Player Matchup

Anubis
Anubis
 
Anubis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
BacchusBlast
Jormungandr
Level 27
God Stats
38W - 36L
1,502 SR
Queue Stats
45W - 44L
1,427 Elo+
Party 3
Poseidon
Poseidon
ZaddySpace
Poseidon
Level 97
God Stats
8W - 12L
1,513 SR
Queue Stats
310W - 342L
1,560 Elo+
Party 3
Sylvanus
Sylvanus
waddlesman
Sylvanus
Level 128
God Stats
1W - 3L
1,163 SR
Queue Stats
158W - 211L
1,252 Elo+
Party 1
Hou Yi
Hou Yi
xA Arrow
Hou Yi
Level 69
God Stats
16W - 13L
1,481 SR
Queue Stats
226W - 260L
1,367 Elo+
Party 3
Team Averages
Level 85
1,432 SR
1,421 Elo+

VS

Team Averages
Level 87
1,497 SR
1,265 Elo+
Sobek
Sobek
HeyAdrian
Sobek
Level 94
God Stats
21W - 22L
1,509 SR
Queue Stats
215W - 247L
1,321 Elo+
Party 2
Heimdallr
Heimdallr
Michigan929
Heimdallr
Level 129
God Stats
0W - 1L
1,493 SR
Queue Stats
10W - 24L
1,248 Elo+
Party 2
Poseidon
Poseidon
Nick870
Poseidon
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 48L
1,109 Elo+
Party 2
Chaac
Chaac
ToXicDream90
Chaac
Level 78
God Stats
13W - 9L
1,460 SR
Queue Stats
150W - 195L
1,319 Elo+
Party 2
Loki
Loki
uC Knight
Loki
Level 68
God Stats
35W - 27L
1,524 SR
Queue Stats
252W - 273L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 3 / 4
10,274
489
9,154
12,905
6,533
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
BacchusBlast
Jormungandr
18
2 / 0 / 13
11,979
570
8,480
16,731
16,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Poseidon
ZaddySpace
Poseidon
20
15 / 3 / 1
13,467
641
20,563
13,357
5,505
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
waddlesman
Sylvanus
19
2 / 1 / 1
11,795
562
9,720
12,012
9,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
xA Arrow
Hou Yi
17
5 / 3 / 8
10,519
501
20,291
16,074
7,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
HeyAdrian
Sobek
14
2 / 2 / 2
8,978
428
9,194
20,865
21,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
Michigan929
Heimdallr
13
2 / 9 / 1
8,233
392
10,701
19,850
8,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Nick870
Poseidon
14
0 / 5 / 2
8,994
428
6,035
13,814
4,784
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 3 / 1
8,998
428
11,939
21,318
15,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
15
6 / 8 / 2
9,936
473
10,532
18,647
8,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
27
Kills
10
10
Deaths
27
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
3
4
1.67
W
Jormungandr
BacchusBlast
Jormungandr
2
0
13
8.5
L
Sobek
HeyAdrian
Sobek
2
2
2
1.5
L
Heimdallr
Michigan929
Heimdallr
2
9
1
0.28
L
Poseidon
Nick870
Poseidon
0
5
2
0.2
L
0
3
1
0.17
W
Poseidon
ZaddySpace
Poseidon
15
3
1
5.17
L
Loki
6
8
2
0.88
W
Sylvanus
waddlesman
Sylvanus
2
1
1
2.5
W
Hou Yi
xA Arrow
Hou Yi
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,208
Damage
48,401
71,079
Taken
94,494
45,351
Mitigated
58,389
26,834
Healing
28,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,154
1,279
0
4,601
12,905
6,533
1,280
3,009
9,896
51,516
1,878
W
Jormungandr
BacchusBlast
Jormungandr
8,480
1,263
545
4,952
16,731
16,785
752
4,786
11,945
56,941
0
L
Sobek
HeyAdrian
Sobek
9,194
1,189
220
6,912
20,865
21,301
0
7,876
12,849
38,543
0
L
Heimdallr
Michigan929
Heimdallr
10,701
3,822
0
2,734
19,850
8,234
0
8,121
11,519
0
59,032
L
Poseidon
Nick870
Poseidon
6,035
886
0
4,175
13,814
4,784
762
7,960
5,854
50,891
0
L
11,939
2,311
124
9,575
21,318
15,313
109
12,480
8,838
0
74,071
W
Poseidon
ZaddySpace
Poseidon
20,563
3,488
0
5,363
13,357
5,505
2,532
2,189
11,168
122,980
0
L
Loki
10,532
3,705
0
4,473
18,647
8,757
0
9,689
8,881
0
75,309
W
Sylvanus
waddlesman
Sylvanus
9,720
3,792
61
5,209
12,012
9,298
2,442
0
12,012
80,921
18,020
W
Hou Yi
xA Arrow
Hou Yi
20,291
12,174
0
6,103
16,074
7,230
3,650
5,245
10,827
0
86,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,034
Gold Earned
45,139
644
Minions Killed
459
0
Camps Cleared
0
2,023,290
Distance Traveled
1,765,166
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,274
489
100
5
0
353,133
1
W
Jormungandr
11,979
570
88
4
0
413,303
3
L
Sobek
8,978
428
48
2
0
397,247
2
L
Heimdallr
8,233
392
83
4
0
315,723
3
L
Poseidon
8,994
428
100
5
0
310,609
4
L
Chaac
8,998
428
127
6
0
405,069
4
W
Poseidon
13,467
641
160
8
0
427,326
1
L
Loki
9,936
473
101
5
0
336,518
3
W
Sylvanus
11,795
562
176
8
0
342,413
1
W
Hou Yi
10,519
501
120
6
0
487,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role