Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
ETMAEL04
Scylla
Level 123
God Stats
8W - 5L
1,785 SR
Queue Stats
246W - 239L
1,443 Elo+
Solo
Ishtar
Ishtar
RK Renegax
Ishtar
Level 152
God Stats
5W - 12L
1,296 SR
Queue Stats
675W - 777L
1,328 Elo+
Party 1
Horus
Horus
mrfrassjet
Horus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,371 Elo+
Solo
Loki
Loki
vX Jols Xv
Loki
Level 141
God Stats
1W - 5L
1,298 SR
Queue Stats
515W - 545L
1,427 Elo+
Party 1
Team Averages
Level 139
1,476 SR
1,414 Elo+

VS

Team Averages
Level 121
1,552 SR
1,435 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
OMGItzBryciie91-
Bacchus
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
241W - 267L
1,425 Elo+
Party 3
Ares
Ares
SOUL_ADRIFT
Ares
Level 159
God Stats
4W - 4L
1,567 SR
Queue Stats
395W - 435L
1,432 Elo+
Party 2
Ishtar
Ishtar
XxOG_Elite_420xX
Ishtar
Level 160
God Stats
4W - 1L
1,689 SR
Queue Stats
301W - 307L
1,433 Elo+
Party 2
Pele
Pele
rivazspartan117
Pele
Level 61
God Stats
8W - 2L
1,505 SR
Queue Stats
163W - 204L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 3 / 0
7,538
503
13,396
13,793
7,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
ETMAEL04
Scylla
13
0 / 1 / 0
7,110
474
6,175
6,390
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
RK Renegax
Ishtar
11
0 / 5 / 0
6,451
430
4,343
11,050
3,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
9
1 / 4 / 0
6,339
423
3,404
15,547
9,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 3 / 0
7,032
469
6,290
12,119
4,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 1 / 3
8,662
577
9,371
7,855
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 11
8,025
535
6,989
13,179
11,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
3 / 0 / 2
7,846
523
8,178
17,486
14,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
6 / 0 / 3
9,266
618
9,518
11,191
4,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 0 / 2
7,757
517
3,875
9,021
3,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
37
1
Kills
16
16
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
0
0
W
Nu Wa
 
Nu Wa
3
1
3
4.5
L
Scylla
ETMAEL04
Scylla
0
1
0
0
W
1
0
11
6.5
L
Ishtar
RK Renegax
Ishtar
0
5
0
0
W
3
0
2
4
W
6
0
3
7.5
L
Horus
1
4
0
0.25
W
3
0
2
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,608
Damage
37,931
58,899
Taken
58,732
27,459
Mitigated
36,795
14,460
Healing
23,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
13,396
2,555
249
3,077
13,793
7,546
0
8,650
5,143
61,079
0
W
Nu Wa
 
Nu Wa
9,371
1,412
0
1,428
7,855
2,833
24
3,234
4,621
79,740
0
L
Scylla
ETMAEL04
Scylla
6,175
108
0
764
6,390
2,113
0
3,624
2,766
81,250
0
W
6,989
1,872
191
7,838
13,179
11,012
618
3,720
9,459
29,575
5,548
L
Ishtar
RK Renegax
Ishtar
4,343
2,657
0
2,140
11,050
3,624
0
1,858
9,192
0
39,092
W
8,178
477
0
6,935
17,486
14,752
516
11,168
6,318
54,642
0
W
9,518
6,340
0
5,666
11,191
4,546
0
719
10,472
0
88,709
L
Horus
3,404
1,800
734
2,686
15,547
9,866
0
7,318
7,292
0
17,648
W
3,875
641
0
1,676
9,021
3,652
268
730
8,291
0
58,787
L
6,290
1,461
0
4,810
12,119
4,310
0
2,732
9,387
0
57,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,470
Gold Earned
41,556
430
Minions Killed
508
0
Camps Cleared
0
1,392,113
Distance Traveled
1,474,905
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,538
503
105
7
0
254,547
0
W
Nu Wa
8,662
577
140
9
0
266,283
3
L
Scylla
7,110
474
134
9
0
259,613
2
W
Bacchus
8,025
535
43
3
0
312,314
3
L
Ishtar
6,451
430
64
4
0
261,139
0
W
Ares
7,846
523
90
6
0
253,744
3
W
Ishtar
9,266
618
129
9
0
284,176
5
L
Horus
6,339
423
22
1
0
286,325
2
W
Pele
7,757
517
106
7
0
358,388
3
L
Loki
7,032
469
105
7
0
330,489
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role