Player Matchup

King Arthur
King Arthur
Diamond III
NikaNikaFruit
King Arthur
Diamond III
Level 103
God Stats
5W - 5L
1,796 SR
Queue Stats
235W - 230L
2,257 MMR
Solo
Nemesis
Nemesis
Platinum II
NotCreoooo
Nemesis
Platinum II
Level 44
God Stats
2W - 1L
1,873 SR
Queue Stats
45W - 21L
2,240 MMR
Solo
Ullr
Ullr
Platinum I
TheOneBowen
Ullr
Platinum I
Level 44
God Stats
1W - 4L
1,538 SR
Queue Stats
176W - 158L
2,110 MMR
Solo
Atlas
Atlas
Diamond IV
playmaker990
Atlas
Diamond IV
Level 155
God Stats
0W - 2L
1,741 SR
Queue Stats
70W - 71L
2,050 MMR
Solo
Jormungandr
Jormungandr
Diamond IV
saggywithabaggy
Jormungandr
Diamond IV
Level 119
God Stats
8W - 6L
1,719 SR
Queue Stats
36W - 23L
2,231 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 93
1,733 SR
2,178 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 116
1,636 SR
2,177 MMR
Hades
Hades
Diamond III
Frèy
Hades
Diamond III
Level 119
God Stats
4W - 1L
1,617 SR
Queue Stats
253W - 242L
2,198 MMR
Solo
Kali
Kali
Diamond III
Jasonszb9
Kali
Diamond III
Level 160
God Stats
13W - 4L
1,729 SR
Queue Stats
224W - 215L
2,156 MMR
Solo
Xbalanque
Xbalanque
Diamond II
Mersiv
Xbalanque
Diamond II
Level 87
God Stats
14W - 8L
1,739 SR
Queue Stats
201W - 190L
2,351 MMR
Party 1
Fenrir
Fenrir
Diamond IV
MoeChetta
Fenrir
Diamond IV
Level 149
God Stats
33W - 29L
1,646 SR
Queue Stats
304W - 278L
2,157 MMR
Party 1
Xing Tian
Xing Tian
Platinum II
nicolas2001ar
Xing Tian
Platinum II
Level 64
God Stats
2W - 1L
1,449 SR
Queue Stats
175W - 186L
2,021 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NikaNikaFruit
King Arthur
15
0 / 3 / 6
9,459
498
10,939
20,425
13,707
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
NotCreoooo
Nemesis
16
5 / 6 / 3
9,615
506
9,720
17,265
7,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 3 / 4
9,202
484
8,032
15,501
7,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 3 / 3
9,364
493
7,459
16,695
16,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
saggywithabaggy
Jormungandr
16
2 / 4 / 4
9,568
504
15,835
20,179
8,193
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
RavanaCupidYu Huang

VS

Bans
LancelotAnubisCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Frèy
Hades
17
3 / 2 / 7
10,673
562
13,977
18,846
11,312
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kali
17
2 / 2 / 5
11,038
581
12,485
14,474
10,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
Mersiv
Xbalanque
18
2 / 3 / 6
11,428
601
15,312
14,875
6,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
MoeChetta
Fenrir
18
12 / 2 / 7
11,967
630
18,001
17,257
8,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
nicolas2001ar
Xing Tian
13
0 / 1 / 11
9,004
474
7,944
15,926
18,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
10
Kills
19
19
Deaths
10
20
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hades
Frèy
Hades
3
2
7
3.25
W
Kali
2
2
5
2.25
W
Xbalanque
Mersiv
Xbalanque
2
3
6
1.67
W
Fenrir
MoeChetta
Fenrir
12
2
7
7.75
L
King Arthur
NikaNikaFruit
King Arthur
0
3
6
1
L
Nemesis
NotCreoooo
Nemesis
5
6
3
1.08
L
0
3
4
0.67
W
Xing Tian
nicolas2001ar
Xing Tian
0
1
11
5.5
L
3
3
3
1.5
L
Jormungandr
saggywithabaggy
Jormungandr
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,985
Damage
67,719
90,065
Taken
81,378
53,195
Mitigated
55,656
16,843
Healing
30,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Frèy
Hades
13,977
2,052
1,049
11,952
18,846
11,312
991
8,667
10,179
103,782
0
W
Kali
12,485
5,234
0
5,638
14,474
10,291
984
434
14,040
0
90,113
W
Xbalanque
Mersiv
Xbalanque
15,312
6,977
0
4,641
14,875
6,548
499
2,887
11,988
0
118,040
W
Fenrir
MoeChetta
Fenrir
18,001
4,852
0
5,571
17,257
8,678
0
4,694
12,563
30
96,800
L
King Arthur
NikaNikaFruit
King Arthur
10,939
1,582
0
2,690
20,425
13,707
126
3,349
17,076
0
76,641
L
Nemesis
NotCreoooo
Nemesis
9,720
5,054
0
2,546
17,265
7,748
0
3,318
13,947
0
82,193
L
8,032
1,749
0
863
15,501
7,380
0
2,218
13,283
0
87,051
W
Xing Tian
nicolas2001ar
Xing Tian
7,944
574
0
1,494
15,926
18,827
0
6,504
9,422
21,567
2,646
L
7,459
3,101
494
3,589
16,695
16,167
0
5,316
11,379
28,909
0
L
Jormungandr
saggywithabaggy
Jormungandr
15,835
4,593
0
6,661
20,179
8,193
0
7,459
12,720
93,444
798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,208
Gold Earned
54,110
600
Minions Killed
653
0
Camps Cleared
0
1,758,251
Distance Traveled
1,874,654
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,673
562
176
9
0
344,124
2
W
Kali
11,038
581
140
7
0
399,214
4
W
Xbalanque
11,428
601
189
10
0
330,324
2
W
Fenrir
11,967
630
121
6
0
415,779
4
L
King Arthur
9,459
498
141
7
0
350,515
2
L
Nemesis
9,615
506
124
7
0
397,314
5
L
Ullr
9,202
484
148
8
0
344,999
4
W
Xing Tian
9,004
474
27
1
0
385,213
3
L
Atlas
9,364
493
37
2
0
331,043
4
L
Jormungandr
9,568
504
150
8
0
334,380
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role