Player Matchup

King Arthur
King Arthur
Makadachinza
King Arthur
Level 23
God Stats
10W - 3L
1,715 SR
Queue Stats
289W - 40L
1,780 Elo+
Party 1
Yu Huang
Yu Huang
S0nyPoldier
Yu Huang
Level 157
God Stats
11W - 6L
1,543 SR
Queue Stats
546W - 123L
1,865 Elo+
Party 1
Ares
Ares
dewiveries
Ares
Level 56
God Stats
6W - 0L
1,996 SR
Queue Stats
164W - 44L
1,817 Elo+
Party 1
Team Averages
Level 79
1,752 SR
1,821 Elo+

VS

Team Averages
Level 53
1,501 SR
1,478 Elo+
Khepri
Khepri
TLaFresh
Khepri
Level 28
God Stats
1W - 1L
1,790 SR
Queue Stats
1W - 3L
1,430 Elo+
Party 2
Apollo
Apollo
XSyn0ps1sX
Apollo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,408 Elo+
Party 2
Scylla
Scylla
rowdyisreal
Scylla
Level 106
God Stats
0W - 1L
1,212 SR
Queue Stats
1W - 2L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Makadachinza
King Arthur
18
0 / 1 / 10
12,001
632
12,931
17,085
16,811
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yu Huang
S0nyPoldier
Yu Huang
18
8 / 2 / 2
13,574
714
23,124
10,516
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 4 / 7
11,455
603
10,994
16,476
19,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
TLaFresh
Khepri
17
0 / 4 / 4
11,722
617
4,349
23,205
28,321
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
XSyn0ps1sX
Apollo
10
0 / 3 / 1
9,270
488
2,243
7,114
3,224
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
19
7 / 3 / 0
13,102
690
15,364
20,255
10,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
10
Kills
7
7
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Makadachinza
King Arthur
0
1
10
5
W
Yu Huang
S0nyPoldier
Yu Huang
8
2
2
4.5
L
Khepri
TLaFresh
Khepri
0
4
4
0.5
L
Apollo
XSyn0ps1sX
Apollo
0
3
1
0.17
W
2
4
7
1.38
L
Scylla
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,049
Damage
21,956
44,077
Taken
50,574
41,173
Mitigated
41,962
5,898
Healing
9,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Makadachinza
King Arthur
12,931
774
306
1,256
17,085
16,811
489
7,180
9,905
0
43,697
W
Yu Huang
S0nyPoldier
Yu Huang
23,124
972
0
1,282
10,516
4,547
1,335
6,460
4,056
76,757
0
L
Khepri
TLaFresh
Khepri
4,349
189
2,886
3,690
23,205
28,321
0
15,454
7,751
13,592
0
L
Apollo
XSyn0ps1sX
Apollo
2,243
1,545
0
1,016
7,114
3,224
0
5,451
1,663
0
13,861
W
10,994
78
779
2,275
16,476
19,815
491
6,520
9,956
31,807
0
L
Scylla
15,364
1,762
0
2,099
20,255
10,417
0
13,351
6,904
81,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,030
Gold Earned
34,094
189
Minions Killed
157
12
Camps Cleared
4
1,007,391
Distance Traveled
766,915
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,001
632
52
3
4
366,590
1
W
Yu Huang
13,574
714
115
6
6
343,487
5
L
Khepri
11,722
617
9
0
1
290,769
4
L
Apollo
9,270
488
31
2
0
143,239
2
W
Ares
11,455
603
22
1
2
297,314
1
L
Scylla
13,102
690
117
6
3
332,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role