Player Matchup

Ishtar
Ishtar
Cliptipp
Ishtar
Level 159
God Stats
10W - 3L
1,604 SR
Queue Stats
505W - 163L
1,885 Elo+
Party 1
Tiamat
Tiamat
Ebekus
Tiamat
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 1L
1,721 Elo+
Party 1
Chaac
Chaac
preciousboost
Chaac
Level 155
God Stats
21W - 1L
1,500 SR
Queue Stats
198W - 55L
1,914 Elo+
Party 1
Team Averages
Level 133
1,535 SR
1,840 Elo+

VS

Team Averages
Level 131
1,542 SR
1,632 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Myatic
Ullr
Level 127
God Stats
6W - 6L
1,519 SR
Queue Stats
80W - 58L
1,700 Elo+
Party 2
Hercules
Hercules
tntrapper
Hercules
Level 112
God Stats
9W - 6L
1,608 SR
Queue Stats
58W - 39L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Cliptipp
Ishtar
15
4 / 2 / 9
10,996
785
17,209
15,381
5,390
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Ebekus
Tiamat
15
6 / 3 / 7
10,471
748
15,082
8,240
5,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
4 / 1 / 10
10,817
773
17,367
15,679
17,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
2 / 3 / 1
9,233
660
10,585
14,805
5,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
Myatic
Ullr
14
3 / 7 / 3
10,007
715
7,581
20,391
8,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
tntrapper
Hercules
13
1 / 4 / 4
9,112
651
7,799
17,790
18,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
14
Kills
6
6
Deaths
14
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
2
3
1
0.83
W
Ishtar
Cliptipp
Ishtar
4
2
9
4.25
W
Tiamat
Ebekus
Tiamat
6
3
7
3.17
L
Ullr
Myatic
Ullr
3
7
3
0.64
W
4
1
10
9
L
Hercules
tntrapper
Hercules
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,658
Damage
25,965
39,300
Taken
52,986
28,301
Mitigated
31,626
18,147
Healing
10,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
10,585
570
0
2,286
14,805
5,169
0
4,296
9,840
38,486
0
W
Ishtar
Cliptipp
Ishtar
17,209
9,188
0
6,885
15,381
5,390
1,340
7,257
7,759
0
62,258
W
Tiamat
Ebekus
Tiamat
15,082
1,437
0
2,362
8,240
5,549
635
2,069
5,985
31,948
0
L
Ullr
Myatic
Ullr
7,581
3,282
0
858
20,391
8,165
0
4,603
14,737
0
26,663
W
17,367
4,858
0
8,900
15,679
17,362
832
1,933
13,126
1,491
43,290
L
Hercules
tntrapper
Hercules
7,799
2,413
406
6,709
17,790
18,292
0
5,614
11,116
272
14,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,284
Gold Earned
28,352
180
Minions Killed
134
9
Camps Cleared
2
813,679
Distance Traveled
771,743
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,233
660
70
5
2
255,036
3
W
Ishtar
10,996
785
89
6
3
261,377
3
W
Tiamat
10,471
748
32
2
4
271,359
3
L
Ullr
10,007
715
54
4
0
243,018
2
W
Chaac
10,817
773
59
4
2
280,943
1
L
Hercules
9,112
651
10
1
0
273,689
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role