Player Matchup

Thoth
Thoth
DrThunDurr420
Thoth
Level 126
God Stats
0W - 2L
1,241 SR
Queue Stats
153W - 132L
1,473 Elo+
Party 3
Lancelot
Lancelot
Insanity51
Lancelot
Level 68
God Stats
0W - 3L
1,185 SR
Queue Stats
113W - 129L
1,445 Elo+
Party 3
Olorun
Olorun
Montana2850
Olorun
Level 97
God Stats
0W - 1L
1,639 SR
Queue Stats
8W - 10L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
mitso 1
Cthulhu
Level 49
God Stats
0W - 1L
1,315 SR
Queue Stats
4W - 10L
1,301 Elo+
Party 1
Athena
Athena
pflueger81
Athena
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,376 Elo+
Party 1
Team Averages
Level 84
1,376 SR
1,398 Elo+

VS

Team Averages
Level 99
1,407 SR
1,430 Elo+
Freya
Freya
Deathjunkie
Freya
Level 144
God Stats
13W - 18L
1,369 SR
Queue Stats
358W - 407L
1,473 Elo+
Party 2
Nu Wa
Nu Wa
FoxKYT
Nu Wa
Level 108
God Stats
3W - 1L
1,314 SR
Queue Stats
81W - 76L
1,411 Elo+
Solo
Olorun
Olorun
Miss Alecia4498
Olorun
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 75L
1,394 Elo+
Solo
Eset
Eset
Thorganiz
Eset
Level 122
God Stats
6W - 9L
1,351 SR
Queue Stats
246W - 260L
1,446 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
dragunwingz117
Morgan Le Fay
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 117L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 11
10,712
630
15,331
14,305
6,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Insanity51
Lancelot
17
4 / 7 / 8
10,627
625
14,332
26,895
19,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
20
6 / 2 / 8
12,028
708
20,411
19,374
10,333
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
mitso 1
Cthulhu
19
5 / 3 / 12
12,450
732
14,386
22,473
34,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
pflueger81
Athena
17
2 / 6 / 7
10,077
593
10,528
22,642
10,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 12
11,871
698
21,051
17,322
8,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
FoxKYT
Nu Wa
19
2 / 3 / 16
11,496
676
22,686
14,408
6,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
7 / 5 / 11
11,684
687
14,036
19,402
10,080
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Eset
20
5 / 5 / 15
13,045
767
22,901
15,554
7,724
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
dragunwingz117
Morgan Le Fay
20
3 / 4 / 19
12,108
712
12,951
18,886
9,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
96
20
Kills
23
23
Deaths
20
46
Assists
73
Player
Kills
Deaths
Assists
KDA
W
6
3
12
4
L
3
5
11
1.7
W
Nu Wa
FoxKYT
Nu Wa
2
3
16
3.33
L
Lancelot
Insanity51
Lancelot
4
7
8
1.14
W
7
5
11
2.5
L
Olorun
6
2
8
5
W
Eset
5
5
15
2.5
W
Morgan Le Fay
dragunwingz117
Morgan Le Fay
3
4
19
3.13
L
Cthulhu
mitso 1
Cthulhu
5
3
12
3.67
L
Athena
pflueger81
Athena
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,988
Damage
93,625
105,689
Taken
85,572
81,609
Mitigated
43,194
47,237
Healing
34,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,051
8,076
1,450
5,206
17,322
8,844
1,162
11,251
5,989
34,822
0
L
15,331
810
2,839
1,748
14,305
6,316
363
12,247
2,058
32,823
0
W
Nu Wa
FoxKYT
Nu Wa
22,686
6,925
717
1,805
14,408
6,959
2,215
10,629
3,685
42,154
0
L
Lancelot
Insanity51
Lancelot
14,332
1,880
2,480
5,158
26,895
19,671
399
24,524
2,371
0
26,156
W
14,036
6,942
7,127
6,777
19,402
10,080
2,569
15,103
4,259
27,787
0
L
Olorun
20,411
5,854
7,226
10,528
19,374
10,333
791
17,224
2,150
72,198
0
W
Eset
22,901
1,443
3,801
2,519
15,554
7,724
283
9,369
6,122
44,250
0
W
Morgan Le Fay
dragunwingz117
Morgan Le Fay
12,951
2,133
2,195
3,051
18,886
9,587
1,083
13,932
4,861
34,347
0
L
Cthulhu
mitso 1
Cthulhu
14,386
201
5,774
8,070
22,473
34,865
0
18,594
3,879
28,117
0
L
Athena
pflueger81
Athena
10,528
2,049
1,084
2,330
22,642
10,424
213
21,036
1,606
18,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,894
Gold Earned
60,204
197
Minions Killed
164
0
Camps Cleared
0
1,529,849
Distance Traveled
1,515,275
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,871
698
20
1
0
327,351
0
L
Thoth
10,712
630
41
2
0
293,121
0
W
Nu Wa
11,496
676
50
3
0
312,103
0
L
Lancelot
10,627
625
22
1
0
326,380
0
W
Olorun
11,684
687
22
1
0
289,915
0
L
Olorun
12,028
708
92
5
0
287,908
0
W
Eset
13,045
767
37
2
0
284,211
0
W
Morgan Le Fay
12,108
712
35
2
0
301,695
0
L
Cthulhu
12,450
732
28
2
0
337,792
0
L
Athena
10,077
593
14
1
0
284,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role