Player Matchup

Cthulhu
Cthulhu
CthÜwÜ
Cthulhu
Level 127
God Stats
6W - 6L
1,558 SR
Queue Stats
191W - 172L
1,527 Elo+
Party 3
Sobek
Sobek
LuisSrGato
Sobek
Level 129
God Stats
3W - 2L
1,618 SR
Queue Stats
142W - 125L
1,606 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RockCinnamon185
Ah Muzen Cab
Level 155
God Stats
1W - 0L
1,693 SR
Queue Stats
43W - 28L
1,521 Elo+
Party 1
Aphrodite
Aphrodite
jackson6221
Aphrodite
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 39L
1,521 Elo+
Party 3
Neith
Neith
ƒemmeƒatale
Neith
Level 121
God Stats
5W - 2L
1,562 SR
Queue Stats
274W - 259L
1,549 Elo+
Party 3
Team Averages
Level 112
1,586 SR
1,545 Elo+

VS

Team Averages
Level 52
1,640 SR
1,498 Elo+
Athena
Athena
AfflictedOne
Athena
Level 125
God Stats
0W - 1L
1,716 SR
Queue Stats
10W - 9L
1,476 Elo+
Party 4
Cernunnos
Cernunnos
CauliCanna
Cernunnos
Level 23
God Stats
2W - 1L
1,625 SR
Queue Stats
4W - 4L
1,444 Elo+
Party 4
Arachne
Arachne
Ohitsthatkidd
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Solo
Zhong Kui
Zhong Kui
Supra Jenova
Zhong Kui
Level 63
God Stats
2W - 2L
1,623 SR
Queue Stats
105W - 63L
1,618 Elo+
Party 2
Aphrodite
Aphrodite
THEO202MAY
Aphrodite
Level 29
God Stats
1W - 1L
1,736 SR
Queue Stats
21W - 8L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CthÜwÜ
Cthulhu
20
10 / 6 / 16
13,260
780
24,463
28,467
48,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sobek
20
2 / 5 / 29
13,170
775
14,804
36,791
53,872
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
RockCinnamon185
Ah Muzen Cab
20
12 / 2 / 13
13,437
790
30,613
22,964
12,384
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
jackson6221
Aphrodite
18
1 / 5 / 26
11,432
672
11,917
22,825
22,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 4 / 11
13,027
766
34,321
21,226
11,472
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
19
4 / 4 / 16
11,413
671
13,481
34,328
45,520
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
CauliCanna
Cernunnos
19
6 / 9 / 9
11,959
703
24,514
23,863
14,131
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
15
0 / 11 / 7
9,417
554
5,573
20,298
13,852
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Zhong Kui
Supra Jenova
Zhong Kui
20
9 / 6 / 12
13,632
802
34,450
32,576
39,512
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
THEO202MAY
Aphrodite
20
3 / 5 / 14
11,987
705
25,846
29,648
23,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
80
35
Kills
22
22
Deaths
35
95
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Athena
4
4
16
3
L
Cernunnos
CauliCanna
Cernunnos
6
9
9
1.17
W
Cthulhu
CthÜwÜ
Cthulhu
10
6
16
3
W
Sobek
2
5
29
3.3
L
Arachne
0
11
7
0.32
W
Ah Muzen Cab
RockCinnamon185
Ah Muzen Cab
12
2
13
9.25
L
Zhong Kui
Supra Jenova
Zhong Kui
9
6
12
2.5
L
Aphrodite
THEO202MAY
Aphrodite
3
5
14
2
W
Aphrodite
jackson6221
Aphrodite
1
5
26
2.8
W
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,118
Damage
103,864
132,273
Taken
140,713
149,568
Mitigated
136,100
71,998
Healing
64,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
13,481
2,751
1,658
4,453
34,328
45,520
452
11,612
22,716
20,470
0
L
Cernunnos
CauliCanna
Cernunnos
24,514
8,736
1,082
4,017
23,863
14,131
1,144
11,003
12,860
0
38,389
W
Cthulhu
CthÜwÜ
Cthulhu
24,463
884
6,874
4,385
28,467
48,888
791
13,940
14,527
45,942
0
W
Sobek
14,804
1,220
5,002
12,707
36,791
53,872
483
12,965
23,826
24,299
0
L
Arachne
5,573
4,005
0
954
20,298
13,852
261
9,062
11,236
0
8,112
W
Ah Muzen Cab
RockCinnamon185
Ah Muzen Cab
30,613
9,310
1,980
10,568
22,964
12,384
2,856
15,147
7,817
0
63,007
L
Zhong Kui
Supra Jenova
Zhong Kui
34,450
1,276
1,088
10,353
32,576
39,512
795
8,756
23,820
61,578
0
L
Aphrodite
THEO202MAY
Aphrodite
25,846
275
23,348
17,959
29,648
23,085
29
10,751
18,897
55,271
0
W
Aphrodite
jackson6221
Aphrodite
11,917
3,169
10,881
10,662
22,825
22,952
1,003
16,322
6,503
28,867
0
W
34,321
19,688
1,742
7,197
21,226
11,472
3,017
15,403
5,823
0
55,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,326
Gold Earned
58,408
212
Minions Killed
207
0
Camps Cleared
0
1,612,165
Distance Traveled
1,481,390
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,413
671
13
1
0
332,243
1
L
Cernunnos
11,959
703
38
2
0
247,693
0
W
Cthulhu
13,260
780
40
2
0
333,896
0
W
Sobek
13,170
775
20
1
0
312,891
4
L
Arachne
9,417
554
8
0
0
294,893
0
W
Ah Muzen Cab
13,437
790
59
3
0
358,383
0
L
Zhong Kui
13,632
802
82
5
0
285,335
4
L
Aphrodite
11,987
705
66
4
0
321,226
2
W
Aphrodite
11,432
672
39
2
0
313,234
0
W
Neith
13,027
766
54
3
0
293,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role