Player Matchup

Anhur
Anhur
Azuur0
Anhur
Level 62
God Stats
119W - 169L
1,462 SR
Queue Stats
207W - 275L
1,446 Elo+
Solo
Merlin
Merlin
Booker1912
Merlin
Level 83
God Stats
4W - 12L
1,418 SR
Queue Stats
49W - 57L
1,453 Elo+
Solo
Charybdis
Charybdis
PsychedelicBaby-
Charybdis
Level 56
God Stats
3W - 4L
1,416 SR
Queue Stats
15W - 28L
1,404 Elo+
Party 3
Atlas
Atlas
Six3896
Atlas
Level 29
God Stats
74W - 63L
1,585 SR
Queue Stats
216W - 269L
1,452 Elo+
Solo
Tsukuyomi
Tsukuyomi
XAERV
Tsukuyomi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,532 Elo+
Party 3
Team Averages
Level 68
1,476 SR
1,457 Elo+

VS

Team Averages
Level 65
1,446 SR
1,315 Elo+
Atlas
Atlas
BlondeBaby1719
Atlas
Level 49
God Stats
1W - 1L
1,446 SR
Queue Stats
34W - 33L
1,373 Elo+
Party 2
Thoth
Thoth
BoochieBandit
Thoth
Level 50
God Stats
1W - 2L
1,085 SR
Queue Stats
15W - 20L
1,395 Elo+
Party 2
Charybdis
Charybdis
CaosReptante
Charybdis
Level 133
God Stats
6W - 12L
1,453 SR
Queue Stats
89W - 97L
1,417 Elo+
Party 1
Ah Puch
Ah Puch
nevmezzi
Ah Puch
Level 14
God Stats
1W - 0L
1,731 SR
Queue Stats
4W - 12L
1,163 Elo+
Party 1
Sun Wukong
Sun Wukong
xxPMCxx
Sun Wukong
Level 78
God Stats
4W - 3L
1,516 SR
Queue Stats
8W - 11L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Azuur0
Anhur
13
0 / 2 / 0
6,846
622
3,308
9,888
3,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Booker1912
Merlin
14
0 / 1 / 0
7,576
689
8,520
6,665
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
14
0 / 2 / 1
7,504
682
2,679
7,966
3,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
Six3896
Atlas
13
1 / 4 / 0
7,692
699
6,661
13,846
10,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
XAERV
Tsukuyomi
12
0 / 6 / 1
6,701
609
6,997
13,201
5,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 10
8,156
741
5,554
9,521
7,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 0 / 7
9,354
850
11,851
5,312
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
CaosReptante
Charybdis
16
5 / 0 / 5
8,542
777
9,544
7,662
3,446
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ah Puch
nevmezzi
Ah Puch
13
0 / 0 / 6
7,165
651
4,729
4,296
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
xxPMCxx
Sun Wukong
15
3 / 1 / 10
7,990
726
10,044
11,990
9,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
53
1
Kills
15
15
Deaths
1
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Anhur
Azuur0
Anhur
0
2
0
0
W
1
0
10
6
W
6
0
7
9.5
L
Merlin
Booker1912
Merlin
0
1
0
0
W
Charybdis
CaosReptante
Charybdis
5
0
5
7.5
L
Charybdis
0
2
1
0.25
L
Atlas
Six3896
Atlas
1
4
0
0.25
L
Tsukuyomi
XAERV
Tsukuyomi
0
6
1
0.08
W
Ah Puch
nevmezzi
Ah Puch
0
0
6
3
W
Sun Wukong
xxPMCxx
Sun Wukong
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,165
Damage
41,722
51,566
Taken
38,781
25,589
Mitigated
24,419
8,076
Healing
5,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Azuur0
Anhur
3,308
1,285
0
585
9,888
3,636
976
3,829
5,739
0
13,442
W
5,554
2,004
0
1,502
9,521
7,459
0
4,313
5,208
14,103
0
W
11,851
1,628
0
1,146
5,312
2,325
220
823
4,489
50,091
0
L
Merlin
Booker1912
Merlin
8,520
657
0
1,079
6,665
2,600
0
2,178
4,487
37,221
0
W
Charybdis
CaosReptante
Charybdis
9,544
4,158
0
0
7,662
3,446
896
3,804
3,858
0
38,644
L
Charybdis
2,679
1,838
0
1,908
7,966
3,301
0
3,744
4,177
0
26,556
L
Atlas
Six3896
Atlas
6,661
2,398
184
2,895
13,846
10,717
0
6,487
7,051
16,141
0
L
Tsukuyomi
XAERV
Tsukuyomi
6,997
1,206
0
1,425
13,201
5,335
0
5,896
7,172
0
18,892
W
Ah Puch
nevmezzi
Ah Puch
4,729
374
0
460
4,296
1,855
27
1,498
2,798
13,760
0
W
Sun Wukong
xxPMCxx
Sun Wukong
10,044
1,348
0
2,047
11,990
9,334
400
4,743
7,247
0
20,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,319
Gold Earned
41,207
197
Minions Killed
229
0
Camps Cleared
0
1,061,785
Distance Traveled
1,132,209
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,846
622
30
3
0
221,998
3
W
Atlas
8,156
741
19
2
0
238,771
0
W
Thoth
9,354
850
99
9
0
230,359
0
L
Merlin
7,576
689
72
7
0
208,995
1
W
Charybdis
8,542
777
59
5
0
211,678
2
L
Charybdis
7,504
682
58
5
0
204,351
0
L
Atlas
7,692
699
17
2
0
220,183
0
L
Tsukuyomi
6,701
609
20
2
0
206,258
1
W
Ah Puch
7,165
651
23
2
0
217,348
0
W
Sun Wukong
7,990
726
29
3
0
234,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role