Player Matchup

Susano
Susano
 
Susano
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
KnifeToTheFace77
Cu Chulainn
Level 142
God Stats
3W - 3L
1,742 SR
Queue Stats
103W - 114L
1,563 Elo+
Solo
Agni
Agni
UnslicedBread
Agni
Level 148
God Stats
10W - 5L
1,684 SR
Queue Stats
212W - 203L
1,594 Elo+
Solo
Lancelot
Lancelot
X0rz
Lancelot
Level 144
God Stats
6W - 7L
1,491 SR
Queue Stats
120W - 127L
1,610 Elo+
Solo
Hachiman
Hachiman
fsdas
Hachiman
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,691 Elo+
Solo
Team Averages
Level 137
1,584 SR
1,592 Elo+

VS

Team Averages
Level 143
1,508 SR
1,542 Elo+
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
ArcAngelBlazer
Olorun
Level 140
God Stats
3W - 2L
1,398 SR
Queue Stats
237W - 193L
1,619 Elo+
Solo
King Arthur
King Arthur
Swagonometry12
King Arthur
Level 108
God Stats
15W - 10L
1,641 SR
Queue Stats
119W - 124L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
0 / 4 / 5
8,195
683
8,338
11,281
4,028
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
KnifeToTheFace77
Cu Chulainn
16
1 / 4 / 8
8,745
729
10,800
13,509
9,601
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
5 / 1 / 2
9,404
784
9,838
9,638
3,981
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
X0rz
Lancelot
15
4 / 3 / 2
8,880
740
6,838
10,875
5,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
fsdas
Hachiman
16
2 / 4 / 4
8,763
730
6,463
12,384
4,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
8 / 4 / 6
10,462
872
14,063
14,793
8,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
 
Izanami
18
3 / 2 / 3
10,159
847
8,261
11,957
5,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
 
Fafnir
16
2 / 1 / 6
9,129
761
9,675
13,612
15,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 3 / 3
9,407
784
5,526
9,191
4,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
Swagonometry12
King Arthur
15
1 / 2 / 5
8,708
726
12,540
10,781
8,319
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
12
Kills
16
16
Deaths
12
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
4
5
0.63
W
Thanatos
 
Thanatos
8
4
6
2.75
W
Izanami
 
Izanami
3
2
3
2.25
W
Fafnir
 
Fafnir
2
1
6
5
W
2
3
3
1.17
L
Cu Chulainn
KnifeToTheFace77
Cu Chulainn
1
4
8
1.25
W
King Arthur
Swagonometry12
King Arthur
1
2
5
1.75
L
5
1
2
6
L
Lancelot
X0rz
Lancelot
4
3
2
1.67
L
Hachiman
fsdas
Hachiman
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,277
Damage
50,065
57,687
Taken
60,334
26,645
Mitigated
42,748
7,118
Healing
19,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
8,338
1,717
0
880
11,281
4,028
0
1,931
9,234
0
21,030
W
Thanatos
 
Thanatos
14,063
3,336
0
10,230
14,793
8,985
0
1,873
12,920
0
33,495
W
Izanami
 
Izanami
8,261
3,791
0
1,252
11,957
5,489
1,540
1,493
10,464
0
56,790
W
Fafnir
 
Fafnir
9,675
2,143
0
2,008
13,612
15,623
52
3,219
10,393
18,287
0
W
5,526
3,066
66
2,777
9,191
4,332
3,268
1,842
7,349
40,869
0
L
Cu Chulainn
KnifeToTheFace77
Cu Chulainn
10,800
1,159
0
1,350
13,509
9,601
0
1,895
11,470
2,252
27,000
W
King Arthur
Swagonometry12
King Arthur
12,540
956
0
3,404
10,781
8,319
348
2,415
8,366
106
30,855
L
9,838
1,005
0
1,777
9,638
3,981
0
3,037
6,468
36,087
0
L
Lancelot
X0rz
Lancelot
6,838
785
0
1,031
10,875
5,032
0
3,252
7,489
0
28,073
L
Hachiman
fsdas
Hachiman
6,463
3,197
0
2,080
12,384
4,003
0
4,296
7,719
0
27,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,987
Gold Earned
47,865
247
Minions Killed
271
0
Camps Cleared
0
1,249,898
Distance Traveled
1,284,678
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,195
683
39
3
0
256,864
0
W
Thanatos
10,462
872
42
4
0
250,952
1
W
Izanami
10,159
847
108
9
0
250,624
9
W
Fafnir
9,129
761
21
2
0
287,978
0
W
Olorun
9,407
784
65
5
0
221,828
0
L
Cu Chulainn
8,745
729
42
4
0
242,992
1
W
King Arthur
8,708
726
35
3
0
273,296
0
L
Agni
9,404
784
67
6
0
235,764
4
L
Lancelot
8,880
740
46
4
0
291,895
2
L
Hachiman
8,763
730
53
4
0
222,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role