Player Matchup

Thoth
Thoth
JoeSwanson907
Thoth
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 64L
1,472 Elo+
Solo
Mulan
Mulan
SmiteBIows
Mulan
Level 129
God Stats
3W - 1L
1,545 SR
Queue Stats
98W - 72L
1,566 Elo+
Party 2
Cthulhu
Cthulhu
TXxOVERKILLxXT
Cthulhu
Level 127
God Stats
11W - 5L
1,770 SR
Queue Stats
92W - 45L
1,644 Elo+
Party 2
Izanami
Izanami
TeddyH126
Izanami
Level 104
God Stats
4W - 4L
1,531 SR
Queue Stats
90W - 67L
1,601 Elo+
Party 2
Fenrir
Fenrir
íCarryEgirls
Fenrir
Level 159
God Stats
1W - 1L
1,651 SR
Queue Stats
236W - 177L
1,546 Elo+
Party 2
Team Averages
Level 118
1,600 SR
1,566 Elo+

VS

Team Averages
Level 123
1,641 SR
1,427 Elo+
Hachiman
Hachiman
ChrlinK91
Hachiman
Level 160
God Stats
3W - 7L
1,514 SR
Queue Stats
411W - 428L
1,465 Elo+
Solo
Atlas
Atlas
GP DonDada
Atlas
Level 127
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 2L
1,337 Elo+
Party 1
Vamana
Vamana
OoCartoonHerooO
Vamana
Level 124
God Stats
0W - 1L
1,717 SR
Queue Stats
27W - 37L
1,457 Elo+
Party 1
Zhong Kui
Zhong Kui
SenpaiKaiman
Zhong Kui
Level 122
God Stats
1W - 4L
1,632 SR
Queue Stats
9W - 16L
1,433 Elo+
Party 1
Cabrakan
Cabrakan
WadsTheDon
Cabrakan
Level 83
God Stats
1W - 2L
1,611 SR
Queue Stats
11W - 19L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 12
8,360
836
12,738
3,761
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
13
3 / 1 / 16
7,611
761
13,084
10,938
11,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 1 / 18
7,183
718
6,429
10,637
12,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
TeddyH126
Izanami
15
4 / 1 / 10
8,432
843
7,054
6,847
3,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
7 / 1 / 13
8,534
853
10,773
10,626
6,944
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChrlinK91
Hachiman
13
1 / 2 / 0
7,160
716
4,128
8,962
3,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
11
0 / 2 / 2
6,602
660
4,723
9,965
8,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 6 / 2
6,639
664
6,778
14,452
9,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
SenpaiKaiman
Zhong Kui
11
0 / 9 / 1
6,322
632
9,587
15,135
7,195
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
WadsTheDon
Cabrakan
11
2 / 3 / 0
6,803
680
4,072
7,485
5,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
8
22
Kills
3
4
Deaths
22
69
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ChrlinK91
Hachiman
1
2
0
0.5
L
Atlas
0
2
2
0.5
W
7
0
12
13
L
0
6
2
0.17
L
Zhong Kui
SenpaiKaiman
Zhong Kui
0
9
1
0.06
W
Mulan
3
1
16
11
W
1
1
18
10
W
Izanami
TeddyH126
Izanami
4
1
10
9
L
Cabrakan
WadsTheDon
Cabrakan
2
3
0
0.67
W
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,078
Damage
29,288
42,809
Taken
55,999
35,681
Mitigated
34,198
5,564
Healing
8,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ChrlinK91
Hachiman
4,128
1,780
0
1,830
8,962
3,291
0
1,945
6,940
0
20,720
L
Atlas
4,723
1,907
0
413
9,965
8,711
0
4,590
5,201
11,009
0
W
12,738
1,266
0
466
3,761
1,678
200
1,777
1,984
26,478
0
L
6,778
3,152
814
3,425
14,452
9,605
0
4,971
9,176
0
12,832
L
Zhong Kui
SenpaiKaiman
Zhong Kui
9,587
188
0
1,619
15,135
7,195
0
4,274
10,664
18,004
0
W
Mulan
13,084
2,260
0
2,039
10,938
11,462
558
4,779
6,117
0
21,955
W
6,429
658
69
435
10,637
12,399
177
3,840
6,658
14,045
0
W
Izanami
TeddyH126
Izanami
7,054
4,844
0
1,437
6,847
3,198
2,831
2,217
4,630
0
35,989
L
Cabrakan
WadsTheDon
Cabrakan
4,072
517
0
355
7,485
5,396
0
3,387
3,967
6,922
0
W
10,773
2,821
0
1,118
10,626
6,944
1,381
5,421
5,038
0
25,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,120
Gold Earned
33,526
188
Minions Killed
90
0
Camps Cleared
0
1,020,969
Distance Traveled
875,239
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,160
716
43
4
0
186,455
0
L
Atlas
6,602
660
7
1
0
194,387
1
W
Thoth
8,360
836
45
5
0
215,604
0
L
Vamana
6,639
664
15
2
0
186,545
0
L
Zhong Kui
6,322
632
23
2
0
168,590
0
W
Mulan
7,611
761
22
2
0
199,905
0
W
Cthulhu
7,183
718
12
1
0
191,672
0
W
Izanami
8,432
843
84
8
0
197,713
2
L
Cabrakan
6,803
680
2
0
0
139,262
2
W
Fenrir
8,534
853
25
3
0
216,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role