Player Matchup

Izanami
Izanami
Aethereal Void
Izanami
Level 40
God Stats
3W - 1L
1,414 SR
Queue Stats
93W - 86L
1,553 Elo+
Party 1
Tiamat
Tiamat
Artwonk
Tiamat
Level 88
God Stats
5W - 4L
1,090 SR
Queue Stats
175W - 173L
1,530 Elo+
Party 1
Olorun
Olorun
Dads Thick Belt
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,600 Elo+
Party 1
Set
Set
Nastareth
Set
Level 85
God Stats
3W - 0L
1,728 SR
Queue Stats
124W - 120L
1,508 Elo+
Party 1
Chaac
Chaac
ThePope5501
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 60L
1,357 Elo+
Solo
Team Averages
Level 52
1,446 SR
1,510 Elo+

VS

Team Averages
Level 36
1,505 SR
1,507 Elo+
Loki
Loki
ABigCrab
Loki
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 165L
1,499 Elo+
Party 2
Anubis
Anubis
ILockedUpL
Anubis
Level 67
God Stats
0W - 1L
1,524 SR
Queue Stats
3W - 6L
1,306 Elo+
Party 2
Serqet
Serqet
Planetx67
Serqet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,505 Elo+
Party 2
Baron Samedi
Baron Samedi
PureBlood111
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,723 Elo+
Solo
Ishtar
Ishtar
Scymil
Ishtar
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 20
12,856
714
12,533
15,095
6,539
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Artwonk
Tiamat
20
5 / 4 / 25
12,439
691
19,509
14,971
10,401
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 4 / 23
12,361
687
12,594
17,028
8,398
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
15 / 2 / 19
15,116
840
21,082
21,260
14,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 8 / 18
12,796
711
21,050
28,370
22,506
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
1 / 10 / 12
10,853
603
11,634
20,948
9,759
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
ILockedUpL
Anubis
20
10 / 4 / 7
12,830
713
20,305
16,627
10,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Planetx67
Serqet
16
2 / 6 / 8
9,720
540
8,327
17,620
20,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
PureBlood111
Baron Samedi
19
2 / 8 / 13
11,097
617
15,559
18,760
10,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
Scymil
Ishtar
20
7 / 8 / 12
12,678
704
26,562
21,741
11,974
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
74
36
Kills
22
22
Deaths
36
105
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Loki
1
10
12
0.7
W
4
4
20
3.5
W
Tiamat
Artwonk
Tiamat
5
4
25
4.38
W
5
4
23
4.13
L
Anubis
ILockedUpL
Anubis
10
4
7
3.38
W
15
2
19
12.25
L
Serqet
Planetx67
Serqet
2
6
8
1
L
Baron Samedi
PureBlood111
Baron Samedi
2
8
13
1.06
L
Ishtar
Scymil
Ishtar
7
8
12
1.63
W
7
8
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,768
Damage
82,387
96,724
Taken
95,696
62,237
Mitigated
63,235
41,900
Healing
21,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
11,634
2,387
1,254
4,157
20,948
9,759
0
6,087
14,861
0
27,979
W
12,533
5,101
2,519
3,196
15,095
6,539
2,071
6,170
8,925
0
42,805
W
Tiamat
Artwonk
Tiamat
19,509
384
1,212
3,487
14,971
10,401
1,271
6,389
8,582
34,912
0
W
12,594
7,788
1,313
5,234
17,028
8,398
1,551
7,290
9,738
29,893
0
L
Anubis
ILockedUpL
Anubis
20,305
633
1,652
5,073
16,627
10,600
0
6,451
10,176
48,624
0
W
21,082
10,268
4,000
9,834
21,260
14,393
2,222
7,382
13,434
3,072
38,310
L
Serqet
Planetx67
Serqet
8,327
2,455
170
1,176
17,620
20,267
0
5,557
12,063
0
9,324
L
Baron Samedi
PureBlood111
Baron Samedi
15,559
1,617
3,078
2,613
18,760
10,635
0
8,469
10,291
36,930
0
L
Ishtar
Scymil
Ishtar
26,562
11,311
841
1,976
21,741
11,974
0
7,765
13,976
0
40,409
W
21,050
1,697
1,800
9,305
28,370
22,506
289
8,633
19,203
0
32,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,568
Gold Earned
57,178
192
Minions Killed
170
0
Camps Cleared
0
1,638,190
Distance Traveled
1,413,084
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,853
603
35
2
0
276,139
0
W
Izanami
12,856
714
63
4
0
316,005
3
W
Tiamat
12,439
691
25
1
0
356,243
0
W
Olorun
12,361
687
54
3
0
286,874
1
L
Anubis
12,830
713
44
2
0
301,125
0
W
Set
15,116
840
19
1
0
380,816
0
L
Serqet
9,720
540
2
0
0
296,632
0
L
Baron Samedi
11,097
617
55
3
0
270,664
0
L
Ishtar
12,678
704
34
2
0
268,524
0
W
Chaac
12,796
711
31
2
0
298,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role