Player Matchup

Chronos
Chronos
BrutalAddict
Chronos
Level 103
God Stats
2W - 1L
1,413 SR
Queue Stats
270W - 241L
1,568 Elo+
Party 1
Cernunnos
Cernunnos
LORD_Twigals
Cernunnos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,351 Elo+
Solo
Lancelot
Lancelot
MeowMeowKungPow
Lancelot
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 36L
1,624 Elo+
Party 1
Ganesha
Ganesha
NestoBooming
Ganesha
Level 46
God Stats
1W - 0L
1,600 SR
Queue Stats
13W - 22L
1,317 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YourBabyMama
Morgan Le Fay
Level 121
God Stats
2W - 1L
1,531 SR
Queue Stats
328W - 282L
1,568 Elo+
Party 1
Team Averages
Level 63
1,509 SR
1,486 Elo+

VS

Team Averages
Level 97
1,535 SR
1,454 Elo+
Tyr
Tyr
 
Tyr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Lirajlwrld
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,646 Elo+
Party 2
Thor
Thor
Mista Zeeky
Thor
Level 68
God Stats
1W - 4L
1,300 SR
Queue Stats
97W - 142L
1,335 Elo+
Party 3
Ah Puch
Ah Puch
Sarachi559
Ah Puch
Level 156
God Stats
15W - 3L
1,877 SR
Queue Stats
353W - 390L
1,461 Elo+
Solo
Ne Zha
Ne Zha
SourPinkKush808
Ne Zha
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 118L
1,330 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BrutalAddict
Chronos
20
7 / 3 / 14
12,331
725
21,290
20,211
12,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
LORD_Twigals
Cernunnos
15
1 / 5 / 16
9,939
585
10,651
18,199
10,890
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
20
10 / 5 / 20
13,485
793
20,273
24,472
33,145
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
NestoBooming
Ganesha
20
0 / 4 / 29
12,131
714
10,909
22,104
29,155
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
YourBabyMama
Morgan Le Fay
20
15 / 3 / 13
13,766
810
23,714
16,056
11,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
7 / 6 / 8
12,211
718
20,484
23,771
30,840
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Lirajlwrld
Gilgamesh
18
5 / 7 / 4
12,347
726
12,960
21,535
21,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 7 / 3
9,448
556
3,077
14,827
11,250
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Sarachi559
Ah Puch
20
7 / 4 / 10
11,995
706
31,844
17,879
9,877
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 10 / 9
9,579
563
15,360
19,686
9,511
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
53
33
Kills
19
20
Deaths
34
92
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
7
6
8
1.83
W
Chronos
BrutalAddict
Chronos
7
3
14
4.67
W
Cernunnos
LORD_Twigals
Cernunnos
1
5
16
1.8
L
Gilgamesh
Lirajlwrld
Gilgamesh
5
7
4
1
W
Lancelot
10
5
20
4
L
0
7
3
0.21
W
Ganesha
NestoBooming
Ganesha
0
4
29
3.63
L
Ah Puch
Sarachi559
Ah Puch
7
4
10
3
L
0
10
9
0.45
W
Morgan Le Fay
YourBabyMama
Morgan Le Fay
15
3
13
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,837
Damage
83,725
101,042
Taken
97,698
97,242
Mitigated
83,423
37,931
Healing
25,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
20,484
1,585
621
4,093
23,771
30,840
416
12,788
10,983
0
37,486
W
Chronos
BrutalAddict
Chronos
21,290
9,516
323
5,813
20,211
12,807
2,674
7,583
12,628
39,648
0
W
Cernunnos
LORD_Twigals
Cernunnos
10,651
3,397
1,197
5,453
18,199
10,890
1,117
6,858
11,341
0
23,689
L
Gilgamesh
Lirajlwrld
Gilgamesh
12,960
2,245
2,535
4,246
21,535
21,945
25
13,366
8,169
247
17,758
W
Lancelot
20,273
3,839
2,166
5,700
24,472
33,145
340
5,720
18,752
246
29,596
L
3,077
523
841
1,213
14,827
11,250
464
9,717
5,110
0
14,371
W
Ganesha
NestoBooming
Ganesha
10,909
1,046
2,685
4,844
22,104
29,155
308
6,531
15,573
24,404
0
L
Ah Puch
Sarachi559
Ah Puch
31,844
1,300
1,687
6,413
17,879
9,877
820
8,941
8,938
56,631
0
L
15,360
3,468
973
2,466
19,686
9,511
267
11,282
8,404
0
24,476
W
Morgan Le Fay
YourBabyMama
Morgan Le Fay
23,714
3,388
4,239
5,511
16,056
11,245
910
5,321
10,735
44,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,652
Gold Earned
55,580
203
Minions Killed
136
0
Camps Cleared
0
1,507,931
Distance Traveled
1,409,767
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,211
718
37
2
0
327,334
1
W
Chronos
12,331
725
73
4
0
303,770
0
W
Cernunnos
9,939
585
39
2
0
284,016
0
L
Gilgamesh
12,347
726
11
1
0
297,684
0
W
Lancelot
13,485
793
25
1
0
327,298
0
L
Thor
9,448
556
20
1
0
215,283
0
W
Ganesha
12,131
714
5
0
0
296,623
0
L
Ah Puch
11,995
706
49
3
0
305,593
4
L
Ne Zha
9,579
563
19
1
0
263,873
1
W
Morgan Le Fay
13,766
810
61
4
0
296,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role