Player Matchup

Raijin
Raijin
 
Raijin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
MrJuicyJuice
Camazotz
Level 147
God Stats
5W - 4L
1,249 SR
Queue Stats
414W - 446L
1,422 Elo+
Party 1
Ullr
Ullr
PingTheJungler
Ullr
Level 92
God Stats
6W - 14L
1,382 SR
Queue Stats
92W - 101L
1,498 Elo+
Solo
Hercules
Hercules
SkínWalker
Hercules
Level 156
God Stats
1W - 1L
1,418 SR
Queue Stats
236W - 229L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
Zombotic
Cthulhu
Level 98
God Stats
2W - 2L
1,391 SR
Queue Stats
53W - 63L
1,425 Elo+
Party 1
Team Averages
Level 123
1,388 SR
1,466 Elo+

VS

Team Averages
Level 136
1,495 SR
1,532 Elo+
Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Nix281
Mulan
Level 158
God Stats
17W - 17L
1,512 SR
Queue Stats
340W - 381L
1,507 Elo+
Solo
Ra
Ra
WonderfallBC
Ra
Level 145
God Stats
12W - 11L
1,545 SR
Queue Stats
268W - 243L
1,607 Elo+
Party 2
Hachiman
Hachiman
iwillbeing
Hachiman
Level 156
God Stats
1W - 3L
1,420 SR
Queue Stats
81W - 66L
1,567 Elo+
Party 2
Bakasura
Bakasura
madman6069
Bakasura
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 53L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
8 / 1 / 3
9,679
569
13,144
11,175
5,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
MrJuicyJuice
Camazotz
14
3 / 3 / 2
8,539
502
5,087
15,891
6,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
6 / 3 / 2
10,109
595
9,980
14,103
5,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hercules
SkínWalker
Hercules
13
0 / 1 / 13
8,576
504
7,310
17,091
18,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Zombotic
Cthulhu
14
2 / 2 / 5
8,594
506
11,056
13,286
13,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 2 / 2
7,812
460
7,556
12,986
9,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
Nix281
Mulan
15
4 / 2 / 1
9,640
567
13,358
21,942
19,970
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
2 / 4 / 3
9,475
557
8,263
12,526
5,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
iwillbeing
Hachiman
13
1 / 6 / 1
8,171
481
9,111
12,289
3,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
madman6069
Bakasura
14
2 / 5 / 3
8,838
520
8,394
15,509
7,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
19
Kills
10
10
Deaths
19
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
1
3
9.5
L
Ares
 
Ares
1
2
2
1
W
Camazotz
MrJuicyJuice
Camazotz
3
3
2
1.33
L
Mulan
Nix281
Mulan
4
2
1
2.25
W
6
3
2
2.33
W
Hercules
SkínWalker
Hercules
0
1
13
6.5
L
2
4
3
0.88
W
Cthulhu
Zombotic
Cthulhu
2
2
5
2.25
L
Hachiman
iwillbeing
Hachiman
1
6
1
0.25
L
Bakasura
madman6069
Bakasura
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,577
Damage
46,682
71,546
Taken
75,252
50,107
Mitigated
47,259
18,840
Healing
21,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
13,144
1,845
248
1,447
11,175
5,800
0
4,102
6,701
88,952
0
L
Ares
 
Ares
7,556
225
0
2,148
12,986
9,742
0
3,690
9,234
31,301
0
W
Camazotz
MrJuicyJuice
Camazotz
5,087
1,987
0
8,257
15,891
6,703
88
2,124
12,912
0
55,179
L
Mulan
Nix281
Mulan
13,358
832
0
7,451
21,942
19,970
0
9,843
11,325
0
70,707
W
9,980
5,262
0
1,720
14,103
5,567
0
2,671
11,432
0
83,330
W
Hercules
SkínWalker
Hercules
7,310
2,460
0
2,876
17,091
18,222
0
6,300
10,174
0
35,968
L
8,263
950
762
3,012
12,526
5,674
0
4,412
8,076
93,448
0
W
Cthulhu
Zombotic
Cthulhu
11,056
1,231
683
3,609
13,286
13,815
0
1,569
11,584
54,739
0
L
Hachiman
iwillbeing
Hachiman
9,111
4,925
0
2,900
12,289
3,988
0
1,067
11,210
0
53,733
L
Bakasura
madman6069
Bakasura
8,394
4,681
0
4,756
15,509
7,885
1,134
4,192
11,207
0
65,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,497
Gold Earned
43,936
514
Minions Killed
513
0
Camps Cleared
0
1,654,950
Distance Traveled
1,547,484
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,679
569
129
8
0
333,848
5
L
Ares
7,812
460
36
2
0
328,156
4
W
Camazotz
8,539
502
105
6
0
355,007
3
L
Mulan
9,640
567
127
7
0
303,952
4
W
Ullr
10,109
595
138
8
0
283,055
5
W
Hercules
8,576
504
44
3
0
356,307
4
L
Ra
9,475
557
150
9
0
309,560
8
W
Cthulhu
8,594
506
98
6
0
326,733
4
L
Hachiman
8,171
481
85
5
0
264,402
1
L
Bakasura
8,838
520
115
7
0
341,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role