Player Matchup

Merlin
Merlin
ANKTARI
Merlin
Level 53
God Stats
62W - 82L
1,499 SR
Queue Stats
150W - 207L
1,325 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mac1011014212
Cu Chulainn
Level 21
God Stats
1W - 3L
1,719 SR
Queue Stats
66W - 99L
1,449 Elo+
Party 2
Ymir
Ymir
NerveEndAsh
Ymir
Level 25
God Stats
0W - 3L
1,205 SR
Queue Stats
84W - 122L
1,380 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TRN Porcorn
Morgan Le Fay
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
264W - 319L
1,377 Elo+
Party 2
Jing Wei
Jing Wei
xo_cheyyy
Jing Wei
Level 29
God Stats
1W - 2L
1,267 SR
Queue Stats
48W - 65L
1,259 Elo+
Party 1
Team Averages
Level 45
1,438 SR
1,358 Elo+

VS

Team Averages
Level 85
1,519 SR
1,417 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
Srgt Succulent
The Morrigan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 183L
1,400 Elo+
Party 4
Guan Yu
Guan Yu
West1893
Guan Yu
Level 48
God Stats
21W - 13L
1,480 SR
Queue Stats
228W - 241L
1,376 Elo+
Party 4
Arachne
Arachne
shaquishalanaa
Arachne
Level 24
God Stats
3W - 1L
1,613 SR
Queue Stats
9W - 14L
1,357 Elo+
Party 3
Nu Wa
Nu Wa
whxre9870
Nu Wa
Level 140
God Stats
10W - 10L
1,503 SR
Queue Stats
297W - 278L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ANKTARI
Merlin
13
4 / 5 / 1
8,107
450
9,163
13,338
5,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Mac1011014212
Cu Chulainn
16
3 / 4 / 0
8,945
497
4,695
15,801
7,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 0 / 1
7,990
444
6,056
18,304
19,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
TRN Porcorn
Morgan Le Fay
14
1 / 3 / 3
7,898
439
7,089
14,347
5,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
xo_cheyyy
Jing Wei
11
0 / 5 / 3
6,662
370
8,140
13,821
5,739
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
2 / 2 / 4
8,942
497
15,201
12,537
5,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Srgt Succulent
The Morrigan
15
0 / 3 / 4
9,611
534
8,865
8,139
4,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
West1893
Guan Yu
14
1 / 1 / 3
8,802
489
7,180
15,828
11,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
11 / 2 / 3
10,883
605
12,709
18,932
9,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
whxre9870
Nu Wa
15
3 / 2 / 8
9,531
530
11,037
9,720
4,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
9
Kills
17
17
Deaths
10
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
2
4
2
L
Merlin
ANKTARI
Merlin
4
5
1
0.9
L
Cu Chulainn
Mac1011014212
Cu Chulainn
3
4
0
0.75
L
1
0
1
1.5
W
The Morrigan
Srgt Succulent
The Morrigan
0
3
4
0.67
L
Morgan Le Fay
TRN Porcorn
Morgan Le Fay
1
3
3
0.83
W
Guan Yu
West1893
Guan Yu
1
1
3
2.5
W
11
2
3
6.25
W
Nu Wa
whxre9870
Nu Wa
3
2
8
3.5
L
Jing Wei
xo_cheyyy
Jing Wei
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,143
Damage
54,992
75,611
Taken
65,156
44,457
Mitigated
35,230
15,125
Healing
25,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
15,201
4,594
237
4,736
12,537
5,602
730
5,460
7,077
0
85,603
L
Merlin
ANKTARI
Merlin
9,163
584
0
3,358
13,338
5,480
357
3,417
9,921
64,173
745
L
Cu Chulainn
Mac1011014212
Cu Chulainn
4,695
335
0
1,547
15,801
7,877
1,233
5,389
10,412
0
67,288
L
6,056
903
897
5,451
18,304
19,471
0
2,088
16,216
40,689
0
W
The Morrigan
Srgt Succulent
The Morrigan
8,865
1,846
0
759
8,139
4,091
1,691
1,230
6,909
66,753
7,575
L
Morgan Le Fay
TRN Porcorn
Morgan Le Fay
7,089
928
0
3,042
14,347
5,890
0
6,826
7,521
52,930
0
W
Guan Yu
West1893
Guan Yu
7,180
599
4,265
5,597
15,828
11,374
302
5,538
9,181
0
34,383
W
12,709
8,618
0
8,980
18,932
9,662
0
4,203
14,729
0
100,395
W
Nu Wa
whxre9870
Nu Wa
11,037
2,072
0
574
9,720
4,501
1,663
5,789
3,931
63,740
3,383
L
Jing Wei
xo_cheyyy
Jing Wei
8,140
5,359
0
830
13,821
5,739
0
661
13,160
0
43,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,602
Gold Earned
47,769
419
Minions Killed
514
0
Camps Cleared
0
1,499,109
Distance Traveled
1,746,711
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,942
497
137
8
0
352,716
7
L
Merlin
8,107
450
97
5
0
272,362
8
L
Cu Chulainn
8,945
497
113
6
0
318,276
1
L
Ymir
7,990
444
54
3
0
289,361
0
W
The Morrigan
9,611
534
124
7
0
279,649
5
L
Morgan Le Fay
7,898
439
81
5
0
310,864
0
W
Guan Yu
8,802
489
52
3
0
390,280
5
W
Arachne
10,883
605
118
7
0
383,514
1
W
Nu Wa
9,531
530
83
5
0
340,552
0
L
Jing Wei
6,662
370
74
4
0
308,246
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role