Player Matchup

Pele
Pele
CoZmicDeity
Pele
Level 145
God Stats
22W - 17L
1,559 SR
Queue Stats
433W - 389L
1,568 Elo+
Party 1
Yu Huang
Yu Huang
ConnivingHalo62
Yu Huang
Level 146
God Stats
4W - 6L
1,580 SR
Queue Stats
291W - 284L
1,586 Elo+
Party 1
Achilles
Achilles
D20 Nazghul
Achilles
Level 89
God Stats
2W - 3L
1,592 SR
Queue Stats
42W - 48L
1,486 Elo+
Party 1
Charybdis
Charybdis
Its Omenz
Charybdis
Level 122
God Stats
5W - 2L
1,483 SR
Queue Stats
131W - 116L
1,539 Elo+
Party 1
Ymir
Ymir
WhatsUpPeople98
Ymir
Level 154
God Stats
8W - 6L
1,621 SR
Queue Stats
402W - 372L
1,476 Elo+
Party 1
Team Averages
Level 131
1,567 SR
1,531 Elo+

VS

Team Averages
Level 121
1,485 SR
1,323 Elo+
Lancelot
Lancelot
Knalidge_El
Lancelot
Level 160
God Stats
18W - 22L
1,407 SR
Queue Stats
358W - 380L
1,339 Elo+
Solo
Chaac
Chaac
SDTERRORISTA
Chaac
Level 109
God Stats
12W - 14L
1,599 SR
Queue Stats
131W - 155L
1,371 Elo+
Solo
Hercules
Hercules
TimeRichar666
Hercules
Level 159
God Stats
3W - 3L
1,652 SR
Queue Stats
520W - 546L
1,334 Elo+
Solo
Vulcan
Vulcan
capomacaille
Vulcan
Level 109
God Stats
15W - 16L
1,379 SR
Queue Stats
51W - 62L
1,260 Elo+
Solo
Medusa
Medusa
mxzl_y
Medusa
Level 69
God Stats
5W - 11L
1,388 SR
Queue Stats
323W - 338L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 4
13,187
599
14,483
13,386
6,770
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yu Huang
19
2 / 0 / 8
12,432
565
10,238
10,560
5,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
D20 Nazghul
Achilles
18
4 / 1 / 4
11,041
502
7,121
14,112
20,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Its Omenz
Charybdis
6
0 / 0 / 1
7,207
328
347
3,366
767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 2 / 2
14,444
657
20,117
27,631
21,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Knalidge_El
Lancelot
18
1 / 4 / 1
10,959
498
3,567
15,096
7,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 4 / 1
9,326
424
6,513
15,582
10,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Hercules
TimeRichar666
Hercules
14
1 / 6 / 1
8,757
398
4,786
20,894
17,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
14
1 / 5 / 0
9,247
420
6,315
10,030
4,136
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
mxzl_y
Medusa
14
0 / 6 / 1
9,217
419
6,192
16,796
6,504
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
25
Kills
4
5
Deaths
25
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
2
4
5.5
W
Yu Huang
2
0
8
6
W
Achilles
D20 Nazghul
Achilles
4
1
4
6
W
Charybdis
Its Omenz
Charybdis
0
0
1
0.5
L
Lancelot
Knalidge_El
Lancelot
1
4
1
0.38
L
1
4
1
0.38
L
Hercules
TimeRichar666
Hercules
1
6
1
0.25
W
10
2
2
5.5
L
Vulcan
1
5
0
0.2
L
Medusa
mxzl_y
Medusa
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,306
Damage
27,373
69,055
Taken
78,398
55,282
Mitigated
45,853
29,359
Healing
14,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,483
3,189
0
4,784
13,386
6,770
1,018
694
12,567
0
136,375
W
Yu Huang
10,238
564
0
3,714
10,560
5,131
2,889
3,548
7,012
132,037
0
W
Achilles
D20 Nazghul
Achilles
7,121
1,879
52
4,643
14,112
20,812
0
780
13,033
0
55,645
W
Charybdis
Its Omenz
Charybdis
347
249
0
1,016
3,366
767
0
0
3,318
0
10,533
L
Lancelot
Knalidge_El
Lancelot
3,567
962
0
20
15,096
7,107
416
5,081
9,850
0
109,786
L
6,513
1,946
0
5,324
15,582
10,340
40
8,160
7,248
0
51,431
L
Hercules
TimeRichar666
Hercules
4,786
1,446
0
4,926
20,894
17,766
0
7,600
13,140
0
50,401
W
20,117
4,873
0
15,150
27,631
21,802
525
2,614
24,327
130,259
0
L
Vulcan
6,315
3,314
111
539
10,030
4,136
0
8,305
1,572
64,064
0
L
Medusa
mxzl_y
Medusa
6,192
2,331
0
3,960
16,796
6,504
2,078
563
16,233
0
69,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,311
Gold Earned
47,506
694
Minions Killed
565
0
Camps Cleared
0
1,904,956
Distance Traveled
1,915,341
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,187
599
176
8
0
547,027
2
W
Yu Huang
12,432
565
203
9
0
434,227
2
W
Achilles
11,041
502
83
4
0
452,548
3
W
Charybdis
7,207
328
15
1
0
82,340
1
L
Lancelot
10,959
498
173
8
0
425,500
3
L
Chaac
9,326
424
101
5
0
370,263
4
L
Hercules
8,757
398
71
3
0
404,484
4
W
Ymir
14,444
657
217
10
0
388,814
1
L
Vulcan
9,247
420
114
5
0
381,738
8
L
Medusa
9,217
419
106
5
0
333,356
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role