Player Matchup

Ganesha
Ganesha
GogetasDende
Ganesha
Level 129
God Stats
20W - 9L
1,790 SR
Queue Stats
56W - 51L
1,490 Elo+
Party 2
Amaterasu
Amaterasu
Papoose225
Amaterasu
Level 126
God Stats
1W - 0L
1,591 SR
Queue Stats
32W - 32L
1,530 Elo+
Party 3
Hun Batz
Hun Batz
Tidnation
Hun Batz
Level 149
God Stats
5W - 2L
1,830 SR
Queue Stats
120W - 118L
1,518 Elo+
Party 2
Cernunnos
Cernunnos
iTzCyannn
Cernunnos
Level 37
God Stats
26W - 27L
1,607 SR
Queue Stats
112W - 122L
1,491 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
j212427
Morgan Le Fay
Level 160
God Stats
1W - 2L
1,577 SR
Queue Stats
215W - 196L
1,614 Elo+
Party 3
Team Averages
Level 120
1,679 SR
1,529 Elo+

VS

Team Averages
Level 72
1,599 SR
1,611 Elo+
Achilles
Achilles
ChineseToboggan
Achilles
Level 114
God Stats
55W - 80L
1,485 SR
Queue Stats
809W - 662L
1,636 Elo+
Party 4
Poseidon
Poseidon
GTGxRaWkID13
Poseidon
Level 65
God Stats
12W - 23L
1,607 SR
Queue Stats
636W - 512L
1,582 Elo+
Party 4
Shiva
Shiva
SrgntStrdleNdle
Shiva
Level 81
God Stats
63W - 46L
1,571 SR
Queue Stats
401W - 294L
1,606 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
SunQuaMega
Ah Muzen Cab
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,557 Elo+
Party 1
Horus
Horus
wdqwe1212
Horus
Level 29
God Stats
5W - 3L
1,832 SR
Queue Stats
17W - 11L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GogetasDende
Ganesha
20
0 / 2 / 28
16,961
1,060
22,722
29,320
58,665
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Papoose225
Amaterasu
20
6 / 4 / 14
16,853
1,053
25,170
40,434
57,876
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
Tidnation
Hun Batz
20
13 / 8 / 14
17,193
1,075
33,683
32,809
20,269
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
iTzCyannn
Cernunnos
20
10 / 5 / 14
17,007
1,063
39,297
35,350
21,952
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
j212427
Morgan Le Fay
20
10 / 2 / 23
18,242
1,140
59,144
28,549
26,165
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

99

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
6 / 10 / 12
16,445
1,028
32,653
40,919
58,398
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
GTGxRaWkID13
Poseidon
20
6 / 10 / 12
16,657
1,041
40,975
35,341
14,829
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 7 / 13
16,290
1,018
53,027
46,606
52,972
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
SunQuaMega
Ah Muzen Cab
20
1 / 7 / 9
14,262
891
11,826
28,335
12,957
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
wdqwe1212
Horus
20
4 / 5 / 11
16,871
1,054
20,080
38,098
57,803
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
78
39
Kills
21
21
Deaths
39
93
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Achilles
6
10
12
1.2
L
Poseidon
GTGxRaWkID13
Poseidon
6
10
12
1.2
W
Ganesha
GogetasDende
Ganesha
0
2
28
7
W
Amaterasu
Papoose225
Amaterasu
6
4
14
3.25
L
4
7
13
1.5
L
Ah Muzen Cab
SunQuaMega
Ah Muzen Cab
1
7
9
0.79
W
Hun Batz
Tidnation
Hun Batz
13
8
14
2.5
W
Cernunnos
iTzCyannn
Cernunnos
10
5
14
3.4
W
Morgan Le Fay
j212427
Morgan Le Fay
10
2
23
10.75
L
Horus
wdqwe1212
Horus
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

180,016
Damage
158,561
166,462
Taken
189,299
184,927
Mitigated
196,959
33,398
Healing
39,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
32,653
5,084
0
1,328
40,919
58,398
0
14,517
26,402
0
42,035
L
Poseidon
GTGxRaWkID13
Poseidon
40,975
7,083
791
3,251
35,341
14,829
0
19,698
15,643
83,098
0
W
Ganesha
GogetasDende
Ganesha
22,722
507
1,182
2,323
29,320
58,665
0
9,595
19,725
34,426
0
W
Amaterasu
Papoose225
Amaterasu
25,170
14,288
6,611
6,611
40,434
57,876
0
11,670
28,764
0
55,168
L
53,027
8,336
530
9,648
46,606
52,972
0
17,365
29,241
0
89,464
L
Ah Muzen Cab
SunQuaMega
Ah Muzen Cab
11,826
5,672
315
3,141
28,335
12,957
0
13,862
14,473
0
38,644
W
Hun Batz
Tidnation
Hun Batz
33,683
11,794
603
2,228
32,809
20,269
0
6,848
25,961
0
56,047
W
Cernunnos
iTzCyannn
Cernunnos
39,297
21,452
0
4,844
35,350
21,952
0
8,174
27,176
0
69,486
W
Morgan Le Fay
j212427
Morgan Le Fay
59,144
3,962
1,154
7,842
28,549
26,165
0
4,688
23,861
88,009
0
L
Horus
wdqwe1212
Horus
20,080
9,706
10,934
9,082
38,098
57,803
0
16,424
21,674
0
27,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,256
Gold Earned
80,525
302
Minions Killed
271
11
Camps Cleared
4
1,653,944
Distance Traveled
1,599,590
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
16,445
1,028
8
1
0
341,538
3
L
Poseidon
16,657
1,041
94
6
2
273,173
0
W
Ganesha
16,961
1,060
2
0
0
328,698
0
W
Amaterasu
16,853
1,053
97
6
0
337,022
4
L
Shiva
16,290
1,018
86
5
0
353,036
0
L
Ah Muzen Cab
14,262
891
70
4
2
282,853
0
W
Hun Batz
17,193
1,075
64
4
4
343,096
0
W
Cernunnos
17,007
1,063
74
5
3
298,955
0
W
Morgan Le Fay
18,242
1,140
65
4
4
346,173
0
L
Horus
16,871
1,054
13
1
0
348,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role