Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
NascentFlash
Atlas
Level 129
God Stats
3W - 5L
1,658 SR
Queue Stats
91W - 39L
1,785 Elo+
Party 2
Scylla
Scylla
Necronics
Scylla
Level 157
God Stats
62W - 30L
1,748 SR
Queue Stats
102W - 68L
1,663 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SunXerif
Cu Chulainn
Level 107
God Stats
5W - 5L
1,524 SR
Queue Stats
22W - 29L
1,423 Elo+
Party 2
Pele
Pele
ToastTyrant
Pele
Level 74
God Stats
7W - 11L
1,558 SR
Queue Stats
77W - 57L
1,567 Elo+
Party 2
Team Averages
Level 114
1,598 SR
1,588 Elo+

VS

Team Averages
Level 145
1,702 SR
1,582 Elo+
Odin
Odin
Brakhus
Odin
Level 143
God Stats
3W - 0L
1,575 SR
Queue Stats
81W - 66L
1,590 Elo+
Party 1
Guan Yu
Guan Yu
MightyMoose37
Guan Yu
Level 132
God Stats
1W - 1L
1,628 SR
Queue Stats
156W - 135L
1,590 Elo+
Party 1
Ganesha
Ganesha
XRexGoliathX
Ganesha
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,569 Elo+
Party 1
Cthulhu
Cthulhu
YoNoBigDeal
Cthulhu
Level 160
God Stats
11W - 9L
1,805 SR
Queue Stats
160W - 126L
1,603 Elo+
Party 1
Cabrakan
Cabrakan
feefrygomecold
Cabrakan
Level 160
God Stats
1W - 0L
2,005 SR
Queue Stats
166W - 153L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
1 / 8 / 3
9,749
650
13,886
20,398
8,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 5 / 3
9,592
639
13,404
23,079
23,675
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Necronics
Scylla
19
3 / 2 / 2
11,294
753
22,099
12,627
5,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
SunXerif
Cu Chulainn
17
1 / 6 / 2
10,437
696
10,578
18,906
16,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 8 / 1
9,657
644
9,070
18,014
7,656
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Brakhus
Odin
18
6 / 1 / 11
11,283
752
11,614
16,241
18,942
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
18
5 / 1 / 18
11,093
740
18,349
25,256
30,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ganesha
XRexGoliathX
Ganesha
18
1 / 1 / 24
11,912
794
13,013
23,042
15,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
YoNoBigDeal
Cthulhu
18
5 / 0 / 19
11,328
755
19,755
15,524
22,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
20
12 / 3 / 6
12,549
837
19,699
19,792
12,946
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
107
6
Kills
29
29
Deaths
6
11
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
8
3
0.31
W
Odin
Brakhus
Odin
6
1
11
11.5
W
Guan Yu
5
1
18
14
L
0
5
3
0.3
L
Scylla
Necronics
Scylla
3
2
2
2
L
Cu Chulainn
SunXerif
Cu Chulainn
1
6
2
0.33
L
1
8
1
0.19
W
Ganesha
XRexGoliathX
Ganesha
1
1
24
13
W
Cthulhu
YoNoBigDeal
Cthulhu
5
0
19
14.5
W
Cabrakan
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,037
Damage
82,430
93,024
Taken
99,855
61,830
Mitigated
100,974
14,566
Healing
36,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
13,886
8,009
0
3,655
20,398
8,914
0
13,087
7,120
0
37,594
W
Odin
Brakhus
Odin
11,614
1,516
0
670
16,241
18,942
444
5,487
10,638
0
34,097
W
Guan Yu
18,349
2,080
5,848
8,461
25,256
30,850
1,427
8,996
16,007
0
35,973
L
13,404
4,862
1,719
3,664
23,079
23,675
188
10,449
11,401
25,982
0
L
Scylla
Necronics
Scylla
22,099
2,490
0
2,705
12,627
5,422
0
7,074
4,878
66,429
0
L
Cu Chulainn
SunXerif
Cu Chulainn
10,578
1,495
0
1,362
18,906
16,163
794
10,122
8,211
0
43,636
L
9,070
1,192
0
1,461
18,014
7,656
0
9,981
7,583
0
29,595
W
Ganesha
XRexGoliathX
Ganesha
13,013
227
4,277
8,336
23,042
15,502
1,008
8,713
14,146
31,635
0
W
Cthulhu
YoNoBigDeal
Cthulhu
19,755
579
4,805
2,903
15,524
22,734
808
4,716
10,657
50,116
0
W
Cabrakan
19,699
1,882
0
1,637
19,792
12,946
2,532
7,591
12,020
62,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,729
Gold Earned
58,165
292
Minions Killed
290
0
Camps Cleared
0
1,443,409
Distance Traveled
1,696,141
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,749
650
39
3
0
232,076
3
W
Odin
11,283
752
56
4
0
356,437
1
W
Guan Yu
11,093
740
44
3
0
358,852
2
L
Atlas
9,592
639
24
2
0
298,117
1
L
Scylla
11,294
753
119
8
0
310,608
0
L
Cu Chulainn
10,437
696
67
4
0
298,651
2
L
Pele
9,657
644
43
3
0
303,957
5
W
Ganesha
11,912
794
11
1
0
315,151
2
W
Cthulhu
11,328
755
78
5
0
349,119
4
W
Cabrakan
12,549
837
101
7
0
316,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role