Player Matchup

Anhur
Anhur
NotYoufell
Anhur
Level 160
God Stats
1W - 0L
1,893 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hel
Hel
Tєntєn
Hel
Level 155
God Stats
1W - 0L
1,271 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Ðrop
Hercules
Level 160
God Stats
4W - 1L
1,696 SR
Queue Stats
40W - 11L
1,851 Elo+
Party 1
Team Averages
Level 158
1,620 SR
1,617 Elo+

VS

Team Averages
Level 125
1,500 SR
1,500 Elo+
Awilix
Awilix
 
Awilix
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
 
Chronos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
9 / 0 / 7
8,813
881
16,455
9,310
4,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 3 / 9
7,202
720
4,443
7,971
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
Ðrop
Hercules
14
6 / 0 / 10
8,803
880
10,363
10,925
9,126
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
2 / 6 / 1
7,064
706
6,830
10,389
3,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
 
Bacchus
9
0 / 4 / 3
6,759
676
6,703
12,274
12,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
 
Chronos
10
1 / 6 / 2
6,646
665
6,381
12,659
3,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
16
Kills
3
3
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
6
1
0.42
L
Bacchus
 
Bacchus
0
4
3
0.38
L
Chronos
 
Chronos
1
6
2
0.33
W
Anhur
9
0
7
12.5
W
1
3
9
1.83
W
Hercules
Ðrop
Hercules
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,261
Damage
19,914
28,206
Taken
35,322
16,441
Mitigated
19,768
14,556
Healing
3,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
6,830
2,145
0
375
10,389
3,886
0
2,194
8,195
0
18,367
L
Bacchus
 
Bacchus
6,703
1,191
0
1,759
12,274
12,371
0
1,710
10,564
13,505
0
L
Chronos
 
Chronos
6,381
2,117
0
1,560
12,659
3,511
0
909
11,750
19,874
0
W
Anhur
16,455
11,179
0
2,717
9,310
4,005
808
4,257
5,053
0
44,929
W
4,443
199
3,741
3,566
7,971
3,310
282
3,485
4,486
15,239
0
W
Hercules
Ðrop
Hercules
10,363
2,317
434
4,098
10,925
9,126
0
5,643
5,282
0
21,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,818
Gold Earned
20,469
99
Minions Killed
82
7
Camps Cleared
2
612,315
Distance Traveled
558,963
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,064
706
37
4
0
184,704
3
L
Bacchus
6,759
676
14
1
0
201,737
3
L
Chronos
6,646
665
31
3
2
172,522
3
W
Anhur
8,813
881
49
5
1
186,847
1
W
Hel
7,202
720
29
3
3
199,508
5
W
Hercules
8,803
880
21
2
3
225,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role