Player Matchup

Ymir
Ymir
Garbage Bruh
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
KesusCR9
Cliodhna
Level 77
God Stats
13W - 8L
1,566 SR
Queue Stats
113W - 112L
1,410 Elo+
Solo
Poseidon
Poseidon
SturdySphincter
Poseidon
Level 8
God Stats
0W - 1L
1,111 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
XGreen GoblinX
Guan Yu
Level 157
God Stats
81W - 50L
1,599 SR
Queue Stats
256W - 247L
1,487 Elo+
Party 2
Chiron
Chiron
ºAsta
Chiron
Level 105
God Stats
0W - 1L
1,504 SR
Queue Stats
6W - 3L
1,824 Elo+
Party 2
Team Averages
Level 70
1,456 SR
1,544 Elo+

VS

Team Averages
Level 88
1,508 SR
1,445 Elo+
Nemesis
Nemesis
Afr0N1nja03
Nemesis
Level 67
God Stats
17W - 23L
1,466 SR
Queue Stats
96W - 170L
1,359 Elo+
Solo
Sun Wukong
Sun Wukong
BaronVonBaconBit
Sun Wukong
Level 69
God Stats
20W - 22L
1,388 SR
Queue Stats
182W - 193L
1,347 Elo+
Solo
Achilles
Achilles
Madgreytwo
Achilles
Level 113
God Stats
30W - 25L
1,593 SR
Queue Stats
141W - 127L
1,554 Elo+
Party 1
Raijin
Raijin
ObiSwagenobi
Raijin
Level 71
God Stats
11W - 13L
1,425 SR
Queue Stats
97W - 119L
1,422 Elo+
Solo
Poseidon
Poseidon
dodgejci
Poseidon
Level 120
God Stats
4W - 6L
1,670 SR
Queue Stats
144W - 136L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
7,686
427
4,094
19,805
17,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cliodhna
KesusCR9
Cliodhna
13
0 / 7 / 6
8,271
460
7,335
18,317
7,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
12
2 / 10 / 2
7,753
431
4,294
14,377
4,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 3 / 1
9,533
530
16,893
18,161
22,889
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chiron
ºAsta
Chiron
13
2 / 5 / 1
8,311
462
9,262
16,834
6,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Afr0N1nja03
Nemesis
17
7 / 0 / 5
10,596
589
8,653
13,539
5,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
BaronVonBaconBit
Sun Wukong
13
0 / 7 / 3
8,250
458
3,123
14,204
9,901
Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Madgreytwo
Achilles
16
9 / 1 / 7
11,091
616
11,953
19,224
20,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Raijin
15
8 / 5 / 8
10,085
560
19,758
12,545
5,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
dodgejci
Poseidon
18
6 / 0 / 6
10,698
594
17,554
9,644
3,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
12
Kills
30
31
Deaths
13
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Afr0N1nja03
Nemesis
7
0
5
9.5
W
Sun Wukong
BaronVonBaconBit
Sun Wukong
0
7
3
0.21
L
0
6
4
0.33
L
Cliodhna
KesusCR9
Cliodhna
0
7
6
0.43
W
Achilles
Madgreytwo
Achilles
9
1
7
12.5
W
Raijin
8
5
8
2.4
L
Poseidon
2
10
2
0.3
L
8
3
1
2.83
W
Poseidon
dodgejci
Poseidon
6
0
6
9
L
Chiron
ºAsta
Chiron
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,878
Damage
61,041
87,494
Taken
69,156
59,030
Mitigated
44,804
18,839
Healing
18,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Afr0N1nja03
Nemesis
8,653
4,745
0
1,656
13,539
5,841
0
356
13,183
0
95,530
W
Sun Wukong
BaronVonBaconBit
Sun Wukong
3,123
1,052
0
1,160
14,204
9,901
1,841
1,106
13,098
366
42,790
L
4,094
1,109
0
1,338
19,805
17,017
267
8,409
11,396
22,120
0
L
Cliodhna
KesusCR9
Cliodhna
7,335
1,085
0
5,218
18,317
7,379
386
4,642
13,675
0
63,508
W
Achilles
Madgreytwo
Achilles
11,953
4,567
3,467
5,888
19,224
20,097
290
3,375
15,849
154
42,964
W
Raijin
19,758
2,501
0
1,309
12,545
5,606
764
2,404
10,141
71,513
0
L
Poseidon
4,294
321
0
0
14,377
4,826
159
9,832
4,545
32,445
0
L
16,893
1,597
1,369
4,819
18,161
22,889
177
6,315
11,846
0
68,897
W
Poseidon
dodgejci
Poseidon
17,554
4,436
0
4,636
9,644
3,359
1,468
1,147
8,497
95,295
7,623
L
Chiron
ºAsta
Chiron
9,262
3,883
543
5,552
16,834
6,919
1,047
7,735
9,015
0
67,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,554
Gold Earned
50,720
376
Minions Killed
528
0
Camps Cleared
0
1,687,629
Distance Traveled
1,746,917
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,596
589
144
8
0
342,826
3
W
Sun Wukong
8,250
458
63
4
0
326,902
0
L
Ymir
7,686
427
42
2
0
314,812
1
L
Cliodhna
8,271
460
107
6
0
370,039
0
W
Achilles
11,091
616
49
3
0
384,378
4
W
Raijin
10,085
560
116
6
0
302,820
2
L
Poseidon
7,753
431
42
2
0
333,122
0
L
Guan Yu
9,533
530
89
5
0
364,599
8
W
Poseidon
10,698
594
156
9
0
389,991
0
L
Chiron
8,311
462
96
5
0
305,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role