Player Matchup

Guan Yu
Guan Yu
BlackEyedXaXa
Guan Yu
Level 104
God Stats
1W - 1L
1,409 SR
Queue Stats
53W - 51L
1,464 Elo+
Party 1
Scylla
Scylla
CapnFlashypants
Scylla
Level 140
God Stats
3W - 2L
1,536 SR
Queue Stats
48W - 52L
1,485 Elo+
Party 1
Kukulkan
Kukulkan
KingBonkStonks
Kukulkan
Level 128
God Stats
0W - 3L
1,204 SR
Queue Stats
108W - 102L
1,545 Elo+
Party 1
Hachiman
Hachiman
Sirslugington
Hachiman
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,498 Elo+
Party 1
Susano
Susano
XxShadowslyrxX
Susano
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 48L
1,652 Elo+
Party 1
Team Averages
Level 100
1,430 SR
1,529 Elo+

VS

Team Averages
Level 109
1,514 SR
1,588 Elo+
Jing Wei
Jing Wei
I 2nd To None
Jing Wei
Level 147
God Stats
2W - 1L
1,550 SR
Queue Stats
81W - 68L
1,554 Elo+
Solo
Bastet
Bastet
LORD6DEATH6
Bastet
Level 123
God Stats
3W - 4L
1,453 SR
Queue Stats
216W - 227L
1,547 Elo+
Party 2
Ao Kuang
Ao Kuang
True Chaka
Ao Kuang
Level 69
God Stats
1W - 0L
1,697 SR
Queue Stats
12W - 7L
1,533 Elo+
Party 2
Sylvanus
Sylvanus
Vyltude
Sylvanus
Level 104
God Stats
2W - 1L
1,510 SR
Queue Stats
156W - 165L
1,539 Elo+
Party 2
Medusa
Medusa
superlinkbeto
Medusa
Level 104
God Stats
1W - 0L
1,359 SR
Queue Stats
10W - 8L
1,765 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
2 / 6 / 10
10,168
636
6,466
21,024
27,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
7 / 5 / 14
12,583
786
25,146
13,733
6,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
20
6 / 5 / 18
12,118
757
25,425
21,223
12,209
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
Sirslugington
Hachiman
17
3 / 7 / 11
10,231
639
16,299
17,476
8,077
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 6 / 10
10,784
674
10,689
16,534
10,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
I 2nd To None
Jing Wei
20
3 / 3 / 15
12,262
766
17,871
16,422
7,545
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
18
6 / 10 / 11
12,251
766
21,758
21,761
8,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
True Chaka
Ao Kuang
20
7 / 4 / 10
11,974
748
10,245
16,135
8,031
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Vyltude
Sylvanus
19
3 / 5 / 17
12,468
779
7,497
30,160
31,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

20
9 / 3 / 13
12,532
783
21,562
17,726
8,835
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
94
25
Kills
28
29
Deaths
25
63
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
2
6
10
1.17
L
7
5
14
2.8
W
Jing Wei
I 2nd To None
Jing Wei
3
3
15
3.5
L
Kukulkan
6
5
18
3
W
Bastet
6
10
11
1.15
L
Hachiman
Sirslugington
Hachiman
3
7
11
1.21
W
Ao Kuang
True Chaka
Ao Kuang
7
4
10
3
W
Sylvanus
Vyltude
Sylvanus
3
5
17
2.3
L
7
6
10
2
W
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,025
Damage
78,933
89,990
Taken
102,204
64,290
Mitigated
64,761
26,332
Healing
38,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
6,466
946
5,009
5,543
21,024
27,094
0
3,723
17,301
0
11,016
L
25,146
3,498
1,591
2,120
13,733
6,479
454
2,640
11,093
40,720
0
W
Jing Wei
I 2nd To None
Jing Wei
17,871
13,853
246
4,119
16,422
7,545
1,784
7,746
8,389
0
48,534
L
Kukulkan
25,425
2,001
1,861
2,790
21,223
12,209
773
4,226
16,997
54,805
0
W
Bastet
21,758
4,063
1,365
2,420
21,761
8,736
564
9,730
11,495
0
29,730
L
Hachiman
Sirslugington
Hachiman
16,299
8,139
727
2,423
17,476
8,077
484
4,266
13,210
0
24,387
W
Ao Kuang
True Chaka
Ao Kuang
10,245
2,450
628
4,405
16,135
8,031
1,975
6,600
9,159
14,906
0
W
Sylvanus
Vyltude
Sylvanus
7,497
2,347
8,280
9,858
30,160
31,614
988
15,475
13,798
16,383
0
L
10,689
769
1,366
2,902
16,534
10,431
1,799
2,887
13,647
0
20,927
W
21,562
8,481
2,882
4,183
17,726
8,835
2,551
9,706
7,596
0
54,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,884
Gold Earned
61,487
189
Minions Killed
159
0
Camps Cleared
0
1,375,705
Distance Traveled
1,472,252
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,168
636
5
0
0
288,931
1
L
Scylla
12,583
786
60
4
0
275,634
1
W
Jing Wei
12,262
766
64
4
0
305,557
0
L
Kukulkan
12,118
757
64
4
0
297,007
0
W
Bastet
12,251
766
12
1
0
309,287
2
L
Hachiman
10,231
639
28
2
0
257,974
1
W
Ao Kuang
11,974
748
4
0
0
294,569
0
W
Sylvanus
12,468
779
22
1
0
261,651
0
L
Susano
10,784
674
32
2
0
256,159
0
W
Medusa
12,532
783
57
4
0
301,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role