Player Matchup

Raijin
Raijin
 
Raijin
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Its NuII
Ah Muzen Cab
Level 128
God Stats
8W - 6L
1,663 SR
Queue Stats
71W - 104L
1,518 Elo+
Solo
Discordia
Discordia
Ruikia
Discordia
Level 88
God Stats
9W - 3L
1,787 SR
Queue Stats
85W - 77L
1,546 Elo+
Party 2
Ganesha
Ganesha
ShadowGlyder
Ganesha
Level 68
God Stats
2W - 1L
1,295 SR
Queue Stats
80W - 72L
1,563 Elo+
Party 2
Medusa
Medusa
edgar1022
Medusa
Level 108
God Stats
5W - 1L
1,855 SR
Queue Stats
64W - 41L
1,684 Elo+
Solo
Team Averages
Level 90
1,620 SR
1,562 Elo+

VS

Team Averages
Level 124
1,529 SR
1,528 Elo+
Nox
Nox
Deshaldir
Nox
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,647 Elo+
Party 1
Apollo
Apollo
KI11 TAKER2
Apollo
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
OneSoul20
Sun Wukong
Level 159
God Stats
2W - 1L
1,437 SR
Queue Stats
14W - 29L
1,261 Elo+
Solo
Xbalanque
Xbalanque
Shaftie
Xbalanque
Level 149
God Stats
23W - 9L
1,709 SR
Queue Stats
51W - 29L
1,669 Elo+
Party 1
Merlin
Merlin
psybernetik
Merlin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 49L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
7 / 0 / 12
11,559
1,051
10,783
7,898
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Its NuII
Ah Muzen Cab
18
9 / 0 / 12
12,754
1,159
21,779
11,347
5,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Ruikia
Discordia
17
4 / 0 / 16
11,504
1,046
12,865
2,478
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
ShadowGlyder
Ganesha
18
0 / 1 / 20
11,939
1,085
5,028
16,473
25,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
edgar1022
Medusa
17
5 / 0 / 11
11,214
1,019
13,183
10,670
5,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

254

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
9,798
891
9,165
13,082
5,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
15
0 / 8 / 0
9,141
831
3,072
12,028
4,777
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
OneSoul20
Sun Wukong
15
0 / 7 / 1
9,868
897
7,570
21,790
15,460
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Xbalanque
Shaftie
Xbalanque
15
0 / 4 / 1
9,981
907
14,457
12,933
4,939
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
16
1 / 1 / 0
10,529
957
12,858
7,054
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
4
25
Kills
1
1
Deaths
25
71
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
0
12
13
L
0
5
1
0.1
W
Ah Muzen Cab
Its NuII
Ah Muzen Cab
9
0
12
15
L
Apollo
0
8
0
0
L
Sun Wukong
OneSoul20
Sun Wukong
0
7
1
0.07
W
Discordia
Ruikia
Discordia
4
0
16
12
W
Ganesha
ShadowGlyder
Ganesha
0
1
20
10
L
Xbalanque
Shaftie
Xbalanque
0
4
1
0.13
W
Medusa
edgar1022
Medusa
5
0
11
10.5
L
Merlin
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,638
Damage
47,122
48,866
Taken
66,887
42,619
Mitigated
33,039
7,126
Healing
2,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,783
1,306
0
470
7,898
4,293
0
3,320
4,578
26,828
0
L
9,165
681
0
127
13,082
5,300
0
5,830
6,983
23,858
0
W
Ah Muzen Cab
Its NuII
Ah Muzen Cab
21,779
8,537
0
4,932
11,347
5,893
0
5,787
5,560
0
57,178
L
Apollo
3,072
1,835
0
147
12,028
4,777
0
5,439
6,434
0
5,841
L
Sun Wukong
OneSoul20
Sun Wukong
7,570
1,179
0
2,043
21,790
15,460
0
9,435
12,090
0
22,790
W
Discordia
Ruikia
Discordia
12,865
666
0
0
2,478
1,155
0
718
1,760
24,765
0
W
Ganesha
ShadowGlyder
Ganesha
5,028
386
0
1,724
16,473
25,504
0
7,841
8,632
8,127
0
L
Xbalanque
Shaftie
Xbalanque
14,457
6,766
0
516
12,933
4,939
0
4,294
8,552
0
39,071
W
Medusa
edgar1022
Medusa
13,183
3,180
0
0
10,670
5,774
0
4,357
6,313
0
42,495
L
Merlin
12,858
154
0
0
7,054
2,563
0
2,739
4,152
60,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,970
Gold Earned
49,317
246
Minions Killed
271
10
Camps Cleared
8
1,108,308
Distance Traveled
950,729
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,559
1,051
35
3
4
225,343
0
L
Nox
9,798
891
47
4
2
214,600
0
W
Ah Muzen Cab
12,754
1,159
78
7
5
218,983
2
L
Apollo
9,141
831
8
1
1
101,177
1
L
Sun Wukong
9,868
897
41
4
2
204,920
1
W
Discordia
11,504
1,046
50
5
0
222,510
0
W
Ganesha
11,939
1,085
0
0
0
220,063
1
L
Xbalanque
9,981
907
66
6
3
207,995
0
W
Medusa
11,214
1,019
83
8
1
221,409
1
L
Merlin
10,529
957
109
10
0
222,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role