Player Matchup

Nike
Nike
MNE_Zay
Nike
Level 69
God Stats
3W - 6L
1,360 SR
Queue Stats
288W - 288L
1,408 Elo+
Party 2
Atlas
Atlas
Warhawk76
Atlas
Level 87
God Stats
29W - 9L
1,821 SR
Queue Stats
199W - 230L
1,366 Elo+
Party 1
Ah Puch
Ah Puch
Warhawk76 JR
Ah Puch
Level 88
God Stats
12W - 4L
1,706 SR
Queue Stats
212W - 252L
1,406 Elo+
Party 1
Ao Kuang
Ao Kuang
temp-437136
Ao Kuang
Level 106
God Stats
8W - 13L
1,313 SR
Queue Stats
251W - 251L
1,443 Elo+
Party 2
Jing Wei
Jing Wei
zaydego
Jing Wei
Level 122
God Stats
4W - 5L
1,388 SR
Queue Stats
89W - 84L
1,474 Elo+
Solo
Team Averages
Level 94
1,518 SR
1,420 Elo+

VS

Team Averages
Level 118
1,530 SR
1,393 Elo+
Ah Puch
Ah Puch
DR416YN
Ah Puch
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,322 Elo+
Solo
King Arthur
King Arthur
Klutzymage420
King Arthur
Level 156
God Stats
23W - 26L
1,540 SR
Queue Stats
233W - 245L
1,436 Elo+
Solo
Artio
Artio
Shadowninja1342
Artio
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 38L
1,464 Elo+
Solo
Pele
Pele
gonzo1456
Pele
Level 77
God Stats
2W - 1L
1,677 SR
Queue Stats
73W - 82L
1,347 Elo+
Solo
Ishtar
Ishtar
tripsxb
Ishtar
Level 148
God Stats
15W - 14L
1,432 SR
Queue Stats
200W - 192L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
MNE_Zay
Nike
16
4 / 7 / 7
10,615
408
22,624
30,402
24,659
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
Warhawk76
Atlas
18
3 / 5 / 1
12,813
493
17,246
30,240
29,518
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
Warhawk76 JR
Ah Puch
19
1 / 7 / 3
12,566
483
24,998
24,177
11,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
temp-437136
Ao Kuang
19
10 / 6 / 1
12,701
489
18,046
29,070
14,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
zaydego
Jing Wei
18
2 / 4 / 5
11,195
431
24,395
24,121
10,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DR416YN
Ah Puch
19
3 / 4 / 7
12,268
472
21,065
24,401
13,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Klutzymage420
King Arthur
20
8 / 1 / 10
13,494
519
23,535
25,109
28,227
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
3 / 4 / 13
12,361
475
11,845
33,586
47,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
20
14 / 4 / 12
14,505
558
32,694
34,504
19,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ishtar
tripsxb
Ishtar
16
1 / 7 / 2
10,810
416
13,585
26,377
14,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
73
20
Kills
29
29
Deaths
20
17
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DR416YN
Ah Puch
3
4
7
1.63
W
King Arthur
Klutzymage420
King Arthur
8
1
10
13
L
Nike
MNE_Zay
Nike
4
7
7
1.07
W
3
4
13
2.38
L
Atlas
Warhawk76
Atlas
3
5
1
0.7
L
Ah Puch
Warhawk76 JR
Ah Puch
1
7
3
0.36
W
Pele
14
4
12
5
L
Ao Kuang
temp-437136
Ao Kuang
10
6
1
1.75
W
Ishtar
tripsxb
Ishtar
1
7
2
0.29
L
Jing Wei
zaydego
Jing Wei
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,309
Damage
102,724
138,010
Taken
143,977
90,202
Mitigated
123,008
28,293
Healing
46,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DR416YN
Ah Puch
21,065
2,402
0
8,234
24,401
13,497
1,109
16,046
8,355
83,318
0
W
King Arthur
Klutzymage420
King Arthur
23,535
6,530
841
3,206
25,109
28,227
855
11,195
13,914
142
103,661
L
Nike
MNE_Zay
Nike
22,624
3,171
573
4,778
30,402
24,659
1,163
7,446
22,956
0
55,588
W
11,845
2,420
3,298
9,115
33,586
47,307
483
11,297
22,289
30,894
0
L
Atlas
Warhawk76
Atlas
17,246
5,619
617
2,306
30,240
29,518
892
11,810
18,430
88,619
0
L
Ah Puch
Warhawk76 JR
Ah Puch
24,998
1,043
0
4,611
24,177
11,101
426
4,593
19,584
123,382
0
W
Pele
32,694
11,284
0
13,395
34,504
19,352
124
15,576
18,928
93
126,261
L
Ao Kuang
temp-437136
Ao Kuang
18,046
5,369
0
9,395
29,070
14,035
0
3,750
25,320
104,224
0
W
Ishtar
tripsxb
Ishtar
13,585
8,780
0
8,628
26,377
14,625
625
6,654
19,723
0
108,605
L
Jing Wei
zaydego
Jing Wei
24,395
20,281
0
6,013
24,121
10,889
0
5,546
18,575
0
88,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,890
Gold Earned
63,438
698
Minions Killed
608
0
Camps Cleared
0
2,214,123
Distance Traveled
2,402,650
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,268
472
131
5
0
418,399
2
W
King Arthur
13,494
519
147
6
0
537,375
2
L
Nike
10,615
408
65
3
0
437,207
4
W
Artio
12,361
475
38
1
0
497,593
1
L
Atlas
12,813
493
147
6
0
427,217
3
L
Ah Puch
12,566
483
203
8
0
447,303
4
W
Pele
14,505
558
134
5
0
574,878
2
L
Ao Kuang
12,701
489
151
6
0
435,979
5
W
Ishtar
10,810
416
158
6
0
374,405
0
L
Jing Wei
11,195
431
132
5
0
466,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role