Player Matchup

Achilles
Achilles
FoundMarioJudah
Achilles
Level 76
God Stats
2W - 4L
1,413 SR
Queue Stats
230W - 223L
1,569 Elo+
Party 2
Cupid
Cupid
Lamprussy
Cupid
Level 98
God Stats
4W - 4L
1,576 SR
Queue Stats
494W - 438L
1,553 Elo+
Party 1
Susano
Susano
OhNoController
Susano
Level 68
God Stats
16W - 11L
1,636 SR
Queue Stats
284W - 282L
1,566 Elo+
Party 2
Yu Huang
Yu Huang
Sqwiggington
Yu Huang
Level 25
God Stats
5W - 4L
1,571 SR
Queue Stats
89W - 80L
1,571 Elo+
Party 1
Thor
Thor
chefdumbo
Thor
Level 18
God Stats
2W - 2L
1,664 SR
Queue Stats
25W - 20L
1,514 Elo+
Party 2
Team Averages
Level 57
1,572 SR
1,555 Elo+

VS

Team Averages
Level 72
1,529 SR
1,609 Elo+
Bacchus
Bacchus
Batias
Bacchus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,609 Elo+
Party 3
Apollo
Apollo
BatiasJr
Apollo
Level 5
God Stats
3W - 1L
1,636 SR
Queue Stats
3W - 1L
1,609 Elo+
Party 3
Nu Wa
Nu Wa
Stoupid__
Nu Wa
Level 104
God Stats
7W - 9L
1,444 SR
Queue Stats
79W - 76L
1,560 Elo+
Party 4
Sun Wukong
Sun Wukong
Wilhelt
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,775 Elo+
Party 4
Mercury
Mercury
ithangsonsoft
Mercury
Level 89
God Stats
16W - 16L
1,566 SR
Queue Stats
505W - 539L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
1 / 3 / 2
6,490
406
3,913
12,695
9,267
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cupid
Lamprussy
Cupid
16
5 / 0 / 1
9,210
576
9,885
7,392
3,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 2 / 1
7,927
495
10,000
15,372
9,091
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
Sqwiggington
Yu Huang
13
1 / 3 / 3
7,786
487
7,324
8,438
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thor
12
0 / 2 / 1
6,956
435
3,686
12,322
4,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Batias
Bacchus
11
0 / 0 / 2
7,343
459
6,006
8,525
8,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
BatiasJr
Apollo
12
2 / 5 / 0
7,715
482
3,665
11,524
4,074
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Stoupid__
Nu Wa
15
3 / 0 / 3
8,752
547
10,028
7,101
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Wilhelt
Sun Wukong
16
1 / 2 / 6
9,354
585
11,939
17,443
13,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
15
4 / 2 / 3
8,837
552
4,548
12,650
6,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
9
Kills
10
10
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Batias
Bacchus
0
0
2
1
W
Apollo
BatiasJr
Apollo
2
5
0
0.4
L
Achilles
1
3
2
0.67
L
Cupid
Lamprussy
Cupid
5
0
1
5.5
L
2
2
1
1.25
L
Yu Huang
Sqwiggington
Yu Huang
1
3
3
0.83
W
Nu Wa
Stoupid__
Nu Wa
3
0
3
4.5
W
Sun Wukong
Wilhelt
Sun Wukong
1
2
6
2
L
Thor
0
2
1
0.25
W
Mercury
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,808
Damage
36,186
56,219
Taken
57,243
29,581
Mitigated
35,413
17,779
Healing
17,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Batias
Bacchus
6,006
890
0
1,777
8,525
8,834
0
944
7,581
27,367
0
W
Apollo
BatiasJr
Apollo
3,665
2,110
0
2,425
11,524
4,074
0
372
11,152
0
53,910
L
Achilles
3,913
1,046
0
1,879
12,695
9,267
0
5,047
7,496
0
28,951
L
Cupid
Lamprussy
Cupid
9,885
5,763
336
3,887
7,392
3,263
2,607
2,497
4,807
0
70,710
L
10,000
1,828
0
5,381
15,372
9,091
0
1,629
13,643
0
55,061
L
Yu Huang
Sqwiggington
Yu Huang
7,324
607
0
1,500
8,438
3,313
0
3,451
4,333
67,160
0
W
Nu Wa
Stoupid__
Nu Wa
10,028
2,247
0
1,002
7,101
2,907
21
3,217
3,884
69,246
0
W
Sun Wukong
Wilhelt
Sun Wukong
11,939
2,927
0
7,586
17,443
13,411
703
1,147
16,296
0
77,291
L
Thor
3,686
628
0
4,796
12,322
4,647
0
2,664
9,466
0
55,656
W
Mercury
4,548
1,562
0
4,663
12,650
6,187
0
1,644
11,006
0
81,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,369
Gold Earned
42,001
488
Minions Killed
556
0
Camps Cleared
0
1,554,627
Distance Traveled
1,622,818
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,343
459
35
2
0
329,504
5
W
Apollo
7,715
482
106
7
0
272,902
2
L
Achilles
6,490
406
28
2
0
276,332
7
L
Cupid
9,210
576
140
9
0
302,762
0
L
Susano
7,927
495
106
7
0
332,078
4
L
Yu Huang
7,786
487
118
7
0
305,933
6
W
Nu Wa
8,752
547
139
9
0
316,029
1
W
Sun Wukong
9,354
585
140
9
0
315,677
1
L
Thor
6,956
435
96
6
0
337,522
2
W
Mercury
8,837
552
136
9
0
388,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role