Player Matchup

Bakasura
Bakasura
Diamond I
Diruxshinya
Bakasura
Diamond I
Level 157
God Stats
6W - 4L
1,739 SR
Queue Stats
293W - 289L
2,452 MMR
Solo
King Arthur
King Arthur
Diamond I
SlimyBiscuit
King Arthur
Diamond I
Level 160
God Stats
11W - 7L
1,733 SR
Queue Stats
136W - 109L
2,443 MMR
Party 2
Chiron
Chiron
Diamond II
TheSuperChicken
Chiron
Diamond II
Level 160
God Stats
6W - 10L
1,561 SR
Queue Stats
139W - 115L
2,422 MMR
Party 2
Poseidon
Poseidon
Diamond I
WuMasterWax
Poseidon
Diamond I
Level 88
God Stats
61W - 67L
1,716 SR
Queue Stats
368W - 372L
2,405 MMR
Solo
Cabrakan
Cabrakan
Diamond III
fargnarforty2
Cabrakan
Diamond III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,674 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,650 SR
2,279 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 157
1,623 SR
2,003 MMR
Cthulhu
Cthulhu
Diamond II
 
Cthulhu
Diamond II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Masters
 
Ravana
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Diamond II
Gingy
Bacchus
Diamond II
Level 160
God Stats
8W - 6L
1,719 SR
Queue Stats
465W - 435L
2,287 MMR
Solo
Vulcan
Vulcan
Diamond I
MASHOGA
Vulcan
Diamond I
Level 154
God Stats
3W - 2L
1,690 SR
Queue Stats
92W - 74L
2,525 MMR
Party 1
Ishtar
Ishtar
Diamond IV
strewtalistico
Ishtar
Diamond IV
Level 157
God Stats
1W - 1L
1,708 SR
Queue Stats
57W - 45L
2,203 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Diruxshinya
Bakasura
10
0 / 2 / 0
5,426
543
1,981
8,046
3,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
SlimyBiscuit
King Arthur
11
0 / 0 / 0
6,048
605
8,125
9,122
6,385
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 2 / 0
5,342
534
2,465
6,123
1,870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Poseidon
WuMasterWax
Poseidon
10
0 / 1 / 0
5,861
586
4,186
3,508
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
fargnarforty2
Cabrakan
9
0 / 1 / 0
5,182
518
2,483
7,669
6,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Ne ZhaGilgameshGuan YuLancelotYu Huang

VS

Bans
GaneshaBaba YagaSetThe MorriganKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 0 / 0
6,002
600
5,668
10,425
5,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Ravana
 
Ravana
10
1 / 0 / 3
5,731
573
2,916
4,046
1,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Gingy
Bacchus
10
1 / 0 / 3
5,987
599
4,832
8,323
6,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vulcan
MASHOGA
Vulcan
11
2 / 0 / 1
6,100
610
3,356
2,814
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 0
6,386
639
5,899
5,137
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
6
6
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
0
0
W
Ravana
 
Ravana
1
0
3
2.5
L
Bakasura
Diruxshinya
Bakasura
0
2
0
0
W
Bacchus
Gingy
Bacchus
1
0
3
2.5
W
Vulcan
MASHOGA
Vulcan
2
0
1
2.5
L
King Arthur
SlimyBiscuit
King Arthur
0
0
0
0
L
0
2
0
0
L
Poseidon
WuMasterWax
Poseidon
0
1
0
0
L
Cabrakan
fargnarforty2
Cabrakan
0
1
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,240
Damage
22,671
34,468
Taken
30,745
19,735
Mitigated
17,017
11,596
Healing
16,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,668
333
0
5,253
10,425
5,501
0
330
9,945
41,197
0
W
Ravana
 
Ravana
2,916
614
0
2,176
4,046
1,780
0
1,064
2,828
0
37,833
L
Bakasura
Diruxshinya
Bakasura
1,981
1,117
0
1,537
8,046
3,206
12
1,812
6,202
0
32,923
W
Bacchus
Gingy
Bacchus
4,832
552
1,497
2,901
8,323
6,753
0
3,571
4,548
12,502
5,830
W
Vulcan
MASHOGA
Vulcan
3,356
1,105
0
1,179
2,814
1,200
0
1,237
1,577
51,854
0
L
King Arthur
SlimyBiscuit
King Arthur
8,125
829
0
3,402
9,122
6,385
0
4,676
3,849
444
48,385
L
2,465
881
192
2,027
6,123
1,870
0
952
5,171
0
38,995
L
Poseidon
WuMasterWax
Poseidon
4,186
540
0
759
3,508
1,515
0
2,499
1,009
57,177
0
L
Cabrakan
fargnarforty2
Cabrakan
2,483
408
0
3,679
7,669
6,759
0
2,539
5,130
11,645
2,959
W
5,899
3,954
0
3,127
5,137
1,783
0
464
4,563
0
52,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,859
Gold Earned
30,206
392
Minions Killed
402
0
Camps Cleared
0
1,050,700
Distance Traveled
1,109,832
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,002
600
87
9
0
214,368
2
W
Ravana
5,731
573
77
8
0
263,142
5
L
Bakasura
5,426
543
83
8
0
229,584
2
W
Bacchus
5,987
599
27
3
0
219,101
4
W
Vulcan
6,100
610
111
11
0
224,492
2
L
King Arthur
6,048
605
90
9
0
226,556
5
L
Chiron
5,342
534
87
9
0
188,974
4
L
Poseidon
5,861
586
114
11
0
228,092
6
L
Cabrakan
5,182
518
18
2
0
177,494
5
W
Ishtar
6,386
639
100
10
0
188,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role