Player Matchup

Hercules
Hercules
 
Hercules
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
CHASETHEBAGD
Hel
Level 117
God Stats
10W - 12L
1,503 SR
Queue Stats
155W - 188L
1,439 Elo+
Solo
Apollo
Apollo
P0S3ID0NSwrath
Apollo
Level 160
God Stats
1W - 1L
1,507 SR
Queue Stats
26W - 37L
1,448 Elo+
Party 1
Kukulkan
Kukulkan
brittanator9001
Kukulkan
Level 113
God Stats
23W - 19L
1,422 SR
Queue Stats
371W - 386L
1,478 Elo+
Solo
Thanatos
Thanatos
cr1tk1ng
Thanatos
Level 122
God Stats
2W - 1L
1,517 SR
Queue Stats
8W - 4L
1,670 Elo+
Party 1
Team Averages
Level 131
1,490 SR
1,507 Elo+

VS

Team Averages
Level 115
1,620 SR
1,471 Elo+
Guan Yu
Guan Yu
Cr0wnNC0ke29
Guan Yu
Level 159
God Stats
18W - 18L
1,535 SR
Queue Stats
234W - 257L
1,522 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GivenMantellaGZ
Ah Muzen Cab
Level 126
God Stats
7W - 4L
1,645 SR
Queue Stats
41W - 47L
1,488 Elo+
Solo
Atlas
Atlas
Spindly wolf 32
Atlas
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,339 Elo+
Solo
Kali
Kali
edgartron1
Kali
Level 129
God Stats
4W - 9L
1,598 SR
Queue Stats
177W - 173L
1,505 Elo+
Party 2
Hades
Hades
sergicett17
Hades
Level 145
God Stats
0W - 1L
1,821 SR
Queue Stats
161W - 152L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
0 / 1 / 0
6,686
669
1,700
9,148
5,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 0 / 2
6,904
690
2,519
3,870
1,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
1 / 0 / 2
7,532
753
8,528
7,253
3,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
14
0 / 0 / 0
7,321
732
3,981
3,413
1,699
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
cr1tk1ng
Thanatos
13
1 / 2 / 2
7,166
717
6,028
8,130
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cr0wnNC0ke29
Guan Yu
13
2 / 0 / 1
6,941
694
4,387
6,081
5,311
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
GivenMantellaGZ
Ah Muzen Cab
14
0 / 1 / 1
7,049
705
5,792
5,889
2,708
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 0 / 0
5,790
579
0
0
0
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 1 / 1
7,012
701
4,968
8,590
4,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 1 / 3
7,109
711
8,776
9,459
6,682
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
3
Kills
3
3
Deaths
3
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
1
0
0
W
1
0
2
2
L
Guan Yu
Cr0wnNC0ke29
Guan Yu
2
0
1
2.5
L
Ah Muzen Cab
GivenMantellaGZ
Ah Muzen Cab
0
1
1
0.5
W
1
0
2
2
L
0
0
0
0
W
Kukulkan
0
0
0
0
W
Thanatos
cr1tk1ng
Thanatos
1
2
2
1
L
1
1
1
1.5
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,756
Damage
23,923
31,814
Taken
30,019
15,528
Mitigated
19,409
21,727
Healing
9,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,700
516
374
4,096
9,148
5,169
114
1,841
7,307
0
13,762
W
2,519
0
5,784
2,850
3,870
1,852
0
1,768
2,102
8,605
0
L
Guan Yu
Cr0wnNC0ke29
Guan Yu
4,387
373
1,052
2,384
6,081
5,311
0
916
5,165
0
16,019
L
Ah Muzen Cab
GivenMantellaGZ
Ah Muzen Cab
5,792
1,181
0
1,235
5,889
2,708
0
463
5,426
0
29,463
W
8,528
5,788
0
2,276
7,253
3,344
692
1,031
6,222
0
38,544
L
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
3,981
178
0
974
3,413
1,699
0
1,570
1,843
31,227
0
W
Thanatos
cr1tk1ng
Thanatos
6,028
1,389
0
5,373
8,130
3,464
0
2,566
5,564
0
23,486
L
4,968
1,117
0
1,739
8,590
4,708
0
2,801
5,789
0
25,630
L
8,776
521
128
3,041
9,459
6,682
0
2,320
7,139
26,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,609
Gold Earned
33,901
265
Minions Killed
175
0
Camps Cleared
0
1,053,894
Distance Traveled
812,571
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,686
669
35
4
0
208,893
4
W
Hel
6,904
690
13
1
0
205,138
0
L
Guan Yu
6,941
694
24
2
0
217,253
3
L
Ah Muzen Cab
7,049
705
55
6
0
190,814
3
W
Apollo
7,532
753
82
8
0
217,252
0
L
Atlas
5,790
579
0
0
0
8,074
0
W
Kukulkan
7,321
732
84
8
0
195,476
3
W
Thanatos
7,166
717
51
5
0
227,135
0
L
Kali
7,012
701
45
5
0
217,785
2
L
Hades
7,109
711
51
5
0
178,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role