Player Matchup

Charybdis
Charybdis
IAmCasualty
Charybdis
Level 63
God Stats
1W - 1L
1,800 SR
Queue Stats
115W - 116L
1,485 Elo+
Solo
Ratatoskr
Ratatoskr
Jacksimus10
Ratatoskr
Level 134
God Stats
2W - 10L
1,200 SR
Queue Stats
195W - 205L
1,491 Elo+
Solo
Cupid
Cupid
KronicZike
Cupid
Level 82
God Stats
6W - 11L
1,591 SR
Queue Stats
281W - 293L
1,391 Elo+
Party 1
Anubis
Anubis
kjnvakjbsfad
Anubis
Level 103
God Stats
0W - 2L
1,670 SR
Queue Stats
322W - 353L
1,509 Elo+
Solo
Hel
Hel
kronickyphosis
Hel
Level 109
God Stats
0W - 1L
1,122 SR
Queue Stats
130W - 117L
1,433 Elo+
Party 1
Team Averages
Level 98
1,477 SR
1,462 Elo+

VS

Team Averages
Level 86
1,567 SR
1,408 Elo+
Baron Samedi
Baron Samedi
CerealKillerlol
Baron Samedi
Level 89
God Stats
16W - 8L
1,663 SR
Queue Stats
180W - 203L
1,399 Elo+
Party 2
Hades
Hades
FromFarBeyond1
Hades
Level 123
God Stats
2W - 0L
1,779 SR
Queue Stats
159W - 176L
1,364 Elo+
Solo
Arachne
Arachne
death4567
Arachne
Level 79
God Stats
38W - 40L
1,481 SR
Queue Stats
86W - 106L
1,411 Elo+
Party 2
Guan Yu
Guan Yu
frosh72
Guan Yu
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
231W - 268L
1,438 Elo+
Solo
Ishtar
Ishtar
gurley2
Ishtar
Level 74
God Stats
11W - 16L
1,413 SR
Queue Stats
93W - 103L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IAmCasualty
Charybdis
13
1 / 5 / 0
8,174
409
6,658
16,252
6,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
Jacksimus10
Ratatoskr
14
4 / 5 / 2
9,626
481
11,818
20,903
9,088
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
14
0 / 2 / 2
8,492
425
7,411
11,495
4,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
15
1 / 2 / 2
9,219
461
9,617
10,187
5,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 8 / 2
7,663
383
4,315
18,990
5,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CerealKillerlol
Baron Samedi
15
4 / 2 / 6
9,705
485
12,788
10,105
5,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 0 / 2
12,168
608
13,141
13,140
11,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
death4567
Arachne
16
4 / 3 / 2
10,445
522
6,129
23,535
9,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
frosh72
Guan Yu
16
2 / 0 / 12
11,103
555
9,297
19,070
20,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
gurley2
Ishtar
16
8 / 2 / 6
10,345
517
13,221
12,381
4,532
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
6
Kills
22
22
Deaths
7
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CerealKillerlol
Baron Samedi
4
2
6
3.5
W
4
0
2
5
L
Charybdis
IAmCasualty
Charybdis
1
5
0
0.2
L
Ratatoskr
Jacksimus10
Ratatoskr
4
5
2
1
L
Cupid
0
2
2
0.5
W
Arachne
death4567
Arachne
4
3
2
1.67
W
Guan Yu
frosh72
Guan Yu
2
0
12
8
W
Ishtar
gurley2
Ishtar
8
2
6
5.5
L
Anubis
1
2
2
1
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,819
Damage
54,576
77,827
Taken
78,231
31,435
Mitigated
50,600
29,206
Healing
38,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CerealKillerlol
Baron Samedi
12,788
670
1,786
3,053
10,105
5,306
341
3,718
6,387
75,261
0
W
13,141
3,591
53
8,060
13,140
11,235
2,396
0
13,140
103,727
0
L
Charybdis
IAmCasualty
Charybdis
6,658
2,958
0
5,588
16,252
6,715
0
11,648
4,604
0
56,682
L
Ratatoskr
Jacksimus10
Ratatoskr
11,818
2,830
0
5,433
20,903
9,088
0
4,593
16,310
0
62,333
L
Cupid
7,411
2,540
875
2,331
11,495
4,609
1,143
2,549
8,946
0
65,577
W
Arachne
death4567
Arachne
6,129
4,330
0
10,225
23,535
9,393
0
2,615
20,920
0
93,449
W
Guan Yu
frosh72
Guan Yu
9,297
1,421
5,898
8,073
19,070
20,134
838
4,399
14,671
0
58,577
W
Ishtar
gurley2
Ishtar
13,221
9,284
0
1,513
12,381
4,532
4,017
3,200
9,181
0
64,506
L
Anubis
9,617
219
0
3,583
10,187
5,072
0
2,812
7,375
80,407
0
L
4,315
361
4,440
6,956
18,990
5,951
226
4,327
14,663
51,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,174
Gold Earned
53,766
541
Minions Killed
595
0
Camps Cleared
0
1,736,747
Distance Traveled
1,858,767
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,705
485
99
5
0
373,145
10
W
Hades
12,168
608
191
10
0
308,467
0
L
Charybdis
8,174
409
94
5
0
286,907
0
L
Ratatoskr
9,626
481
106
5
0
436,323
0
L
Cupid
8,492
425
122
6
0
359,100
1
W
Arachne
10,445
522
120
6
0
449,421
6
W
Guan Yu
11,103
555
99
5
0
395,546
1
W
Ishtar
10,345
517
86
4
0
332,188
0
L
Anubis
9,219
461
142
7
0
305,578
3
L
Hel
7,663
383
77
4
0
348,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role