Player Matchup

Sobek
Sobek
Diamond I
 
Sobek
Diamond I
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vulcan
Vulcan
Silver II
AtomOP
Vulcan
Silver II
Level 108
God Stats
1W - 1L
1,671 SR
Queue Stats
10W - 20L
1,346 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond I
Lushblood
Ah Muzen Cab
Diamond I
Level 160
God Stats
3W - 0L
1,863 SR
Queue Stats
87W - 43L
2,765 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 115
1,678 SR
1,870 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,422 SR
1,215 MMR
Hel
Hel
Silver IV
AnimalZebra
Hel
Silver IV
Level 107
God Stats
0W - 1L
1,355 SR
Queue Stats
11W - 22L
1,121 MMR
Party 1
Ullr
Ullr
Silver III
MoufR8pe
Ullr
Silver III
Level 116
God Stats
1W - 1L
1,400 SR
Queue Stats
12W - 21L
1,236 MMR
Party 1
Bacchus
Bacchus
Silver III
bigsuccmaster
Bacchus
Silver III
Level 79
God Stats
2W - 2L
1,511 SR
Queue Stats
12W - 20L
1,287 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
3 / 1 / 14
8,764
974
4,823
11,360
8,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
AtomOP
Vulcan
12
4 / 3 / 10
7,975
886
9,863
7,145
3,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Lushblood
Ah Muzen Cab
15
13 / 1 / 6
9,540
1,060
18,242
9,531
4,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AtlasCabrakanBaron SamediNoxAres

VS

Bans
GilgameshAchillesThothOdinPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 3
5,884
654
6,203
11,729
5,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ullr
9
2 / 7 / 2
6,509
723
4,489
12,839
5,141
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
11
3 / 5 / 1
7,270
808
4,859
13,087
15,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
20
Kills
5
5
Deaths
20
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
1
14
10
L
0
8
3
0.19
W
Vulcan
AtomOP
Vulcan
4
3
10
3
W
Ah Muzen Cab
Lushblood
Ah Muzen Cab
13
1
6
16
L
Ullr
2
7
2
0.43
L
Bacchus
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,928
Damage
15,551
28,036
Taken
37,655
16,282
Mitigated
26,043
11,081
Healing
7,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,823
515
0
4,884
11,360
8,572
156
3,559
6,745
9,695
0
L
6,203
701
2,603
2,908
11,729
5,121
0
4,905
6,824
15,348
0
W
Vulcan
AtomOP
Vulcan
9,863
2,737
0
2,626
7,145
3,016
487
2,942
4,203
34,034
0
W
Ah Muzen Cab
Lushblood
Ah Muzen Cab
18,242
8,136
0
3,571
9,531
4,694
1,382
4,867
4,664
0
52,035
L
Ullr
4,489
1,543
0
835
12,839
5,141
0
4,646
8,193
0
21,660
L
Bacchus
4,859
938
0
828
13,087
15,781
0
5,150
7,937
7,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,279
Gold Earned
19,663
121
Minions Killed
83
7
Camps Cleared
0
555,621
Distance Traveled
476,095
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,764
974
12
1
2
195,466
2
L
Hel
5,884
654
26
3
0
141,368
0
W
Vulcan
7,975
886
37
4
1
177,795
2
W
Ah Muzen Cab
9,540
1,060
72
8
4
182,360
4
L
Ullr
6,509
723
43
5
0
163,550
1
L
Bacchus
7,270
808
14
2
0
171,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role