Player Matchup

Ne Zha
Ne Zha
MGQFakeHeroJosh
Ne Zha
Level 160
God Stats
1W - 0L
1,195 SR
Queue Stats
200W - 40L
1,949 Elo+
Party 1
Janus
Janus
Soggywaffles352
Janus
Level 84
God Stats
32W - 16L
1,720 SR
Queue Stats
425W - 200L
1,779 Elo+
Party 1
Mulan
Mulan
stoneymcswat
Mulan
Level 159
God Stats
11W - 6L
1,747 SR
Queue Stats
646W - 236L
1,874 Elo+
Party 1
Team Averages
Level 134
1,554 SR
1,867 Elo+

VS

Team Averages
Level 95
1,589 SR
1,634 Elo+
Anubis
Anubis
Soulinx
Anubis
Level 68
God Stats
1W - 4L
1,326 SR
Queue Stats
50W - 57L
1,473 Elo+
Solo
Vamana
Vamana
ZenSkrach
Vamana
Level 130
God Stats
21W - 17L
1,661 SR
Queue Stats
855W - 629L
1,704 Elo+
Solo
Bastet
Bastet
oatsnhoney
Bastet
Level 86
God Stats
12W - 6L
1,781 SR
Queue Stats
399W - 337L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 10
8,038
804
6,569
11,843
11,555
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 0 / 7
7,902
790
10,529
4,688
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
6 / 1 / 6
7,743
774
6,338
8,004
5,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Soulinx
Anubis
9
0 / 7 / 1
5,998
600
1,795
10,287
3,840
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
ZenSkrach
Vamana
10
0 / 2 / 1
6,070
607
10,008
8,141
5,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
oatsnhoney
Bastet
10
1 / 3 / 0
6,369
637
8,040
8,497
3,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
1
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
W
4
0
7
7.5
L
Anubis
Soulinx
Anubis
0
7
1
0.07
L
Vamana
ZenSkrach
Vamana
0
2
1
0.25
L
Bastet
oatsnhoney
Bastet
1
3
0
0.33
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,436
Damage
19,843
24,535
Taken
26,925
19,063
Mitigated
12,919
11,363
Healing
3,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,569
1,161
400
5,121
11,843
11,555
0
996
10,847
78
17,426
W
10,529
621
0
1,062
4,688
1,807
0
367
4,321
42,112
0
L
Anubis
Soulinx
Anubis
1,795
0
0
1,055
10,287
3,840
0
4,522
5,765
8,978
0
L
Vamana
ZenSkrach
Vamana
10,008
4,687
0
1,640
8,141
5,885
0
4,091
4,050
0
22,954
L
Bastet
oatsnhoney
Bastet
8,040
2,395
0
808
8,497
3,194
0
2,679
5,818
0
19,650
W
6,338
1,141
508
4,272
8,004
5,701
0
862
7,142
392
12,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,683
Gold Earned
18,437
134
Minions Killed
84
7
Camps Cleared
2
619,452
Distance Traveled
597,840
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,038
804
21
2
1
225,320
1
W
Janus
7,902
790
80
8
2
206,146
5
L
Anubis
5,998
600
27
3
0
177,392
3
L
Vamana
6,070
607
29
3
0
209,430
4
L
Bastet
6,369
637
28
3
2
211,018
3
W
Mulan
7,743
774
33
3
4
187,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role