Player Matchup

Danzaburou
Danzaburou
Reaper06X
Danzaburou
Level 95
God Stats
0W - 2L
1,148 SR
Queue Stats
19W - 34L
1,267 Elo+
Solo
Artio
Artio
TsR_titanboi
Artio
Level 37
God Stats
0W - 2L
1,542 SR
Queue Stats
81W - 112L
1,450 Elo+
Party 2
Thanatos
Thanatos
thekidjpg
Thanatos
Level 67
God Stats
13W - 15L
1,520 SR
Queue Stats
279W - 340L
1,469 Elo+
Party 2
Team Averages
Level 66
1,403 SR
1,395 Elo+

VS

Team Averages
Level 102
1,555 SR
1,458 Elo+
Fenrir
Fenrir
BORISCUCUI
Fenrir
Level 85
God Stats
12W - 11L
1,551 SR
Queue Stats
73W - 72L
1,491 Elo+
Party 1
Ne Zha
Ne Zha
Big_Noob_02
Ne Zha
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,417 Elo+
Solo
Baron Samedi
Baron Samedi
INBICTUS
Baron Samedi
Level 117
God Stats
40W - 36L
1,614 SR
Queue Stats
137W - 156L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Reaper06X
Danzaburou
14
1 / 5 / 4
10,302
644
11,073
14,349
6,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 5
10,225
639
3,605
25,919
34,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
thekidjpg
Thanatos
15
5 / 10 / 1
11,542
721
15,531
17,718
8,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BORISCUCUI
Fenrir
17
11 / 2 / 7
12,425
777
13,278
16,704
12,516
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
16
5 / 3 / 10
11,318
707
12,545
15,194
10,840
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Baron Samedi
INBICTUS
Baron Samedi
16
3 / 1 / 14
11,580
724
22,296
13,515
6,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
6
Kills
19
19
Deaths
6
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BORISCUCUI
Fenrir
11
2
7
7.25
W
Ne Zha
5
3
10
3.33
W
Baron Samedi
INBICTUS
Baron Samedi
3
1
14
10
L
Danzaburou
Reaper06X
Danzaburou
1
5
4
0.6
L
0
4
5
0.63
L
Thanatos
thekidjpg
Thanatos
5
10
1
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,209
Damage
48,119
57,986
Taken
45,413
48,935
Mitigated
30,087
13,533
Healing
18,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BORISCUCUI
Fenrir
13,278
4,239
0
4,294
16,704
12,516
747
1,999
14,705
0
39,726
W
Ne Zha
12,545
2,590
0
3,765
15,194
10,840
1,318
1,708
13,486
0
30,258
W
Baron Samedi
INBICTUS
Baron Samedi
22,296
2,204
3,601
6,539
13,515
6,731
892
1,461
12,054
68,754
0
L
Danzaburou
Reaper06X
Danzaburou
11,073
3,180
0
2,338
14,349
6,062
0
4,461
9,888
0
42,217
L
3,605
212
216
3,454
25,919
34,015
0
14,581
11,338
14,259
0
L
Thanatos
thekidjpg
Thanatos
15,531
4,476
0
7,525
17,718
8,858
0
4,120
13,598
0
40,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,069
Gold Earned
35,323
124
Minions Killed
179
6
Camps Cleared
9
809,505
Distance Traveled
880,168
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,425
777
38
2
3
309,578
2
W
Ne Zha
11,318
707
39
2
2
295,268
3
W
Baron Samedi
11,580
724
102
6
4
275,322
4
L
Danzaburou
10,302
644
62
4
4
269,580
1
L
Artio
10,225
639
19
1
1
293,658
0
L
Thanatos
11,542
721
43
3
1
246,267
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role