Player Matchup

Hercules
Hercules
 
Hercules
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
MoralApostel69
Ishtar
Level 65
God Stats
16W - 25L
1,484 SR
Queue Stats
185W - 238L
1,474 Elo+
Solo
Cupid
Cupid
Stukje_eelt
Cupid
Level 102
God Stats
5W - 4L
1,600 SR
Queue Stats
306W - 304L
1,499 Elo+
Solo
Discordia
Discordia
ZeNDeR_Zz
Discordia
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 169L
1,503 Elo+
Solo
Apollo
Apollo
nhlingo_goal_poa
Apollo
Level 93
God Stats
24W - 21L
1,352 SR
Queue Stats
140W - 153L
1,371 Elo+
Solo
Team Averages
Level 97
1,487 SR
1,469 Elo+

VS

Team Averages
Level 76
1,534 SR
1,488 Elo+
Susano
Susano
 
Susano
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Arawyek4991
Thoth
Level 127
God Stats
8W - 10L
1,558 SR
Queue Stats
436W - 400L
1,510 Elo+
Solo
Cliodhna
Cliodhna
Rjah_q8
Cliodhna
Level 90
God Stats
7W - 15L
1,611 SR
Queue Stats
101W - 99L
1,373 Elo+
Solo
Danzaburou
Danzaburou
i_Top_M
Danzaburou
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 113L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
0 / 3 / 0
4,925
493
805
6,819
3,333
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 3 / 0
4,876
488
4,565
8,392
2,512
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 4 / 1
4,497
450
1,744
5,655
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
ZeNDeR_Zz
Discordia
8
0 / 1 / 0
4,560
456
1,717
3,401
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 4 / 1
4,483
448
1,852
7,792
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
2 / 0 / 3
7,392
739
3,494
5,243
2,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
 
Baron Samedi
9
3 / 2 / 5
6,340
634
3,054
5,421
3,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
3 / 0 / 1
6,846
685
2,335
3,993
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
Rjah_q8
Cliodhna
10
2 / 0 / 3
6,105
611
1,268
6,025
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
i_Top_M
Danzaburou
10
4 / 0 / 2
6,800
680
8,778
7,038
2,482
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
14
15
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
0
0
W
Susano
 
Susano
2
0
3
3.5
W
Baron Samedi
 
Baron Samedi
3
2
5
2.75
W
3
0
1
3.5
L
1
3
0
0.33
W
Cliodhna
Rjah_q8
Cliodhna
2
0
3
3.5
L
0
4
1
0.13
L
Discordia
ZeNDeR_Zz
Discordia
0
1
0
0
W
Danzaburou
i_Top_M
Danzaburou
4
0
2
5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,683
Damage
18,929
32,059
Taken
27,720
11,036
Mitigated
12,138
5,741
Healing
14,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
805
339
0
1,055
6,819
3,333
0
0
6,662
0
24,052
W
Susano
 
Susano
3,494
1,060
0
2,844
5,243
2,761
288
0
5,243
0
51,962
W
Baron Samedi
 
Baron Samedi
3,054
657
1,368
1,725
5,421
3,307
826
481
4,940
12,866
0
W
2,335
38
0
1,115
3,993
1,414
337
1,236
2,757
45,437
0
L
4,565
3,184
0
2,520
8,392
2,512
0
1,009
7,383
0
31,771
W
Cliodhna
Rjah_q8
Cliodhna
1,268
0
0
4,188
6,025
2,174
0
0
6,025
0
35,831
L
1,744
817
25
740
5,655
1,893
14
1,082
4,415
0
14,935
L
Discordia
ZeNDeR_Zz
Discordia
1,717
37
0
240
3,401
992
0
1,306
1,835
25,262
0
W
Danzaburou
i_Top_M
Danzaburou
8,778
4,878
0
2,813
7,038
2,482
1,300
0
7,038
0
42,522
L
1,852
1,434
0
1,161
7,792
2,306
0
1,624
6,128
0
12,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,341
Gold Earned
33,483
216
Minions Killed
364
0
Camps Cleared
0
815,509
Distance Traveled
1,035,819
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,925
493
57
6
0
161,549
0
W
Susano
7,392
739
117
12
0
224,497
2
W
Baron Samedi
6,340
634
19
2
0
177,587
3
W
Thoth
6,846
685
91
9
0
191,958
4
L
Ishtar
4,876
488
61
6
0
185,753
1
W
Cliodhna
6,105
611
78
8
0
234,355
0
L
Cupid
4,497
450
35
4
0
160,780
1
L
Discordia
4,560
456
42
4
0
136,730
2
W
Danzaburou
6,800
680
59
6
0
207,422
4
L
Apollo
4,483
448
21
2
0
170,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role