Player Matchup

King Arthur
King Arthur
CocBlocula
King Arthur
Level 144
God Stats
1W - 1L
1,496 SR
Queue Stats
38W - 21L
1,606 Elo+
Solo
Yemoja
Yemoja
DrSteampnk
Yemoja
Level 126
God Stats
1W - 0L
1,512 SR
Queue Stats
30W - 33L
1,371 Elo+
Party 3
Ao Kuang
Ao Kuang
Quizamir
Ao Kuang
Level 125
God Stats
1W - 2L
1,363 SR
Queue Stats
68W - 77L
1,437 Elo+
Party 3
Apollo
Apollo
RiftedNova
Apollo
Level 74
God Stats
2W - 0L
1,734 SR
Queue Stats
82W - 99L
1,404 Elo+
Party 3
Ra
Ra
violetexlipse
Ra
Level 121
God Stats
1W - 2L
1,541 SR
Queue Stats
41W - 43L
1,389 Elo+
Party 3
Team Averages
Level 118
1,529 SR
1,441 Elo+

VS

Team Averages
Level 83
1,642 SR
1,584 Elo+
Gilgamesh
Gilgamesh
HeavyCreamer
Gilgamesh
Level 58
God Stats
3W - 2L
1,681 SR
Queue Stats
227W - 86L
1,801 Elo+
Party 2
Mercury
Mercury
Ronuborgungulus
Mercury
Level 51
God Stats
33W - 17L
1,719 SR
Queue Stats
286W - 169L
1,741 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
StankyDANKK
Ah Muzen Cab
Level 67
God Stats
36W - 46L
1,463 SR
Queue Stats
134W - 147L
1,420 Elo+
Party 1
Discordia
Discordia
anaselakremepiee
Discordia
Level 129
God Stats
5W - 5L
1,641 SR
Queue Stats
137W - 148L
1,420 Elo+
Party 1
Achilles
Achilles
ÄDHD
Achilles
Level 109
God Stats
7W - 4L
1,705 SR
Queue Stats
88W - 84L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CocBlocula
King Arthur
20
4 / 10 / 13
19,507
488
41,087
54,727
76,184
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yemoja
DrSteampnk
Yemoja
20
0 / 2 / 15
17,837
446
7,838
39,323
77,313
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
Quizamir
Ao Kuang
20
22 / 5 / 7
22,748
569
44,700
55,161
45,752
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
RiftedNova
Apollo
20
3 / 9 / 4
18,178
454
13,580
31,228
20,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
8 / 5 / 7
20,020
501
46,357
30,339
21,684
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HeavyCreamer
Gilgamesh
20
0 / 8 / 16
14,999
375
20,428
55,269
92,662
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
21 / 7 / 2
23,930
598
40,809
37,289
25,088
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
StankyDANKK
Ah Muzen Cab
20
4 / 9 / 9
17,947
449
41,762
32,817
19,024
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
20
0 / 7 / 12
16,297
407
21,321
26,865
13,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
ÄDHD
Achilles
20
6 / 6 / 8
17,571
439
30,973
47,633
75,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
78
37
Kills
31
31
Deaths
37
46
Assists
47
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CocBlocula
King Arthur
4
10
13
1.05
W
Yemoja
DrSteampnk
Yemoja
0
2
15
3.75
L
Gilgamesh
HeavyCreamer
Gilgamesh
0
8
16
1
W
Ao Kuang
Quizamir
Ao Kuang
22
5
7
5.1
W
Apollo
RiftedNova
Apollo
3
9
4
0.56
L
21
7
2
3.14
L
Ah Muzen Cab
StankyDANKK
Ah Muzen Cab
4
9
9
0.94
L
Discordia
0
7
12
0.86
W
8
5
7
2.3
L
Achilles
ÄDHD
Achilles
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,562
Damage
155,293
210,778
Taken
199,873
241,100
Mitigated
225,515
78,215
Healing
42,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CocBlocula
King Arthur
41,087
5,427
0
12,911
54,727
76,184
500
5,084
49,643
0
162,564
W
Yemoja
DrSteampnk
Yemoja
7,838
637
3,527
6,528
39,323
77,313
1,080
4,208
35,115
48,263
0
L
Gilgamesh
HeavyCreamer
Gilgamesh
20,428
3,190
1,115
7,619
55,269
92,662
0
24,884
29,467
716
59,471
W
Ao Kuang
Quizamir
Ao Kuang
44,700
14,564
0
29,260
55,161
45,752
4,514
6,640
48,521
192,311
0
W
Apollo
RiftedNova
Apollo
13,580
9,050
0
5,153
31,228
20,167
9,624
6,231
24,997
0
129,793
L
40,809
28,563
0
6,349
37,289
25,088
0
18,430
18,635
47
296,710
L
Ah Muzen Cab
StankyDANKK
Ah Muzen Cab
41,762
17,374
0
9,150
32,817
19,024
4,558
18,329
14,374
0
189,246
L
Discordia
21,321
974
0
8,464
26,865
13,534
447
11,837
14,786
139,135
0
W
46,357
3,047
7,920
12,916
30,339
21,684
2,100
5,338
25,001
216,940
0
L
Achilles
ÄDHD
Achilles
30,973
6,101
0
9,701
47,633
75,207
1,302
25,744
21,674
1,406
119,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,290
Gold Earned
90,744
905
Minions Killed
902
0
Camps Cleared
0
3,751,425
Distance Traveled
3,710,927
44
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
19,507
488
216
5
0
693,971
6
W
Yemoja
17,837
446
69
2
0
753,986
4
L
Gilgamesh
14,999
375
54
1
0
813,398
12
W
Ao Kuang
22,748
569
167
4
0
773,467
18
W
Apollo
18,178
454
207
5
0
723,909
9
L
Mercury
23,930
598
281
7
0
883,184
1
L
Ah Muzen Cab
17,947
449
245
6
0
642,100
0
L
Discordia
16,297
407
194
5
0
704,031
1
W
Ra
20,020
501
246
6
0
806,092
7
L
Achilles
17,571
439
128
3
0
668,214
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role