Player Matchup

Pele
Pele
Nar_Zilla
Pele
Level 42
God Stats
1W - 5L
1,342 SR
Queue Stats
7W - 28L
1,198 Elo+
Party 2
Cu Chulainn
Cu Chulainn
WAHOTI
Cu Chulainn
Level 58
God Stats
11W - 11L
1,583 SR
Queue Stats
197W - 169L
1,530 Elo+
Solo
Hera
Hera
nickolaz382
Hera
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,190 Elo+
Party 2
Team Averages
Level 53
1,475 SR
1,306 Elo+

VS

Team Averages
Level 115
1,607 SR
1,481 Elo+
Bacchus
Bacchus
 
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Axon1009
Ravana
Level 143
God Stats
1W - 1L
1,743 SR
Queue Stats
57W - 63L
1,455 Elo+
Party 1
Sol
Sol
BigMeatyCl0ws
Sol
Level 54
God Stats
4W - 2L
1,577 SR
Queue Stats
39W - 43L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
3 / 6 / 0
8,841
632
6,458
15,336
6,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
WAHOTI
Cu Chulainn
13
1 / 2 / 2
9,322
666
11,698
16,818
14,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
0 / 3 / 4
8,367
598
11,002
10,020
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 1 / 8
10,278
734
6,679
18,083
24,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ravana
Axon1009
Ravana
14
4 / 3 / 4
9,704
693
9,241
9,719
5,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 0 / 5
9,979
713
19,915
12,684
7,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
11
11
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
8
6
W
Ravana
Axon1009
Ravana
4
3
4
2
W
5
0
5
7.5
L
Pele
3
6
0
0.5
L
Cu Chulainn
WAHOTI
Cu Chulainn
1
2
2
1
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,158
Damage
35,835
42,174
Taken
40,486
25,194
Mitigated
37,007
4,007
Healing
17,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,679
562
553
7,191
18,083
24,709
280
6,364
11,719
18,255
0
W
Ravana
Axon1009
Ravana
9,241
2,762
0
2,103
9,719
5,106
617
2,765
6,954
0
30,325
W
19,915
9,127
0
8,063
12,684
7,192
2,084
2,279
10,405
61,855
6,300
L
Pele
6,458
1,496
0
518
15,336
6,279
0
7,657
7,679
0
22,938
L
Cu Chulainn
WAHOTI
Cu Chulainn
11,698
1,854
1,698
1,501
16,818
14,665
164
10,180
6,638
0
32,100
L
11,002
2,747
0
290
10,020
4,250
841
6,959
3,061
24,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,530
Gold Earned
29,961
112
Minions Killed
143
4
Camps Cleared
7
737,374
Distance Traveled
738,851
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,278
734
21
2
0
256,725
0
W
Ravana
9,704
693
45
3
2
239,724
2
W
Sol
9,979
713
77
6
5
242,402
1
L
Pele
8,841
632
33
2
1
242,186
0
L
Cu Chulainn
9,322
666
41
3
3
257,257
3
L
Hera
8,367
598
38
3
0
237,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role