Player Matchup

Xing Tian
Xing Tian
Anu Eclipse
Xing Tian
Level 122
God Stats
8W - 7L
1,909 SR
Queue Stats
279W - 267L
1,502 Elo+
Solo
Cernunnos
Cernunnos
Jabuyji
Cernunnos
Level 88
God Stats
54W - 27L
1,645 SR
Queue Stats
175W - 136L
1,519 Elo+
Party 2
Ishtar
Ishtar
MonolocoZJ
Ishtar
Level 88
God Stats
17W - 9L
1,561 SR
Queue Stats
80W - 50L
1,547 Elo+
Party 2
Erlang Shen
Erlang Shen
SlaadM
Erlang Shen
Level 110
God Stats
4W - 2L
1,681 SR
Queue Stats
258W - 242L
1,524 Elo+
Party 1
Hades
Hades
WaggyLads
Hades
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,527 Elo+
Party 1
Team Averages
Level 99
1,659 SR
1,524 Elo+

VS

Team Averages
Level 115
1,444 SR
1,432 Elo+
Pele
Pele
Darksider831
Pele
Level 121
God Stats
4W - 6L
1,483 SR
Queue Stats
22W - 25L
1,453 Elo+
Party 3
Shiva
Shiva
Haywoodjahbrome
Shiva
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 63L
1,460 Elo+
Solo
Artemis
Artemis
RCgamerz
Artemis
Level 82
God Stats
7W - 13L
1,152 SR
Queue Stats
256W - 260L
1,398 Elo+
Party 4
Khepri
Khepri
ShootinDXcloud
Khepri
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
267W - 270L
1,397 Elo+
Party 4
Agni
Agni
UncleBenjamin
Agni
Level 91
God Stats
7W - 7L
1,586 SR
Queue Stats
50W - 62L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Anu Eclipse
Xing Tian
13
2 / 2 / 4
7,951
568
5,399
14,937
14,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
Jabuyji
Cernunnos
15
3 / 1 / 5
9,032
645
12,358
11,523
5,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
MonolocoZJ
Ishtar
14
1 / 1 / 2
8,701
622
7,769
10,387
4,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
SlaadM
Erlang Shen
14
4 / 2 / 1
9,013
644
10,874
15,642
9,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
WaggyLads
Hades
12
5 / 4 / 1
8,167
583
7,879
14,265
7,465
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 2
7,958
568
7,976
11,662
6,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 3 / 0
7,178
513
7,348
14,845
10,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Artemis
RCgamerz
Artemis
12
1 / 0 / 0
6,019
430
5,093
6,682
2,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 6 / 4
6,650
475
5,910
14,924
12,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 5 / 5
7,102
507
9,313
9,866
4,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
15
Kills
10
10
Deaths
15
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Anu Eclipse
Xing Tian
2
2
4
2
L
5
1
2
6
L
1
3
0
0.33
W
Cernunnos
Jabuyji
Cernunnos
3
1
5
5.5
W
Ishtar
MonolocoZJ
Ishtar
1
1
2
2
L
Artemis
RCgamerz
Artemis
1
0
0
1
L
1
6
4
0.5
W
Erlang Shen
SlaadM
Erlang Shen
4
2
1
2.25
L
2
5
5
0.9
W
Hades
WaggyLads
Hades
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,279
Damage
35,640
66,754
Taken
57,979
41,784
Mitigated
36,283
31,929
Healing
18,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Anu Eclipse
Xing Tian
5,399
625
0
2,397
14,937
14,731
425
4,359
10,344
23,720
0
L
7,976
1,960
0
3,183
11,662
6,128
0
2,587
9,075
0
58,443
L
7,348
2,175
0
7,324
14,845
10,328
0
728
14,117
0
53,814
W
Cernunnos
Jabuyji
Cernunnos
12,358
6,438
459
7,180
11,523
5,876
0
2,137
9,131
0
92,451
W
Ishtar
MonolocoZJ
Ishtar
7,769
4,686
0
5,697
10,387
4,156
1,164
1,277
9,110
0
78,701
L
Artemis
RCgamerz
Artemis
5,093
1,487
0
2,744
6,682
2,893
0
334
6,348
0
31,970
L
5,910
542
326
2,234
14,924
12,707
0
4,417
10,507
22,509
0
W
Erlang Shen
SlaadM
Erlang Shen
10,874
6,396
0
8,453
15,642
9,556
90
1,814
12,977
0
66,687
L
9,313
960
114
2,947
9,866
4,227
0
5,212
4,654
38,012
0
W
Hades
WaggyLads
Hades
7,879
1,331
316
7,427
14,265
7,465
1,023
4,769
8,975
49,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,864
Gold Earned
34,907
498
Minions Killed
332
0
Camps Cleared
0
1,353,542
Distance Traveled
1,326,688
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,951
568
24
2
0
272,136
4
L
Pele
7,958
568
97
7
0
283,726
0
L
Shiva
7,178
513
92
7
0
267,083
0
W
Cernunnos
9,032
645
136
10
0
281,059
1
W
Ishtar
8,701
622
137
10
0
239,349
3
L
Artemis
6,019
430
57
4
0
254,450
0
L
Khepri
6,650
475
14
1
0
259,004
1
W
Erlang Shen
9,013
644
125
9
0
311,812
3
L
Agni
7,102
507
72
5
0
262,425
0
W
Hades
8,167
583
76
5
0
249,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role