Player Matchup

He Bo
He Bo
Cochi777
He Bo
Level 65
God Stats
1W - 0L
1,428 SR
Queue Stats
2W - 1L
1,466 Elo+
Party 1
Olorun
Olorun
Marks69
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Kali
Kali
Miamorñato
Kali
Level 59
God Stats
1W - 0L
1,269 SR
Queue Stats
6W - 2L
1,652 Elo+
Party 1
Pele
Pele
TheArcangel24
Pele
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,630 Elo+
Party 1
Cthulhu
Cthulhu
mattych14
Cthulhu
Level 28
God Stats
1W - 0L
1,724 SR
Queue Stats
1W - 1L
1,327 Elo+
Party 1
Team Averages
Level 63
1,484 SR
1,515 Elo+

VS

Team Averages
Level 110
1,412 SR
1,354 Elo+
Shiva
Shiva
ArChAnGeLTyrAeL5
Shiva
Level 146
God Stats
0W - 1L
1,294 SR
Queue Stats
5W - 9L
1,290 Elo+
Party 3
Hera
Hera
Lost_Emo_Souls
Hera
Level 29
God Stats
0W - 1L
1,343 SR
Queue Stats
6W - 14L
1,306 Elo+
Party 3
King Arthur
King Arthur
MasterBagginz
King Arthur
Level 115
God Stats
1W - 2L
1,488 SR
Queue Stats
234W - 234L
1,457 Elo+
Party 2
Chronos
Chronos
NATEWINS13-
Chronos
Level 139
God Stats
1W - 1L
1,712 SR
Queue Stats
276W - 311L
1,365 Elo+
Party 2
Chaac
Chaac
Redeemer_08
Chaac
Level 123
God Stats
1W - 6L
1,222 SR
Queue Stats
73W - 87L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Cochi777
He Bo
19
8 / 4 / 18
11,937
702
22,589
16,335
7,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
Marks69
Olorun
20
4 / 1 / 22
11,846
697
12,657
9,702
5,347
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 4 / 22
10,954
644
13,595
17,828
10,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
14 / 3 / 15
13,786
811
34,407
24,947
13,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cthulhu
mattych14
Cthulhu
19
3 / 3 / 24
12,618
742
21,184
22,036
26,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 8
12,503
735
20,718
24,560
31,872
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 9 / 8
10,422
613
8,830
15,025
6,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
MasterBagginz
King Arthur
19
4 / 6 / 7
11,231
661
15,840
29,227
18,503
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
NATEWINS13-
Chronos
13
0 / 6 / 5
8,411
495
7,264
15,311
6,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
3 / 3 / 7
10,283
605
19,342
27,796
18,012
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
50
31
Kills
15
15
Deaths
31
101
Assists
35
Player
Kills
Deaths
Assists
KDA
L
7
7
8
1.57
W
He Bo
Cochi777
He Bo
8
4
18
4.25
L
1
9
8
0.56
W
Olorun
Marks69
Olorun
4
1
22
15
L
King Arthur
MasterBagginz
King Arthur
4
6
7
1.25
W
2
4
22
3.25
L
Chronos
NATEWINS13-
Chronos
0
6
5
0.42
L
3
3
7
2.17
W
14
3
15
7.17
W
Cthulhu
mattych14
Cthulhu
3
3
24
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,432
Damage
71,994
90,848
Taken
111,919
62,933
Mitigated
81,330
48,109
Healing
40,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,718
2,579
5,831
5,008
24,560
31,872
326
10,526
14,034
3,414
30,286
W
He Bo
Cochi777
He Bo
22,589
1,879
3,205
3,452
16,335
7,436
86
2,692
13,643
39,140
0
L
8,830
2,161
26
569
15,025
6,919
377
6,540
8,485
20,899
0
W
Olorun
Marks69
Olorun
12,657
6,568
4,692
3,546
9,702
5,347
3,571
2,746
6,956
29,379
0
L
King Arthur
MasterBagginz
King Arthur
15,840
1,154
2,651
9,321
29,227
18,503
288
15,418
13,809
51
34,403
W
13,595
5,047
4,517
7,205
17,828
10,297
903
3,304
14,524
0
26,055
L
Chronos
NATEWINS13-
Chronos
7,264
1,882
2,281
1,547
15,311
6,024
0
7,535
7,776
13,876
0
L
19,342
1,098
1,445
11,927
27,796
18,012
552
16,411
11,385
0
33,435
W
34,407
7,489
2,147
10,149
24,947
13,788
2,877
4,046
20,901
0
63,773
W
Cthulhu
mattych14
Cthulhu
21,184
1,197
3,581
5,615
22,036
26,065
1,060
4,857
17,179
37,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,141
Gold Earned
52,850
164
Minions Killed
123
0
Camps Cleared
0
1,646,241
Distance Traveled
1,359,893
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
12,503
735
23
1
0
278,344
0
W
He Bo
11,937
702
24
1
0
317,522
0
L
Hera
10,422
613
24
1
0
254,510
0
W
Olorun
11,846
697
37
2
0
284,590
0
L
King Arthur
11,231
661
32
2
0
299,901
0
W
Kali
10,954
644
7
0
0
359,070
0
L
Chronos
8,411
495
21
1
0
220,666
0
L
Chaac
10,283
605
23
1
0
306,472
0
W
Pele
13,786
811
60
4
0
353,415
1
W
Cthulhu
12,618
742
36
2
0
331,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role