Player Matchup

Anhur
Anhur
Isesaki
Anhur
Level 27
God Stats
7W - 6L
1,262 SR
Queue Stats
117W - 113L
1,558 Elo+
Solo
Ne Zha
Ne Zha
KanyelovesHenta1
Ne Zha
Level 64
God Stats
2W - 3L
1,544 SR
Queue Stats
58W - 108L
1,363 Elo+
Party 2
Yemoja
Yemoja
MrSavageBrett
Yemoja
Level 41
God Stats
0W - 6L
1,231 SR
Queue Stats
40W - 76L
1,304 Elo+
Party 2
Hachiman
Hachiman
dogshÏt
Hachiman
Level 141
God Stats
1W - 2L
1,536 SR
Queue Stats
178W - 105L
1,738 Elo+
Party 3
Scylla
Scylla
xNoNameMan
Scylla
Level 119
God Stats
1W - 3L
1,551 SR
Queue Stats
122W - 61L
1,764 Elo+
Party 3
Team Averages
Level 78
1,425 SR
1,545 Elo+

VS

Team Averages
Level 104
1,663 SR
1,525 Elo+
Baba Yaga
Baba Yaga
AgedProverb
Baba Yaga
Level 159
God Stats
29W - 18L
1,688 SR
Queue Stats
817W - 613L
1,650 Elo+
Solo
Izanami
Izanami
FuryQuake23
Izanami
Level 160
God Stats
127W - 122L
1,564 SR
Queue Stats
911W - 913L
1,474 Elo+
Solo
Merlin
Merlin
German-Sociopath
Merlin
Level 47
God Stats
13W - 11L
1,524 SR
Queue Stats
62W - 74L
1,514 Elo+
Solo
Chaac
Chaac
InsaneXPanda242
Chaac
Level 82
God Stats
172W - 146L
1,590 SR
Queue Stats
248W - 237L
1,493 Elo+
Party 1
Horus
Horus
PlasmaManiac
Horus
Level 71
God Stats
7W - 5L
1,949 SR
Queue Stats
248W - 237L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Isesaki
Anhur
14
1 / 4 / 3
7,857
714
8,261
14,429
5,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 2 / 1
6,828
621
1,327
7,972
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
0 / 0 / 3
7,855
714
3,860
9,487
8,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
dogshÏt
Hachiman
15
1 / 1 / 2
8,183
744
11,952
9,182
4,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
xNoNameMan
Scylla
15
3 / 2 / 0
8,138
740
7,896
8,156
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AgedProverb
Baba Yaga
15
2 / 1 / 4
8,351
759
12,631
8,331
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
FuryQuake23
Izanami
15
0 / 0 / 2
8,178
743
4,753
3,957
1,634
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 2 / 3
8,343
758
7,842
6,815
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 0 / 6
8,323
757
10,746
10,376
5,203
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 2 / 1
8,115
738
5,209
9,924
6,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
5
Kills
9
9
Deaths
5
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AgedProverb
Baba Yaga
2
1
4
4
W
Izanami
FuryQuake23
Izanami
0
0
2
1
W
1
2
3
1.25
W
2
0
6
5
L
Anhur
Isesaki
Anhur
1
4
3
0.63
L
0
2
1
0.25
L
0
0
3
1.5
W
4
2
1
2.25
L
Hachiman
dogshÏt
Hachiman
1
1
2
2
L
Scylla
xNoNameMan
Scylla
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,296
Damage
41,181
49,226
Taken
39,403
26,064
Mitigated
19,765
11,679
Healing
12,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AgedProverb
Baba Yaga
12,631
592
0
1,583
8,331
3,654
594
2,173
6,048
36,714
0
W
Izanami
FuryQuake23
Izanami
4,753
2,284
0
125
3,957
1,634
667
698
3,237
0
34,683
W
7,842
251
0
1,000
6,815
2,880
594
2,581
4,082
30,629
0
W
10,746
775
0
4,587
10,376
5,203
527
2,798
7,459
0
27,250
L
Anhur
Isesaki
Anhur
8,261
5,028
0
2,116
14,429
5,746
1,423
5,596
8,580
0
28,791
L
1,327
0
0
299
7,972
3,617
0
2,216
5,663
0
7,303
L
3,860
930
2,714
3,108
9,487
8,953
0
4,375
5,076
19,127
0
W
5,209
2,160
2,213
2,779
9,924
6,394
344
2,933
6,821
0
16,644
L
Hachiman
dogshÏt
Hachiman
11,952
5,097
0
3,080
9,182
4,312
0
5,032
4,073
0
39,661
L
Scylla
xNoNameMan
Scylla
7,896
1,380
0
362
8,156
3,436
0
3,254
4,863
28,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,861
Gold Earned
41,310
207
Minions Killed
245
0
Camps Cleared
0
1,039,019
Distance Traveled
1,166,429
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,351
759
63
6
0
239,345
0
W
Izanami
8,178
743
69
6
0
230,730
0
W
Merlin
8,343
758
65
6
0
212,698
1
W
Chaac
8,323
757
32
3
0
260,211
0
L
Anhur
7,857
714
36
3
0
196,464
4
L
Ne Zha
6,828
621
6
1
0
213,543
0
L
Yemoja
7,855
714
26
2
0
190,853
0
W
Horus
8,115
738
16
1
0
223,445
3
L
Hachiman
8,183
744
74
7
0
220,673
1
L
Scylla
8,138
740
65
6
0
217,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role