Player Matchup

Fenrir
Fenrir
KingofPanda2T
Fenrir
Level 128
God Stats
1W - 0L
1,294 SR
Queue Stats
3W - 1L
1,537 Elo+
Party 1
Sun Wukong
Sun Wukong
Zer0_AKuMu
Sun Wukong
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,483 Elo+
Party 1
Anubis
Anubis
yobo3400
Anubis
Level 119
God Stats
1W - 0L
1,277 SR
Queue Stats
3W - 0L
1,747 Elo+
Party 1
Team Averages
Level 126
1,357 SR
1,589 Elo+

VS

Team Averages
Level 80
1,282 SR
1,402 Elo+
Janus
Janus
Maursk27
Janus
Level 48
God Stats
64W - 75L
1,488 SR
Queue Stats
210W - 273L
1,460 Elo+
Party 2
Susano
Susano
Pibu14
Susano
Level 68
God Stats
1W - 12L
1,107 SR
Queue Stats
189W - 277L
1,389 Elo+
Party 2
Artio
Artio
cesarea05ale
Artio
Level 123
God Stats
0W - 3L
1,251 SR
Queue Stats
76W - 116L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
7,925
793
4,333
5,904
3,329
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Zer0_AKuMu
Sun Wukong
13
3 / 0 / 5
7,658
766
4,747
6,167
3,919
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
yobo3400
Anubis
12
2 / 0 / 5
7,144
714
8,091
3,442
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Maursk27
Janus
12
0 / 4 / 1
6,940
694
3,645
6,037
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
Pibu14
Susano
10
0 / 3 / 0
6,209
621
3,404
7,111
2,233
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 2 / 0
6,781
678
1,469
7,588
6,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
9
Kills
0
1
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
Janus
Maursk27
Janus
0
4
1
0.13
L
Susano
Pibu14
Susano
0
3
0
0
W
Sun Wukong
Zer0_AKuMu
Sun Wukong
3
0
5
5.5
L
0
2
0
0
W
Anubis
yobo3400
Anubis
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,171
Damage
8,518
15,513
Taken
20,736
8,844
Mitigated
10,853
4,671
Healing
2,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,333
976
0
1,601
5,904
3,329
0
2,164
3,740
0
12,446
L
Janus
Maursk27
Janus
3,645
118
0
0
6,037
2,130
0
1,112
4,925
32,947
0
L
Susano
Pibu14
Susano
3,404
338
0
238
7,111
2,233
0
4,061
3,050
0
16,462
W
Sun Wukong
Zer0_AKuMu
Sun Wukong
4,747
1,114
0
1,319
6,167
3,919
0
2,409
3,758
0
21,944
L
1,469
66
236
2,334
7,588
6,490
0
3,446
4,142
8,131
0
W
Anubis
yobo3400
Anubis
8,091
736
0
1,751
3,442
1,596
460
1,515
1,927
26,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,727
Gold Earned
19,930
114
Minions Killed
123
3
Camps Cleared
6
566,195
Distance Traveled
536,752
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,925
793
22
2
3
192,404
2
L
Janus
6,940
694
63
6
1
158,370
2
L
Susano
6,209
621
44
4
2
193,877
1
W
Sun Wukong
7,658
766
30
3
0
203,505
4
L
Artio
6,781
678
16
2
3
184,505
0
W
Anubis
7,144
714
62
6
0
170,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role