Player Matchup

Chaac
Chaac
ElKahnis
Chaac
Level 89
God Stats
4W - 9L
1,350 SR
Queue Stats
18W - 30L
1,407 Elo+
Party 1
Geb
Geb
Electric Assasn
Geb
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
31W - 25L
1,612 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lobonius
Morgan Le Fay
Level 124
God Stats
1W - 2L
1,374 SR
Queue Stats
8W - 8L
1,532 Elo+
Party 1
Tsukuyomi
Tsukuyomi
S1ater00
Tsukuyomi
Level 104
God Stats
4W - 4L
1,642 SR
Queue Stats
26W - 24L
1,525 Elo+
Party 1
Heimdallr
Heimdallr
fholland2788
Heimdallr
Level 125
God Stats
0W - 1L
1,621 SR
Queue Stats
9W - 15L
1,331 Elo+
Party 1
Team Averages
Level 117
1,498 SR
1,481 Elo+

VS

Team Averages
Level 125
1,670 SR
1,628 Elo+
Susano
Susano
 
Susano
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Nahidevran
Cupid
Level 160
God Stats
32W - 7L
2,038 SR
Queue Stats
1,312W - 198L
1,874 Elo+
Party 2
Aphrodite
Aphrodite
ShesUhDream
Aphrodite
Level 155
God Stats
355W - 82L
1,813 SR
Queue Stats
608W - 176L
1,764 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ElKahnis
Chaac
15
1 / 4 / 2
9,371
937
12,890
21,952
27,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
0 / 1 / 3
10,145
1,015
8,070
15,154
17,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Morgan Le Fay
Lobonius
Morgan Le Fay
15
0 / 4 / 4
9,680
968
12,550
13,068
5,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
S1ater00
Tsukuyomi
15
3 / 7 / 1
10,174
1,017
14,178
21,856
9,555
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
fholland2788
Heimdallr
15
0 / 4 / 2
9,309
931
6,516
16,697
7,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

180

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
10 / 3 / 6
12,041
1,204
23,523
17,780
9,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
 
Nu Wa
17
1 / 0 / 12
10,303
1,030
15,034
6,176
3,003
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
 
Geb
16
1 / 1 / 15
10,178
1,018
14,750
13,645
12,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
17
6 / 0 / 10
11,282
1,128
21,162
10,816
5,097
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
ShesUhDream
Aphrodite
17
2 / 0 / 15
10,553
1,055
10,721
10,297
8,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
78
4
Kills
20
20
Deaths
4
12
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
10
3
6
4.33
W
Nu Wa
 
Nu Wa
1
0
12
7
W
Geb
 
Geb
1
1
15
8.5
L
Chaac
ElKahnis
Chaac
1
4
2
0.5
L
0
1
3
1.5
L
Morgan Le Fay
Lobonius
Morgan Le Fay
0
4
4
0.5
W
Cupid
6
0
10
11
L
Tsukuyomi
S1ater00
Tsukuyomi
3
7
1
0.5
W
Aphrodite
ShesUhDream
Aphrodite
2
0
15
9.5
L
Heimdallr
fholland2788
Heimdallr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,204
Damage
85,190
88,727
Taken
58,714
67,673
Mitigated
38,346
13,524
Healing
22,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
23,523
7,702
0
0
17,780
9,371
0
5,233
12,547
0
37,043
W
Nu Wa
 
Nu Wa
15,034
5,499
0
283
6,176
3,003
0
2,551
3,625
33,192
0
W
Geb
 
Geb
14,750
1,567
0
250
13,645
12,210
0
4,260
9,385
20,188
0
L
Chaac
ElKahnis
Chaac
12,890
2,959
23
5,667
21,952
27,085
0
9,791
11,898
0
28,087
L
8,070
444
520
1,673
15,154
17,805
0
6,757
8,104
19,668
0
L
Morgan Le Fay
Lobonius
Morgan Le Fay
12,550
298
464
1,160
13,068
5,929
0
6,964
5,858
33,841
0
W
Cupid
21,162
14,384
684
3,241
10,816
5,097
0
4,685
6,131
0
41,355
L
Tsukuyomi
S1ater00
Tsukuyomi
14,178
3,860
308
2,606
21,856
9,555
0
8,808
12,809
0
31,451
W
Aphrodite
ShesUhDream
Aphrodite
10,721
841
9,592
8,539
10,297
8,665
0
3,891
6,406
33,505
0
L
Heimdallr
fholland2788
Heimdallr
6,516
2,908
0
1,103
16,697
7,299
0
6,925
9,553
0
32,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,679
Gold Earned
54,357
181
Minions Killed
203
4
Camps Cleared
14
961,713
Distance Traveled
1,023,058
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,041
1,204
24
2
3
197,867
0
W
Nu Wa
10,303
1,030
46
5
2
180,409
3
W
Geb
10,178
1,018
24
2
0
246,169
0
L
Chaac
9,371
937
30
3
0
209,196
0
L
Geb
10,145
1,015
17
2
1
196,789
4
L
Morgan Le Fay
9,680
968
59
6
0
196,561
0
W
Cupid
11,282
1,128
42
4
7
196,989
0
L
Tsukuyomi
10,174
1,017
24
2
3
187,774
0
W
Aphrodite
10,553
1,055
67
7
2
201,624
0
L
Heimdallr
9,309
931
51
5
0
171,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role