Player Matchup

Kali
Kali
ChillWheat074
Kali
Level 124
God Stats
7W - 7L
1,556 SR
Queue Stats
374W - 325L
1,534 Elo+
Solo
Sol
Sol
Iovemeplz
Sol
Level 89
God Stats
51W - 36L
1,610 SR
Queue Stats
539W - 531L
1,556 Elo+
Solo
Cabrakan
Cabrakan
SaltyXHaltey
Cabrakan
Level 127
God Stats
21W - 20L
1,634 SR
Queue Stats
358W - 335L
1,514 Elo+
Solo
Heimdallr
Heimdallr
Troy Da GR8
Heimdallr
Level 147
God Stats
2W - 2L
1,591 SR
Queue Stats
207W - 188L
1,644 Elo+
Solo
Cu Chulainn
Cu Chulainn
WillYouCashAppMe
Cu Chulainn
Level 140
God Stats
9W - 14L
1,560 SR
Queue Stats
175W - 161L
1,704 Elo+
Solo
Team Averages
Level 125
1,590 SR
1,590 Elo+

VS

Team Averages
Level 155
1,603 SR
1,674 Elo+
Kali
Kali
 
Kali
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
AnbuRaikiri
Ishtar
Level 160
God Stats
2W - 0L
1,658 SR
Queue Stats
64W - 35L
1,714 Elo+
Party 1
He Bo
He Bo
Sοlomon
He Bo
Level 159
God Stats
76W - 26L
1,782 SR
Queue Stats
1,389W - 458L
1,874 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Trignuh
Tsukuyomi
Level 160
God Stats
28W - 13L
1,759 SR
Queue Stats
1,718W - 570L
1,828 Elo+
Party 1
Terra
Terra
the-legen232
Terra
Level 137
God Stats
2W - 1L
1,318 SR
Queue Stats
28W - 36L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 3
11,879
516
9,670
24,762
13,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 8 / 2
10,246
445
17,562
19,867
10,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
SaltyXHaltey
Cabrakan
17
5 / 6 / 2
10,946
476
11,673
25,997
23,360
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Troy Da GR8
Heimdallr
17
1 / 4 / 8
10,966
477
13,432
19,374
9,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
WillYouCashAppMe
Cu Chulainn
17
4 / 5 / 3
11,652
507
15,514
22,762
19,282
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
20
10 / 6 / 6
13,233
575
16,360
26,497
14,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
18
3 / 5 / 7
11,529
501
12,947
19,914
9,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

He Bo
Sοlomon
He Bo
18
6 / 5 / 10
11,756
511
26,128
20,887
10,803
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
Trignuh
Tsukuyomi
19
5 / 5 / 5
12,403
539
19,518
24,612
21,200
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 0 / 12
11,197
487
9,316
17,102
21,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
67
20
Kills
27
27
Deaths
21
18
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
10
6
6
2.17
W
Ishtar
3
5
7
1.3
L
8
4
3
2.38
L
2
8
2
0.38
L
Cabrakan
SaltyXHaltey
Cabrakan
5
6
2
1
W
He Bo
Sοlomon
He Bo
6
5
10
2.2
W
Tsukuyomi
Trignuh
Tsukuyomi
5
5
5
1.5
L
Heimdallr
Troy Da GR8
Heimdallr
1
4
8
1.25
L
Cu Chulainn
WillYouCashAppMe
Cu Chulainn
4
5
3
1.1
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,851
Damage
84,269
112,762
Taken
109,012
76,369
Mitigated
78,305
27,068
Healing
39,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
16,360
9,923
0
7,704
26,497
14,852
2,553
5,337
21,160
0
112,905
W
Ishtar
12,947
8,583
0
5,778
19,914
9,765
1,783
3,907
16,007
0
95,700
L
9,670
4,645
0
3,897
24,762
13,582
0
3,933
20,829
0
96,556
L
17,562
6,337
0
5,099
19,867
10,304
88
11,624
8,243
68,597
6,861
L
Cabrakan
SaltyXHaltey
Cabrakan
11,673
1,446
549
6,757
25,997
23,360
0
10,118
15,879
68,971
2,231
W
He Bo
Sοlomon
He Bo
26,128
1,278
0
8,090
20,887
10,803
50
9,544
11,343
106,909
0
W
Tsukuyomi
Trignuh
Tsukuyomi
19,518
3,659
0
8,781
24,612
21,200
0
2,654
21,958
0
104,559
L
Heimdallr
Troy Da GR8
Heimdallr
13,432
6,684
0
3,292
19,374
9,841
233
5,248
14,126
0
83,506
L
Cu Chulainn
WillYouCashAppMe
Cu Chulainn
15,514
2,227
0
7,474
22,762
19,282
558
4,521
18,241
118
92,582
W
9,316
927
2,643
6,013
17,102
21,685
319
5,445
11,657
40,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,689
Gold Earned
60,118
589
Minions Killed
664
0
Camps Cleared
0
2,149,423
Distance Traveled
2,219,402
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,233
575
142
6
0
455,490
2
W
Ishtar
11,529
501
157
7
0
393,828
3
L
Kali
11,879
516
136
6
0
540,308
0
L
Sol
10,246
445
113
5
0
363,163
3
L
Cabrakan
10,946
476
91
4
0
398,911
3
W
He Bo
11,756
511
126
5
0
433,141
3
W
Tsukuyomi
12,403
539
177
8
0
450,148
4
L
Heimdallr
10,966
477
128
6
0
417,648
6
L
Cu Chulainn
11,652
507
121
5
0
429,393
6
W
Terra
11,197
487
62
3
0
486,795
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role