Player Matchup

Artemis
Artemis
DapMinBork
Artemis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 18L
1,035 Elo+
Party 2
Cthulhu
Cthulhu
nykojack
Cthulhu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,327 Elo+
Party 2
Ra
Ra
snogbrok
Ra
Level 102
God Stats
0W - 2L
1,477 SR
Queue Stats
1W - 19L
1,026 Elo+
Party 2
Team Averages
Level 85
1,492 SR
1,129 Elo+

VS

Team Averages
Level 140
1,479 SR
1,443 Elo+
Ra
Ra
Ice Cold Shogun
Ra
Level 158
God Stats
5W - 2L
1,287 SR
Queue Stats
78W - 102L
1,507 Elo+
Party 1
Bakasura
Bakasura
SoggySlopper
Bakasura
Level 106
God Stats
2W - 0L
1,473 SR
Queue Stats
159W - 152L
1,499 Elo+
Party 1
Anhur
Anhur
Venom31
Anhur
Level 156
God Stats
1W - 2L
1,676 SR
Queue Stats
10W - 9L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DapMinBork
Artemis
10
1 / 3 / 2
6,307
701
5,932
6,464
2,575
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
nykojack
Cthulhu
9
1 / 3 / 2
6,673
741
4,569
10,418
7,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 2 / 2
6,611
735
5,193
6,432
2,598
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 6
7,778
864
7,891
4,720
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
SoggySlopper
Bakasura
13
5 / 1 / 2
7,777
864
8,269
9,143
5,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
Venom31
Anhur
11
2 / 2 / 2
7,083
787
3,207
7,374
2,967
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
3
Kills
8
8
Deaths
3
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
DapMinBork
Artemis
1
3
2
0.67
W
1
0
6
4
W
Bakasura
SoggySlopper
Bakasura
5
1
2
6
W
Anhur
Venom31
Anhur
2
2
2
1.5
L
Cthulhu
nykojack
Cthulhu
1
3
2
0.67
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,694
Damage
19,367
23,314
Taken
21,237
12,606
Mitigated
11,021
4,776
Healing
10,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DapMinBork
Artemis
5,932
1,469
349
1,182
6,464
2,575
0
2,788
3,141
0
16,397
W
7,891
417
1,478
2,927
4,720
2,227
427
2,148
2,572
36,990
0
W
Bakasura
SoggySlopper
Bakasura
8,269
5,664
0
4,070
9,143
5,827
1,273
5,194
3,949
0
22,410
W
Anhur
Venom31
Anhur
3,207
473
0
1,648
7,374
2,967
1,395
2,733
4,641
0
21,129
L
Cthulhu
nykojack
Cthulhu
4,569
879
50
1,260
10,418
7,433
0
2,545
6,863
12,624
0
L
5,193
496
543
1,392
6,432
2,598
0
2,343
3,188
23,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,591
Gold Earned
22,638
95
Minions Killed
133
3
Camps Cleared
6
464,280
Distance Traveled
570,120
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,307
701
26
3
2
149,796
0
W
Ra
7,778
864
82
9
1
203,617
3
W
Bakasura
7,777
864
27
3
2
195,545
3
W
Anhur
7,083
787
24
3
3
170,958
2
L
Cthulhu
6,673
741
21
2
0
154,564
1
L
Ra
6,611
735
48
5
1
159,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role