Player Matchup

Amaterasu
Amaterasu
DCESmurf
Amaterasu
Level 128
God Stats
2W - 0L
1,744 SR
Queue Stats
393W - 242L
1,699 Elo+
Party 2
Xbalanque
Xbalanque
Dookiiehat
Xbalanque
Level 144
God Stats
6W - 0L
1,732 SR
Queue Stats
355W - 339L
1,549 Elo+
Party 2
Sol
Sol
MalwareCookies
Sol
Level 92
God Stats
3W - 4L
1,589 SR
Queue Stats
98W - 44L
1,806 Elo+
Party 2
Yemoja
Yemoja
Monsutā
Yemoja
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
226W - 170L
1,559 Elo+
Party 2
Thanatos
Thanatos
Psybro
Thanatos
Level 5
God Stats
1W - 0L
1,712 SR
Queue Stats
2W - 0L
1,732 Elo+
Party 2
Team Averages
Level 103
1,655 SR
1,669 Elo+

VS

Team Averages
Level 72
1,649 SR
1,575 Elo+
Ishtar
Ishtar
Ahkieno
Ishtar
Level 88
God Stats
10W - 24L
1,385 SR
Queue Stats
437W - 543L
1,433 Elo+
Party 3
Shiva
Shiva
BigBanshee
Shiva
Level 105
God Stats
9W - 5L
1,906 SR
Queue Stats
527W - 380L
1,621 Elo+
Party 1
Nu Wa
Nu Wa
Prim Gs
Nu Wa
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
166W - 228L
1,458 Elo+
Party 3
Ymir
Ymir
RosaPercs_
Ymir
Level 137
God Stats
16W - 12L
1,642 SR
Queue Stats
593W - 398L
1,639 Elo+
Party 1
Ne Zha
Ne Zha
StillCorners
Ne Zha
Level 21
God Stats
10W - 6L
1,814 SR
Queue Stats
70W - 27L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DCESmurf
Amaterasu
14
0 / 0 / 3
8,469
605
4,892
9,956
5,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
Dookiiehat
Xbalanque
14
4 / 1 / 3
8,825
630
9,178
11,138
4,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
10 / 2 / 4
10,172
727
15,197
12,987
5,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Monsutā
Yemoja
12
1 / 0 / 8
8,050
575
2,850
11,833
9,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
Psybro
Thanatos
15
11 / 2 / 2
9,333
667
11,566
13,394
6,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Ahkieno
Ishtar
10
1 / 12 / 1
5,923
423
8,666
16,694
6,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shiva
10
0 / 3 / 0
6,134
438
2,966
9,316
3,502
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
Prim Gs
Nu Wa
9
1 / 5 / 0
5,812
415
3,371
9,292
2,168
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
2 / 3 / 1
5,537
396
3,623
7,486
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
10
1 / 3 / 1
5,913
422
5,357
10,193
4,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
26
Kills
5
5
Deaths
26
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Ahkieno
Ishtar
1
12
1
0.13
L
Shiva
0
3
0
0
W
Amaterasu
DCESmurf
Amaterasu
0
0
3
1.5
W
Xbalanque
Dookiiehat
Xbalanque
4
1
3
5.5
W
10
2
4
6
W
Yemoja
Monsutā
Yemoja
1
0
8
5
L
Nu Wa
Prim Gs
Nu Wa
1
5
0
0.2
W
Thanatos
Psybro
Thanatos
11
2
2
6
L
2
3
1
0.83
L
Ne Zha
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,683
Damage
23,983
59,308
Taken
52,981
31,100
Mitigated
20,338
37,034
Healing
9,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Ahkieno
Ishtar
8,666
4,201
0
1,029
16,694
6,955
0
8,600
8,094
0
37,684
L
Shiva
2,966
992
0
3,510
9,316
3,502
0
0
9,316
0
36,224
W
Amaterasu
DCESmurf
Amaterasu
4,892
2,328
0
5,447
9,956
5,513
3,429
284
9,630
0
63,780
W
Xbalanque
Dookiiehat
Xbalanque
9,178
3,661
0
3,124
11,138
4,300
3,832
2,144
8,797
0
77,811
W
15,197
6,965
0
8,094
12,987
5,478
4,885
1,224
11,677
71,484
10,888
W
Yemoja
Monsutā
Yemoja
2,850
1,331
3,918
3,640
11,833
9,125
839
2,280
9,293
17,810
0
L
Nu Wa
Prim Gs
Nu Wa
3,371
1,473
0
616
9,292
2,168
0
2,103
7,189
18,749
0
W
Thanatos
Psybro
Thanatos
11,566
2,369
0
12,811
13,394
6,684
3,305
1,062
12,215
0
63,909
L
3,623
815
0
1,620
7,486
3,384
0
2,897
4,589
18,116
0
L
Ne Zha
5,357
928
0
2,978
10,193
4,329
0
2,450
7,743
0
29,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,849
Gold Earned
29,319
503
Minions Killed
231
0
Camps Cleared
0
1,246,015
Distance Traveled
1,052,179
14
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,923
423
59
4
0
193,235
0
L
Shiva
6,134
438
72
5
0
211,493
2
W
Amaterasu
8,469
605
122
9
0
261,778
3
W
Xbalanque
8,825
630
122
9
0
231,956
4
W
Sol
10,172
727
126
9
0
222,768
0
W
Yemoja
8,050
575
22
2
0
249,039
4
L
Nu Wa
5,812
415
24
2
0
195,083
0
W
Thanatos
9,333
667
111
8
0
280,474
3
L
Ymir
5,537
396
33
2
0
181,504
27
L
Ne Zha
5,913
422
43
3
0
270,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role