Player Matchup

Anubis
Anubis
BeastHunter047
Anubis
Level 44
God Stats
30W - 33L
1,474 SR
Queue Stats
53W - 66L
1,410 Elo+
Solo
Ares
Ares
MOONCARROT9
Ares
Level 47
God Stats
2W - 1L
1,493 SR
Queue Stats
40W - 53L
1,421 Elo+
Solo
Artemis
Artemis
QuenchtheKnife
Artemis
Level 123
God Stats
4W - 5L
1,515 SR
Queue Stats
224W - 241L
1,240 Elo+
Solo
Pele
Pele
SuperiorSoul489
Pele
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
perpetualperplex
Ah Muzen Cab
Level 37
God Stats
2W - 4L
1,647 SR
Queue Stats
12W - 29L
1,398 Elo+
Solo
Team Averages
Level 56
1,526 SR
1,394 Elo+

VS

Team Averages
Level 66
1,390 SR
1,344 Elo+
Hades
Hades
CookedKeint
Hades
Level 37
God Stats
19W - 30L
1,301 SR
Queue Stats
145W - 196L
1,261 Elo+
Party 1
Mulan
Mulan
TheWorthyAussie
Mulan
Level 149
God Stats
9W - 12L
1,420 SR
Queue Stats
119W - 172L
1,289 Elo+
Party 1
Kuzenbo
Kuzenbo
Thewalmartkingg
Kuzenbo
Level 59
God Stats
35W - 37L
1,459 SR
Queue Stats
241W - 252L
1,414 Elo+
Solo
Ishtar
Ishtar
YaMumaDoneIt
Ishtar
Level 45
God Stats
2W - 10L
1,188 SR
Queue Stats
158W - 222L
1,274 Elo+
Party 1
Susano
Susano
iDestrozen
Susano
Level 38
God Stats
6W - 8L
1,583 SR
Queue Stats
31W - 36L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 0
8,211
587
3,591
5,892
3,230
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 1 / 0
8,016
573
8,775
11,624
9,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
0 / 3 / 4
7,117
508
9,894
11,067
4,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
3 / 5 / 1
7,501
536
5,468
13,404
5,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
perpetualperplex
Ah Muzen Cab
12
1 / 2 / 1
7,380
527
5,294
8,637
3,874
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
7,106
508
5,088
6,895
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 2 / 4
8,163
583
7,624
10,739
7,776
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 1 / 2
6,380
456
3,893
11,687
9,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
9
1 / 5 / 1
5,656
404
3,126
10,633
3,304
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
iDestrozen
Susano
14
6 / 2 / 0
8,266
590
9,877
10,167
3,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
10
Kills
11
11
Deaths
10
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
2
0
1
2.5
W
5
1
0
5
W
0
3
4
0.67
W
3
5
1
0.7
L
2
2
4
2
L
0
1
2
1
L
Ishtar
1
5
1
0.3
L
Susano
iDestrozen
Susano
6
2
0
3
W
Ah Muzen Cab
perpetualperplex
Ah Muzen Cab
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,022
Damage
29,608
50,624
Taken
50,121
26,625
Mitigated
27,466
17,898
Healing
12,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,591
242
0
3,170
5,892
3,230
197
3,089
2,489
60,695
0
L
5,088
331
97
3,840
6,895
3,200
141
2,925
3,970
43,993
0
W
8,775
629
0
3,927
11,624
9,840
0
1,646
9,978
45,508
2,305
W
9,894
6,389
0
5,438
11,067
4,668
846
2,667
8,356
0
50,086
W
5,468
1,674
0
2,024
13,404
5,013
530
472
12,892
0
54,445
L
7,624
888
0
3,527
10,739
7,776
0
0
10,739
0
64,128
L
3,893
1,730
0
2,814
11,687
9,355
0
4,200
7,487
16,867
0
L
Ishtar
3,126
2,224
0
714
10,633
3,304
0
3,669
6,964
0
32,481
L
Susano
iDestrozen
Susano
9,877
3,638
0
1,718
10,167
3,831
344
1,151
9,016
0
70,452
W
Ah Muzen Cab
perpetualperplex
Ah Muzen Cab
5,294
2,093
0
3,339
8,637
3,874
637
665
7,928
0
49,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,225
Gold Earned
35,571
440
Minions Killed
411
0
Camps Cleared
0
1,214,042
Distance Traveled
1,329,655
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,211
587
110
8
0
246,357
6
L
Hades
7,106
508
89
6
0
284,303
3
W
Ares
8,016
573
55
4
0
243,600
4
W
Artemis
7,117
508
95
7
0
202,599
1
W
Pele
7,501
536
87
6
0
265,018
2
L
Mulan
8,163
583
131
9
0
236,575
2
L
Kuzenbo
6,380
456
13
1
0
274,828
2
L
Ishtar
5,656
404
55
4
0
247,973
1
L
Susano
8,266
590
123
9
0
285,976
2
W
Ah Muzen Cab
7,380
527
93
7
0
256,468
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role