Player Matchup

Scylla
Scylla
Colonelingua
Scylla
Level 65
God Stats
54W - 10L
1,797 SR
Queue Stats
176W - 61L
1,782 Elo+
Party 1
Sun Wukong
Sun Wukong
JParky
Sun Wukong
Level 159
God Stats
4W - 0L
1,711 SR
Queue Stats
284W - 101L
1,783 Elo+
Party 1
Hercules
Hercules
SolunoJ
Hercules
Level 148
God Stats
33W - 20L
1,626 SR
Queue Stats
374W - 131L
1,778 Elo+
Party 1
Team Averages
Level 124
1,711 SR
1,781 Elo+

VS

Team Averages
Level 117
1,568 SR
1,597 Elo+
Sun Wukong
Sun Wukong
Vilkur
Sun Wukong
Level 158
God Stats
0W - 2L
1,309 SR
Queue Stats
36W - 27L
1,635 Elo+
Solo
Yu Huang
Yu Huang
jhersondav
Yu Huang
Level 157
God Stats
1W - 1L
1,777 SR
Queue Stats
21W - 20L
1,576 Elo+
Solo
Fenrir
Fenrir
mageideas
Fenrir
Level 36
God Stats
79W - 80L
1,617 SR
Queue Stats
113W - 129L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
1 / 0 / 3
6,598
660
2,776
4,337
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
JParky
Sun Wukong
12
3 / 0 / 4
7,778
778
7,759
8,659
7,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
SolunoJ
Hercules
12
3 / 1 / 4
7,580
758
7,762
11,652
10,528
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Vilkur
Sun Wukong
11
0 / 0 / 1
6,649
665
8,083
6,043
3,492
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yu Huang
jhersondav
Yu Huang
10
0 / 4 / 1
6,283
628
4,500
8,166
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
mageideas
Fenrir
9
1 / 3 / 0
6,591
659
5,798
7,659
3,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
7
Kills
1
1
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
1
0
3
2.5
W
Sun Wukong
JParky
Sun Wukong
3
0
4
5
W
Hercules
SolunoJ
Hercules
3
1
4
5
L
Sun Wukong
Vilkur
Sun Wukong
0
0
1
0.5
L
Yu Huang
jhersondav
Yu Huang
0
4
1
0.13
L
Fenrir
mageideas
Fenrir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,297
Damage
18,381
24,648
Taken
21,868
19,541
Mitigated
10,759
8,522
Healing
4,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
2,776
510
0
843
4,337
1,616
220
376
3,961
27,186
0
W
Sun Wukong
JParky
Sun Wukong
7,759
1,647
0
2,760
8,659
7,397
0
1,875
6,784
0
22,111
W
Hercules
SolunoJ
Hercules
7,762
3,659
399
4,520
11,652
10,528
370
2,584
9,068
0
15,259
L
Sun Wukong
Vilkur
Sun Wukong
8,083
2,013
796
2,254
6,043
3,492
0
1,539
4,504
0
21,182
L
Yu Huang
jhersondav
Yu Huang
4,500
694
0
460
8,166
3,358
0
506
7,660
27,611
0
L
Fenrir
mageideas
Fenrir
5,798
3,218
0
1,063
7,659
3,909
0
921
6,738
0
8,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,956
Gold Earned
19,523
107
Minions Killed
100
5
Camps Cleared
3
588,806
Distance Traveled
570,374
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,598
660
57
6
3
193,336
1
W
Sun Wukong
7,778
778
36
4
1
202,436
2
W
Hercules
7,580
758
14
1
1
193,034
4
L
Sun Wukong
6,649
665
23
2
0
203,219
0
L
Yu Huang
6,283
628
72
7
2
166,613
2
L
Fenrir
6,591
659
5
1
1
200,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role