizard lizzerd
Chronos
Level 109
God Stats
14W - 12L
1,464 SR
Queue Stats
288W - 281L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 2 / 1
4,204
420
2,297
5,723
3,833
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 1 / 1
5,557
556
3,727
3,466
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 0 / 1
5,101
510
3,005
6,734
3,259
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
adamgill89
Arachne
9
2 / 2 / 0
5,367
537
5,827
6,625
2,318
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ishtar
conqouer
Ishtar
8
1 / 2 / 0
4,889
489
3,997
7,788
2,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
3 / 0 / 2
6,137
614
3,615
6,600
3,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
 
Skadi
8
1 / 2 / 2
5,247
525
3,053
7,393
2,918
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 1 / 1
6,145
615
3,481
6,869
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 3
5,307
531
2,969
4,996
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 2
5,730
573
3,100
5,746
2,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
6
7
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
1
0.25
W
Sylvanus
 
Sylvanus
3
0
2
4
W
Skadi
 
Skadi
1
2
2
1
L
1
1
1
1.5
W
0
1
1
0.5
L
0
0
1
0.5
W
1
0
3
2.5
L
Arachne
adamgill89
Arachne
2
2
0
1
L
Ishtar
conqouer
Ishtar
1
2
0
0.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,853
Damage
16,218
30,336
Taken
31,604
13,489
Mitigated
12,974
7,429
Healing
11,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,297
369
197
456
5,723
3,833
0
1,930
3,793
10,826
0
W
Sylvanus
 
Sylvanus
3,615
1,178
2,701
3,308
6,600
3,644
184
1,213
5,387
22,401
0
W
Skadi
 
Skadi
3,053
1,672
0
0
7,393
2,918
491
2,491
4,902
0
28,277
L
3,727
1,125
0
329
3,466
1,289
0
1,724
1,742
40,721
0
W
3,481
2,000
0
3,627
6,869
2,786
0
2,704
4,165
0
40,194
L
3,005
1,050
0
2,386
6,734
3,259
0
557
6,177
27,836
0
W
2,969
725
0
0
4,996
1,520
282
874
4,122
31,207
0
L
Arachne
adamgill89
Arachne
5,827
4,444
0
982
6,625
2,318
0
1,942
4,683
0
33,282
L
Ishtar
conqouer
Ishtar
3,997
2,207
0
3,079
7,788
2,790
0
3,531
4,257
0
30,097
W
3,100
1,132
0
2,218
5,746
2,106
0
1,747
3,999
34,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,118
Gold Earned
28,566
237
Minions Killed
300
0
Camps Cleared
0
940,172
Distance Traveled
921,356
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,204
420
13
1
0
169,831
0
W
Sylvanus
6,137
614
40
4
0
178,804
3
W
Skadi
5,247
525
54
5
0
161,186
5
L
Hera
5,557
556
73
7
0
196,542
1
W
Ishtar
6,145
615
84
8
0
169,627
6
L
Atlas
5,101
510
33
3
0
177,615
0
W
Hera
5,307
531
54
5
0
212,971
3
L
Arachne
5,367
537
61
6
0
241,597
5
L
Ishtar
4,889
489
57
6
0
154,587
1
W
Chronos
5,730
573
68
7
0
198,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role