Player Matchup

King Arthur
King Arthur
ACommonPeridot
King Arthur
Level 128
God Stats
1W - 3L
1,936 SR
Queue Stats
240W - 220L
1,491 Elo+
Party 1
Olorun
Olorun
JesusLoves420
Olorun
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
RobotShooter89
Danzaburou
Level 102
God Stats
8W - 8L
1,430 SR
Queue Stats
238W - 228L
1,471 Elo+
Party 1
Atlas
Atlas
Zoreennaa
Atlas
Level 82
God Stats
1W - 1L
1,602 SR
Queue Stats
19W - 22L
1,439 Elo+
Party 1
Hun Batz
Hun Batz
xPoisonDartsx
Hun Batz
Level 32
God Stats
0W - 2L
1,368 SR
Queue Stats
64W - 61L
1,481 Elo+
Party 1
Team Averages
Level 73
1,567 SR
1,465 Elo+

VS

Team Averages
Level 125
1,575 SR
1,474 Elo+
Nemesis
Nemesis
CorlioneDiff
Nemesis
Level 29
God Stats
3W - 0L
1,812 SR
Queue Stats
33W - 28L
1,505 Elo+
Solo
Hera
Hera
EVIL C0RND0G
Hera
Level 160
God Stats
3W - 1L
1,306 SR
Queue Stats
25W - 46L
1,328 Elo+
Party 2
Heimdallr
Heimdallr
KiraHendrix
Heimdallr
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 90L
1,523 Elo+
Party 2
Horus
Horus
RicoDrinksWater
Horus
Level 157
God Stats
1W - 1L
1,691 SR
Queue Stats
67W - 87L
1,500 Elo+
Party 2
Atlas
Atlas
hellmonkeyXx
Atlas
Level 121
God Stats
28W - 27L
1,564 SR
Queue Stats
66W - 70L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ACommonPeridot
King Arthur
12
0 / 4 / 1
6,567
657
2,818
12,062
8,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
1 / 5 / 1
6,654
665
2,500
8,477
3,642
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
RobotShooter89
Danzaburou
13
2 / 5 / 0
7,020
702
6,953
10,950
4,688
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Zoreennaa
Atlas
13
1 / 3 / 0
6,815
682
5,612
11,627
9,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
xPoisonDartsx
Hun Batz
12
0 / 4 / 1
6,473
647
3,388
10,742
4,799
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CorlioneDiff
Nemesis
15
7 / 0 / 8
8,347
835
9,578
8,649
4,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 1 / 8
7,965
797
8,811
5,209
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
KiraHendrix
Heimdallr
15
4 / 1 / 7
8,074
807
11,313
7,072
3,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
6 / 0 / 6
8,081
808
8,463
9,452
6,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 2 / 13
7,859
786
7,663
11,669
11,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
63
4
Kills
21
21
Deaths
4
3
Assists
42
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ACommonPeridot
King Arthur
0
4
1
0.13
W
Nemesis
CorlioneDiff
Nemesis
7
0
8
11
W
3
1
8
7
L
1
5
1
0.3
W
Heimdallr
KiraHendrix
Heimdallr
4
1
7
7.5
W
6
0
6
9
L
Danzaburou
RobotShooter89
Danzaburou
2
5
0
0.4
L
Atlas
Zoreennaa
Atlas
1
3
0
0.33
W
1
2
13
3.75
L
Hun Batz
xPoisonDartsx
Hun Batz
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,271
Damage
45,828
53,858
Taken
42,051
31,177
Mitigated
27,751
4,972
Healing
10,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ACommonPeridot
King Arthur
2,818
312
0
1,392
12,062
8,564
78
3,634
8,379
0
16,821
W
Nemesis
CorlioneDiff
Nemesis
9,578
4,671
0
815
8,649
4,039
53
831
7,733
0
21,981
W
8,811
2,225
0
226
5,209
2,087
507
1,689
3,479
29,645
0
L
2,500
1,982
75
714
8,477
3,642
0
3,319
5,130
6,604
0
W
Heimdallr
KiraHendrix
Heimdallr
11,313
4,674
0
1,927
7,072
3,594
1,941
717
6,311
0
35,500
W
8,463
2,872
715
2,998
9,452
6,744
118
2,571
6,834
0
20,541
L
Danzaburou
RobotShooter89
Danzaburou
6,953
2,547
67
1,380
10,950
4,688
0
2,400
8,374
0
21,993
L
Atlas
Zoreennaa
Atlas
5,612
2,177
0
1,344
11,627
9,484
0
4,400
6,906
14,459
0
W
7,663
2,719
1,638
2,581
11,669
11,287
147
2,304
9,232
16,222
0
L
Hun Batz
xPoisonDartsx
Hun Batz
3,388
544
0
0
10,742
4,799
0
2,721
7,867
0
17,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,529
Gold Earned
40,326
124
Minions Killed
203
0
Camps Cleared
0
883,968
Distance Traveled
1,033,298
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,567
657
32
3
0
144,349
2
W
Nemesis
8,347
835
28
3
0
240,687
0
W
Hera
7,965
797
62
6
0
209,578
3
L
Olorun
6,654
665
8
1
0
146,827
0
W
Heimdallr
8,074
807
66
7
0
178,936
0
W
Horus
8,081
808
35
4
0
214,234
2
L
Danzaburou
7,020
702
42
4
0
195,329
1
L
Atlas
6,815
682
16
2
0
202,791
1
W
Atlas
7,859
786
12
1
0
189,863
3
L
Hun Batz
6,473
647
26
3
0
194,672
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role