Player Matchup

Heimdallr
Heimdallr
NSG_BlaxkOut
Heimdallr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 26L
1,234 Elo+
Solo
Ah Puch
Ah Puch
RebelSoulJah934
Ah Puch
Level 122
God Stats
18W - 30L
1,325 SR
Queue Stats
1,291W - 1,431L
1,396 Elo+
Solo
Da Ji
Da Ji
UnknownAccent
Da Ji
Level 136
God Stats
6W - 4L
1,414 SR
Queue Stats
269W - 295L
1,469 Elo+
Solo
Cabrakan
Cabrakan
daddylikeymore
Cabrakan
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,247 Elo+
Party 1
Merlin
Merlin
mikedaabeast
Merlin
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 3L
1,247 Elo+
Party 1
Team Averages
Level 121
1,448 SR
1,319 Elo+

VS

Team Averages
Level 80
1,531 SR
1,480 Elo+
Nu Wa
Nu Wa
MrSalutations
Nu Wa
Level 88
God Stats
18W - 20L
1,486 SR
Queue Stats
120W - 147L
1,407 Elo+
Solo
Bastet
Bastet
NilsoCaramel
Bastet
Level 62
God Stats
33W - 24L
1,615 SR
Queue Stats
295W - 306L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
PSYCHICLCJC
Gilgamesh
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 24L
1,509 Elo+
Solo
Anhur
Anhur
Ra7200
Anhur
Level 76
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 37L
1,445 Elo+
Solo
Anubis
Anubis
lince-austero496
Anubis
Level 51
God Stats
0W - 2L
1,556 SR
Queue Stats
3W - 3L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NSG_BlaxkOut
Heimdallr
13
0 / 1 / 8
7,188
1,027
2,704
4,058
1,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 0 / 4
7,440
1,063
6,626
5,190
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 1 / 2
8,563
1,223
6,076
3,910
1,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
13
3 / 2 / 6
7,909
1,130
6,122
6,675
4,632
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
13
1 / 0 / 7
7,741
1,106
10,530
6,025
2,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

361

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,144
1,021
8,326
5,600
2,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
12
3 / 3 / 1
7,880
1,126
6,106
10,502
4,664
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
PSYCHICLCJC
Gilgamesh
12
0 / 1 / 4
7,625
1,089
5,796
9,488
7,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
Ra7200
Anhur
12
1 / 4 / 3
7,396
1,057
3,413
9,390
4,296
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
0 / 0 / 0
6,186
884
0
0
0

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
11
Kills
4
4
Deaths
11
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Heimdallr
NSG_BlaxkOut
Heimdallr
0
1
8
4
L
Bastet
3
3
1
1.17
L
Gilgamesh
PSYCHICLCJC
Gilgamesh
0
1
4
2
L
Anhur
Ra7200
Anhur
1
4
3
0.63
W
2
0
4
4
W
5
1
2
6
W
Cabrakan
3
2
6
3
L
0
0
0
0
W
Merlin
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,058
Damage
23,641
25,858
Taken
34,980
12,250
Mitigated
18,990
5,197
Healing
4,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,326
4,917
0
11
5,600
2,429
0
3,268
2,332
28,446
0
W
Heimdallr
NSG_BlaxkOut
Heimdallr
2,704
347
0
582
4,058
1,312
0
2,342
1,716
0
10,157
L
Bastet
6,106
1,875
0
1,416
10,502
4,664
0
6,551
3,951
0
15,152
L
Gilgamesh
PSYCHICLCJC
Gilgamesh
5,796
1,084
1,103
1,086
9,488
7,601
0
6,552
2,936
0
13,294
L
Anhur
Ra7200
Anhur
3,413
2,127
0
634
9,390
4,296
0
6,907
2,483
0
13,365
W
6,626
588
0
2,473
5,190
2,188
0
1,194
3,996
20,078
0
W
6,076
1,479
0
196
3,910
1,736
0
579
3,331
0
16,418
W
Cabrakan
6,122
755
0
586
6,675
4,632
0
1,959
4,716
18,482
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
10,530
674
0
1,360
6,025
2,382
0
2,252
3,773
39,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,841
Gold Earned
36,231
172
Minions Killed
126
6
Camps Cleared
4
610,021
Distance Traveled
504,003
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,144
1,021
39
6
1
114,586
0
W
Heimdallr
7,188
1,027
16
2
0
116,175
0
L
Bastet
7,880
1,126
22
3
1
138,477
0
L
Gilgamesh
7,625
1,089
24
3
0
139,567
0
L
Anhur
7,396
1,057
41
6
2
111,373
0
W
Ah Puch
7,440
1,063
44
6
0
104,975
0
W
Da Ji
8,563
1,223
28
4
4
137,934
1
W
Cabrakan
7,909
1,130
34
5
2
121,527
0
L
Anubis
6,186
884
0
0
0
0
0
W
Merlin
7,741
1,106
50
7
0
129,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role