Player Matchup

Hercules
Hercules
Mrpopo97
Hercules
Level 131
God Stats
1W - 1L
1,283 SR
Queue Stats
9W - 12L
1,569 Elo+
Party 1
Amaterasu
Amaterasu
StankAzTaco
Amaterasu
Level 159
God Stats
1W - 5L
1,140 SR
Queue Stats
369W - 373L
1,523 Elo+
Solo
Hel
Hel
TheSsexyPanda
Hel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,458 Elo+
Party 1
Anhur
Anhur
VICKATEMYDOG
Anhur
Level 129
God Stats
0W - 1L
1,442 SR
Queue Stats
9W - 17L
1,459 Elo+
Party 1
Sol
Sol
aduf
Sol
Level 124
God Stats
2W - 4L
1,480 SR
Queue Stats
249W - 260L
1,572 Elo+
Solo
Team Averages
Level 134
1,369 SR
1,516 Elo+

VS

Team Averages
Level 112
1,540 SR
1,585 Elo+
Atlas
Atlas
GenericName0
Atlas
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
179W - 152L
1,568 Elo+
Solo
Cernunnos
Cernunnos
JustOvO
Cernunnos
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 63L
1,622 Elo+
Solo
Eset
Eset
Minasuske
Eset
Level 124
God Stats
9W - 5L
1,699 SR
Queue Stats
570W - 618L
1,583 Elo+
Solo
Thor
Thor
Yavimaya10
Thor
Level 157
God Stats
2W - 2L
1,503 SR
Queue Stats
134W - 131L
1,577 Elo+
Solo
Yemoja
Yemoja
zero93
Yemoja
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 82L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mrpopo97
Hercules
18
4 / 3 / 5
9,714
648
12,929
28,892
34,162
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
StankAzTaco
Amaterasu
15
0 / 5 / 3
8,316
554
11,507
38,603
31,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
0 / 3 / 9
9,097
606
16,773
23,023
12,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 5
8,769
585
12,225
19,126
9,206
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
aduf
Sol
18
5 / 7 / 4
10,407
694
24,799
21,933
9,858
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 21
11,335
756
25,342
36,837
33,074
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
JustOvO
Cernunnos
19
5 / 2 / 16
11,081
739
35,152
17,337
11,970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
17
4 / 3 / 13
10,444
696
23,025
15,653
10,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
12 / 3 / 8
11,923
795
23,069
18,431
11,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
zero93
Yemoja
16
0 / 1 / 16
9,460
631
7,659
14,544
13,918
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
96
10
Kills
22
23
Deaths
10
26
Assists
74
Player
Kills
Deaths
Assists
KDA
W
1
1
21
11.5
W
Cernunnos
JustOvO
Cernunnos
5
2
16
6.5
W
Eset
4
3
13
3.5
L
Hercules
Mrpopo97
Hercules
4
3
5
2.17
L
Amaterasu
StankAzTaco
Amaterasu
0
5
3
0.3
L
0
3
9
1.5
L
1
5
5
0.7
W
12
3
8
5.33
L
Sol
aduf
Sol
5
7
4
1
W
Yemoja
zero93
Yemoja
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,233
Damage
114,247
131,577
Taken
102,802
97,658
Mitigated
81,017
75,281
Healing
51,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,342
10,636
5,521
15,730
36,837
33,074
52
16,921
18,636
41,724
0
W
Cernunnos
JustOvO
Cernunnos
35,152
13,991
694
3,497
17,337
11,970
3,742
7,585
9,438
0
60,668
W
Eset
23,025
1,206
2,573
1,779
15,653
10,401
1,545
6,320
8,930
46,339
0
L
Hercules
Mrpopo97
Hercules
12,929
3,220
2,211
10,993
28,892
34,162
215
9,736
19,156
0
17,074
L
Amaterasu
StankAzTaco
Amaterasu
11,507
2,370
2,413
15,724
38,603
31,596
382
16,185
22,418
0
16,531
L
16,773
1,300
21,232
14,532
23,023
12,836
339
10,500
12,523
34,390
0
L
12,225
7,855
516
2,965
19,126
9,206
0
7,395
11,731
0
24,893
W
23,069
3,092
2,136
1,873
18,431
11,654
1,871
4,905
12,905
0
32,424
L
Sol
aduf
Sol
24,799
12,567
0
4,695
21,933
9,858
1,307
12,210
9,723
46,525
0
W
Yemoja
zero93
Yemoja
7,659
2,845
15,164
2,785
14,544
13,918
450
5,841
8,338
14,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,303
Gold Earned
54,243
131
Minions Killed
160
0
Camps Cleared
0
1,271,983
Distance Traveled
1,274,625
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,335
756
30
2
0
292,956
0
W
Cernunnos
11,081
739
54
4
0
242,667
0
W
Eset
10,444
696
51
3
0
259,999
5
L
Hercules
9,714
648
4
0
0
269,017
0
L
Amaterasu
8,316
554
3
0
0
283,503
0
L
Hel
9,097
606
44
3
0
275,364
0
L
Anhur
8,769
585
40
3
0
237,937
1
W
Thor
11,923
795
11
1
0
254,370
0
L
Sol
10,407
694
40
3
0
206,162
0
W
Yemoja
9,460
631
14
1
0
224,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role